Jump to content

Recommended Posts

Posted

I see some use a check player, or are able to link an 'in range' or 'out of range' trigger for say a column without placing that column in the same group as the player.

I'm sure this is simple...but I only see that I can link to on object within the same group as the player - which

makes that group messy.

 

What am I missing here?

Posted

Figured it out. :)

Posted

For anyone else stumbling on to this.

You have to do it from the menu and type in the ID - you can't click on the screen like you can when it's in the same group.

Not having done this for a while, I'm working out the rust.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...