Jump to content

Pacific Campaigns- What do WE really want to see!


Recommended Posts

BlitzvogelMcpeek78
Posted (edited)

FIRST OF ALL I DID PER-ORDER BOK!  However,I personally think the Midway campaign will be a bit of a mistake on the developers part, for several reason I will list. 1. the distances will be quite a bit further away than I think most players will want to go. 2.The campaign it self really wasn't that long, only a few days. Which won't lead to a game that can be developed for very long or into any thing else for that matter. It will be a very short game. 3. In the case of the US the objective was very simple, SINK ENEMY CARRIERS! Not much else. It maybe a bit boring. 4.With the flight model on these series being quite challenging( I am a real Pilot) as it is. I think many will find it almost impossible to put one of these planes on a carrier. It's hard enough to put one down in one piece in a stiff cross wind, on land, let alone at sea on a ship swaying about,heaving up and down with  stiff winds. 5. Flying fighters on the side of the US successfully requires excellent radio commands that this game doesn't yet have. even in the old IL-2 I could get my wing man to cover me with a Thatch weave just by giving the command " Cover Me" and then start weaving. You can go on You Tube for a little tutorial on how to do this. That being said with out good radio commands it will be very challenging to combat the zero without them. 

So what would be good...GUADALCANAL! WHY? Because of so many reasons that are mostly just the opposite of the Midway Campaign. 1. Shorter distances at least for the defenders, the US that is. 2. This Campaign is usually recognized to have lasted 6 months. Way longer than Midway. that gives so much more room for development and several installments along the way, much like Stalingrad has done with parts 1&2. 2.Guadalcanal has Air,Land,& Sea objectives. 3. At least one plane can carry over the P-39 4.If you play the USA the "enemy" comes to you. 5.There will be just as many uses for the Dive bombers & torpedo bombers against ships. there were large bombers also used. AS WELL AS AIRCRAFT CARRIERS! 6. It wont be just empty sea! These Islands are mountainous. 7. there is just so much more to love about a Guadalcanal Campaign than Midway. PLEASE LETS ALL CONTACT THE DEVOLPERS ASK FOR GUADALCANAL!   Or as posted above what do you guys really want to see, this was just my opinion

Edited by BlitzvogelMcpeek78
  • Upvote 1
Posted (edited)

Nope! NOPE! and NOPE

 

Midway bring along the devastator, you wont see it in 

 

GUADALCANAL

And I flew midway for years in IL2 1946,  I answer to this because I would not rule out 

 

GUADALCANAL! 

on a later pack, But if you go directly to 

 

GUADALCANAL!   

we will miss Midway all together. 

Edited by 216th_LuseKofte
=362nd_FS=Hiromachi
Posted

Check my signature mate  ;)

Posted

If we are doing the Pacific, Midway, then Guadalcanal please.

Posted (edited)

New Guinea would be nice , it might bring along the DC 2 or C 47 and Beufighter but after Midway

Edited by 216th_LuseKofte
  • Upvote 1
Posted

I personally think the Midway campaign will be a bit of a mistake on the developers part, for several reason I will list. 1. the distances will be quite a bit further away than I think most players will want to go. 2.The campaign it self really wasn't that long, only a few days. Which won't lead to a game that can be developed for very long or into any thing else for that matter. It will be a very short game. 3. In the case of the US the objective was very simple, SINK ENEMY CARRIERS! Not much else. It maybe a bit boring. 4.With the flight model on these series being quite challenging( I am a real Pilot) as it is. I think many will find it almost impossible to put one of these planes on a carrier. It's hard enough to put one down in one piece in a stiff cross wind, on land, let alone at sea on a ship swaying about,heaving up and down with  stiff winds. 5. Flying fighters on the side of the US successfully requires excellent radio commands that this game doesn't yet have. even in the old IL-2 I could get my wing man to cover me with a Thatch weave just by giving the command " Cover Me" and then start weaving. You can go on You Tube for a little tutorial on how to do this. That being said with out good radio commands it will be very challenging to combat the zero without them. 

So what would be good...GUADALCANAL! WHY? Because of so many reasons that are mostly just the opposite of the Midway Campaign. 1. Shorter distances at least for the defenders, the US that is. 2. This Campaign is usually recognized to have lasted 6 months. Way longer than Midway. that gives so much more room for development and several installments along the way, much like Stalingrad has done with parts 1&2. 2.Guadalcanal has Air,Land,& Sea objectives. 3. At least one plane can carry over the P-39 4.If you play the USA the "enemy" comes to you. 5.There will be just as many uses for the Dive bombers & torpedo bombers against ships. there were large bombers also used. AS WELL AS AIRCRAFT CARRIERS! 6. It wont be just empty sea! These Islands are mountainous. 7. there is just so much more to love about a Guadalcanal Campaign than Midway. PLEASE LETS ALL CONTACT THE DEVOLPERS ASK FOR GUADALCANAL!   

 

+1

ABSOLUTELY my idea as well.

 

Yes, the Devastator is Fetisch-Deathtrap, yes the battle is interesting, but after the ahhhs and ohhs of carriers, the exitement drops quickly...in the vast expanse of the ocean which will make the Stalingrad Winter map look like a dream.

 

And if succes stays away, there may never be a Guadalcanal ect followup.

 

Carrier battles of Eastern Solomons, Santa Cruz (and Coral sea with big map) were all in the package, apart from land based raids raid down the Solomons.

 

Desperate cruiser and merchand resupply ect...

 

WAY more diversion.

 

I suspect that the Devs do Midway first because the map will not require too much recources, wich can them be used to implement carrier ops.

 

Just thinking loud...

 

 

Zol out.

Posted

Guadalcanal would provide more variety from objectives, to missions, to plane types.

  • Upvote 1
Posted

Pappy Gunn.
,,,that would mean New Guinea

Slow but Deadly
...and Tailhook operations.

Posted

Im fine with midway as a starting point, but I'd encourage the devs to make use of the emerging planeset and produce a Lae to Morseby map as well. Also a later war map from northern Bougainville to Rabaul would be an excellent companion for the proposed Okinawa expansion.

  • Upvote 3
Posted

Guadalcanal/Henderson/Solomons for reasons already stated in other threads. The Solomons should not be skipped.

VBF-12_Snake9
Posted

I don't know about we, but I want to see anything other than Russia. Lol

  • Upvote 2
  • 1CGS
Posted

Paragraph breaks for the win.

  • Upvote 3
Posted

Guadalcanal would provide more variety from objectives, to missions, to plane types.

...and make us if the planes from Midway - unlike Okinawa. It would also make better use of the upcoming campaign changes. From the battle for Guadalcanal...Zekes and Wildcats, then the P-38's and Corsairs move in. Also R Area Airforce with the float planes.

 

Midway - Solomons - Leyte Gulf.

BlitzvogelMcpeek78
Posted

Do you guys know how we could contact the developers with these concerns? I am pleased to see that other agree with me on the Guadalcanal issue. These sims are around $70 a pop for us & I know the developers are spending WAY more than that on their hard work. Just hate to see it wasted, all on something with so little future development potential. So once again how about us trying to get a petition type letter signed saying we'd rather see something else ( Guadalcanal I hope) sent to the developers. But How do I/ we do this? 

Posted

They sure will have a lot of thoughts about this. Midway is fun entry and I guess that it will not be midway only but also some other small maps. Its always good to start early in the timeline and work the way up, that way you can also make sure to keep the sales going I'd guess ;) I'm all for guadalcanal, new guinea or whatever it would be, but maybe as a later expansion. Btw. my hope is they drop the okinawa idea as that jump in the timeline is just too big I suppose.

  • Upvote 3
BlitzvogelMcpeek78
Posted

I agree I don't like the Idea of Okinawa just yet either but new guinea does appeal to me we could use the A-20 there & the P-39 too

Posted

Paragraph breaks for the win.

:lol: definitely!

 

Personally, while I would prefer to see New Guinea, Midway is an exciting prospect to me. Carrier operations, the difficulty of navigating over nothing but ocean, an emphasis on torpedo bombers, and, if we're lucky, ASW operations, are all very appealing to me.

  • Upvote 1
Posted (edited)

Personally, I wanna fly Jugs over New Guinea. I'm fine with Midway because of the carrier aspect but I'd much rather see New Guinea. From a development standpoint I think New Guinea would be better. Hopefully we can see all three (Midway, New Guinea, Okinawa) eventually.

Edited by Legioneod
  • Upvote 1
Posted

You should rename Your post " What ""I""" want to see!,"

I grow very tired of people speaking "for me" without any idea what "I" want

  • Upvote 5
Posted

I think it's "we" as in a collection of "I's", as opposed to a "united we".

 

So, what does "I" want?    :)

Posted

And BTH Blitswhatever,, if you find several Capitol ships and aircraft carriers , dive bombers and torpedo bombers duke it out with zeros and f-4s ',,,,,,boring..???? Sorry tough bananas . You obviously do not have a grip on history.

That's ok, most people under 25 generally don't even know what side there great grandad fought against.

Posted

I hope Il-2 Midway won't just be limited to the battle of Midway itself, this would certainly become boring very fast. The planes and ships would allow recreating the other early carrier battles too (Coral Sea, Eastern Solomons, Santa Cruz). For more variety it might also be a good idea to include a battle of Wake scenario.

Posted (edited)

Can't do just Battle of Midway, because we already have BoM, so BONG (Battle of New Guinea) is a better idea.

But seriously, this would really make sense when entering the Pacific theater:

I hope Il-2 Midway won't just be limited to the battle of Midway itself, this would certainly become boring very fast. The planes and ships would allow recreating the other early carrier battles too (Coral Sea, Eastern Solomons, Santa Cruz). For more variety it might also be a good idea to include a battle of Wake scenario.

Edited by II./JG77_Kemp
Posted (edited)

What I wanted from the Pacific was actually something else apart from Midway and Okinawa. I almost get the feeling, that these two were chosen largely for name recognition.

 

Midway is of course hugely important. A large scale operation with loads of different stuff going on. However, it is also a very short engagement that really doesn't lend itself to the kind of career mode, that the devs are building.

 

Okinawa I don't get at all. The Japanese action would pretty much be limited to 48 hours of sparse fighter resistance from the island itself and then a couple of weeks of flying suicide missions from the mainland. All the time the Japanese pilots would face absolutely impossible odds. The rest would be all USN/RN flying frustrating ground attack missions against low-value, dug-in targets. Not much to build any kind of gameplay on.

Edited by Finkeren
  • Upvote 1
Posted

You should rename Your post " What ""I""" want to see!,"

I grow very tired of people speaking "for me" without any idea what "I" want

 

Oh yeah!  :salute:

  • Upvote 1
=362nd_FS=Hiromachi
Posted

 

 

What I wanted from the Pacific was actually something else apart from Midway and Okinawa. I almost get the feeling, that these two were chosen largely for name recognition.

I am not sure anything was chosen as of yet, I understood it more as an idea thrown in the air. I still believe this is a matter of discussing and other choices could be made. 

 

 

 

Okinawa I don't get at all. The Japanese action would pretty much be limited to 48 hours of sparse fighter resistance from the island itself and then a couple of weeks of flying suicide missions from the mainland. All the time the Japanese pilots would face absolutely impossible odds. The rest would be all USN/RN flying frustrating ground attack missions against low-value, dug-in targets. Not much to build any kind of gameplay on.

Major problem is bases. Its not eastern front, there arent airfields all around. It's 600 km from Kyushu to Okinawa, 600-700 km from Formosa (Taiwan) so I dont see it really playable. 

Posted

Major problem is bases. Its not eastern front, there arent airfields all around. It's 600 km from Kyushu to Okinawa, 600-700 km from Formosa (Taiwan) so I dont see it really playable.

Indeed. The sheer enormity of the required map aside, 1.5 hours of flight time over open ocean trying to locate the enemy fleet for 30 sec of action as you try to crash your plane into a ship is not something a lot of players would find appealing.

Posted

Burma or Guadalcanal would really be a dream !

  • Upvote 1
Posted (edited)

Lots and lots of options available, even carrier battles that are not as quick or isolated.  SW Asia and the SW Pacific are full of them.  There are even options involving Soviet and British aircraft.  China, Burma, the Solomons (Guadalcanal), New Guinea, Philippines (early and late)...

 

Midway is cool, very cool, but what can be done there can be done in other places that can offer campaign-style variety.

Edited by konate
  • Upvote 1
Posted

That's ok, most people under 25 generally don't even know what side there great grandad fought against.

I've never met an under 25 who didn't know which side their ancestors fought on.

 

Don't worry, history isn't being forgotten. If anything, I've seen an increase in public interest over the past few years :)

  • Upvote 1
=362nd_FS=Hiromachi
Posted

Indeed, many places could become chosen. In my humble opinion those that should be chosen are the ones without exceedingly long flight times between airfields and target areas, those that were places of moderately long campaigns so that would benefit most the newly created campaign system and give perspective for wide range of missions. 

 

Midway is a great title and huge effort in terms of 3d objects as its not only about making 10 aircraft but also 20-30 types of ships at least. On the other hand in terms of map there isnt much to work on, those islands were small and even if created with precision they still would not take much time to make. This leaves some resources for other maps and actual campaign. 

Even with standard Midway planeset (with addition of G4M1 and PBY as horizontal bombers) this allows to cover some stages of Solomon Islands campaign and other naval battles - such as Eastern Solomons and Santa Cruz up to I-Go Operation in April 1943. With addition of P-40 E and even that P-39 L, late 1942-early 1943 campaign in Solomons is possible. It's a matter of how much can be done in one Expansion.   

ShamrockOneFive
Posted

I really like the idea of Midway but I can't see an entire release being situated just around the Midway battle because, as you guys point out, its a battle that lasted only a few days. It was decisive sure, but the campaign would be really short. That makes me think that, without a lot of extra effort, perhaps the Battle of Coral Sea and some of the other early operations (or even later like Santa Cruz) could be done. An early Guadalcanal setup would potentially be possible as well.

 

As for just about every Pacific scenario... Long flight distances are involved. The Solomons island hopping campaign is interesting and it can shorten distances but they are still long and a ton of Japanese fighter operations were at the limits of what the Zeros could fly (which is FAR). Its a far cry from the tactical eastern front operations where you fly only a few dozen kilometers to the frontline. I'm not sure how they (or we) will handle that aspect of the Pacific war.

 

The air combat aspects are outstanding (carrier raids, torpedo runs, fighter sweeps, etc.) and all of the aircraft are extremely iconic as far as I'm concerned. It should be interesting!

Posted

Whatever it is, I'll be begging them to take my $$$!!!

Posted (edited)
Its always good to start early in the timeline

This is my exact point. I think the developers start with Midway because of the brand name. They want new people in. Jumping over Midway in timeline will exclude it for ever and we loose early pacific aeroplanes. That one person do not want the devastator should not give him the right to exclude it from others. I like the flying death traps, it is about the only challenge I personally get from this sim. And this game engine and the developers are the best yet modelling those exact flight characteristics. I think there will never be another sim that give you the feeling of how it really was to fly IL 2 , (not that I know if it correspond well to the real thing, but it can with skill defend it self, but are heavy and slow, helpless if the hunter are good) as it does in this simulator. While faster and lighter planes show minimal difference. I eagerly waiting for the HS 129 just for this. 

Edited by 216th_LuseKofte
Posted (edited)

Guadalcanal isn't much after Midway (one month)... and the Coral Sea (another month), which is in the area of Guadalcanal.

Edited by konate
Posted

Above all things , regardless of the exact location, my dream is called "slow but sure" :) so yeah early pacific scenario !

Posted (edited)

This is an open apology to the OP as I have become jaded by people always claiming to speek others without asking them.

 

There is egg on my face for in my rush to judgment of this post I (subcontionsly ) obviously left out the word "DO" in the title when I first read it and wrongly interpreted this post to be someone telling what they think I or you or anybody else wants without asking.

 

I hope I have not offended you to badly.

sincearly Muddy.

 

However, lol I still believe this is an excellent starting point as you get the bugs worked out with the ships AI and DM's.

Edited by Muddy
Posted (edited)

I think Midway is a great choice because it allows the developers to make gradual additions to the game, and gradual additions mean shorter release cycles. I'd rather get Midway early (maybe as soon as they have a prototype of the carriers working, plus maybe one Japanese and one American aircraft type), to take part in the development of that new technology.

 

Once carrier operations are there, the field is open for combining them with other elements, such as the mountainous landscapes that we will get from BoK, and create the Solomons and other campaigns (Pearl Harbor, Marianas, Philippines, etc).

Edited by andyw248
  • Upvote 1
Posted (edited)

What I wanted from the Pacific was actually something else apart from Midway and Okinawa. I almost get the feeling, that these two were chosen largely for name recognition.

Midway is of course hugely important. A large scale operation with loads of different stuff going on. However, it is also a very short engagement that really doesn't lend itself to the kind of career mode, that the devs are building.

Okinawa I don't get at all. The Japanese action would pretty much be limited to 48 hours of sparse fighter resistance from the island itself and then a couple of weeks of flying suicide missions from the mainland. All the time the Japanese pilots would face absolutely impossible odds. The rest would be all USN/RN flying frustrating ground attack missions against low-value, dug-in targets. Not much to build any kind of gameplay on.

Touche

For my money I think New Guinea would offer more variety. Why we could even have the Boomerang.

Edited by pilotpierre
Posted

The pacific air war was long flights short battles long flights and often one side with such an advantage that the other side did have little or not chance to fight... if you like this why not ?! :salute: 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...