=IL2AU=ToknMurican Posted December 2, 2016 Posted December 2, 2016 (edited) While having a full hotas/rudder setup with trackir is a wonderful thing, just for forward/backward head movement I'd rather be bound to something on my hotas than my own actual head movement. Might sound silly to some people but playing other sims the head movement isn't quite like what you get in BoS. Head starts too far forward imo by default, and while I understand this can be changed by disabling trackIR with f9 or whatever key it's bound to, and then using the headmovement binds, and setting it where you feel appropriate, but at the furthest back I can go I find I'm having difficulty spotting. I do have zoom bound to my hotas, and that works but I'm sitting in an office chair with lumbar support, I can only move my head back a couple inches in flight and it's uncomfortable to hold it there. Maybe it's my curves and I'll look into that with my TrackIR software, however having played a bit of DCS, most of their modules allow you to bind and unbind the Z axis or any other axis if you wish to zoom or head forward/backward. Honestly, in that sim and other sims by default I don't feel like I have to lean near as much as I do in IL-2 BOS if i desire to lean forward, and leaning backward isn't really an option (which makes sense being against a seat). So in the meantime, I'd like to know if there's a way to completely unbind the trackir Z-axis to use keybind/hotas bound head forward/backward. Sorry if there are posts about this, I did google a bit and someone pointed to the input directory and the current and default "action"*(?) files and directed them to find a line including trackir but neither of these files contain trackir binds anywhere. If anybody knows a way I'd appreciate it. *edit* - neglected to mention the reason I want to do this is that the keybinds or hotas binds I've set to head forward/backward currently only work when TrackIR is disabled. 6 Edited December 2, 2016 by headwarp
II/JG17_HerrMurf Posted December 2, 2016 Posted December 2, 2016 Does unchecking it in the TiR software not accomplish what you need?
unreasonable Posted December 2, 2016 Posted December 2, 2016 Open TiR control panel, look under Motion Adjustment, untick Z - I assume this is also what HerrMurf is asking. Do not forget to re-save the profile. I think this is what you are asking for. I have it set up like that as I prefer zoom on a pair of buttons and forwards/backwards head movements tend to give me motion sickness, otherwise I keep triggering it by accident. Works fine.
kestrel79 Posted December 2, 2016 Posted December 2, 2016 I turn it off in the TrackIR software. I don't like the zoom in most games either. I only use it to look around and yaw to peek around the engine or behind the seat to check six. What camera settings do you guys use for your zoom button in IL2? I've never got mine quite right.
unreasonable Posted December 2, 2016 Posted December 2, 2016 I just have a pair of buttons on my Logitech throttle that zoom in and zoom out. Once mission starts I zoom fully out (ie widest FOV) and keep it there most of the time. Then if I need to look at distant contact, zoom in using the button until I can see what I want, then second button to get back to wide FOV. You have to experiment with the pan speed (IIRC) to get the rate of zoom comfortable. Works well for me - it is simple but flexible. Head up and down and side to side allows some flexibility for, eg using off-centered gun sights, but I never found head forwards or backwards useful, and actually rather irritating.
TG-55Panthercules Posted December 3, 2016 Posted December 3, 2016 (edited) I'm confused - it's been so long since I actually flew in BoS that I can't remember how it works in BoS, but in RoF I don't have any problem leaving TIR active for its Z axis (so it reacts appropriately when I lean forward to the gun sight or instruments or whatever), without affecting zoom level, and then have zoom separately assigned to other keys/commands (I use my joystick's hat switch to zoom in and out). Is it not possible to set up the assignments for BoS in the same way? If so, why would you want/need to disable the TIR Z axis? Edited December 3, 2016 by TG-55Panthercules
II/JG17_HerrMurf Posted December 3, 2016 Posted December 3, 2016 I'm confused - it's been so long since I actually flew in BoS that I can't remember how it works in BoS, but in RoF I don't have any problem leaving TIR active for its Z axis (so it reacts appropriately when I lean forward to the gun sight or instruments or whatever), without affecting zoom level, and then have zoom separately assigned to other keys/commands (I use my joystick's hat switch to zoom in and out). Is it not possible to set up the assignments for BoS in the same way? If so, why would you want/need to disable the TIR Z axis? Yes, that is the way I have it now.
unreasonable Posted December 3, 2016 Posted December 3, 2016 I'm confused - it's been so long since I actually flew in BoS that I can't remember how it works in BoS, but in RoF I don't have any problem leaving TIR active for its Z axis (so it reacts appropriately when I lean forward to the gun sight or instruments or whatever), without affecting zoom level, and then have zoom separately assigned to other keys/commands (I use my joystick's hat switch to zoom in and out). Is it not possible to set up the assignments for BoS in the same way? If so, why would you want/need to disable the TIR Z axis I do not bother with Z axis at all, because the real freedom of movement forwards/back a RL pilot has is tiny, since you are strapped in, it and makes little difference to how close your instrument panel etc looks. I have my default head/eye position as far as I can get it in a realistic position and find that I almost never need to zoom to read instruments even from my default wide FOV. (I do have a very large screen). What I found was that to make Z useable without large and uncomfortable head movements the Z axis has to be sensitive to a small real head movement, but then I was triggering it by accident which is annoying: actually nausea inducing. If you fly by default with an eye position where most of your head would in RL be encased in the head rest, as is possible given the allowable range of movement, then I can see why Z axis might be useful, but the only point of such an eye position would be to make it easy to check gauges - but with TIR this is easy from a realistic eye position. So annoying + marginal/zero utility = has to go! Just my personal solution.
=IL2AU=ToknMurican Posted December 25, 2016 Author Posted December 25, 2016 Sorry for getting back to this thread so late, however the zoom function works fine. My problem is with having to adjust my pilots position in the cockpit which is not tied into FOV or zoom at all. It's headmovement. I will try disabling the z-axis in TIR but I'm unsure this will solve my problem. By default the headmovement forward back keys are insert and home. This is not the same thing as zoom or FOV which works fine. In order to set the default position of my pilots head further back in the cockpit, I have to disable trackir and f9 keypress, hold home until im all the way back in my seat, hit f10 to save new center position, turn trackir back on. My problem there lies with planes like the il-2 sturmovik, where sitting all the way back can leave you with blind spots to the left and right unless you open the canopy. I'd like to be able to remove this functionality from trackir and do it with button or keypresses instead. I will test disabling z-axis in trackir, but zoom/fov is not the function I'm having issues with. That works fine.
II/JG17_HerrMurf Posted December 28, 2016 Posted December 28, 2016 (edited) My default in all aircraft is two positions forward from full back. It feels the most natural to me and doesn't overly zoom either, giving a nice all around feel of flight and vision. F10/Save. Edited December 28, 2016 by II/JG17_HerrMurf
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