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G2 Rudder


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II/JG17_HerrMurf
Posted

If this belongs in the FM section I have no problem if a Mod moves it.

 

I have noticed that I am using less rudder in the 109G-2 since the patch. In previous builds it required significant rudder on the rollout in particular. During flight you had to pay a lot of attention to the pedals to get the most efficiency out of the AC. Through all phases of flight, except cruise, you had to apply constant rudder inputs to keep her trimmed - as is historically accurate. The rudder work is slightly less but the main thing is the ball remains pretty much centered now through most phases of flight. I'm not sure if it is not being represented graphically (ball) or physically (rudder) now.  I have climbed, dived and ridden the stall with little effect on the ball. The rudder work does effect the level of the AC in a climb still. (No rudder and she rolls a bit.) I still use pedals but the workload and depth of the pedal push is clearly reduced. I noticed it right after the patch and did some testing today after the hotfix to confirm my initial observations.

 

I also checked the Fw190 in a 725 KPH dive where the ball would usually be locked to the left if uncorrected and it was only a little out of center. That kind of dive is the only time the Fw previously needed significant pedal work and it too is much less. I haven't checked any other AC due to time constraints.

 

Anyone else noticing this? Again, I'm not sure if it's not being represented on the dash or if the rudder is suddenly more effective in the 109 or both. I probably wouldn't have given it much thought in the 190 as the rudder work is minimal in my normal ride except for power on dives.

Guest deleted@50488
Posted

Curiously and because I seldom pick the G-2, last night I played mainly with it, and did notice exactly all of the items you pointed out.

And again, just by chance I also picked the 190 and noticed exactly the same here!

 

I've read in one of the DDs that they were working on a better yaw-roll coupling. Although this is not announced as one of the items in the latest update, maybe part of their

work is already reflecting in it ?

 

The E-7 though continues to require quite a good deal of rudder.

 

Also noticed long ago the P-40, the Yak 1 and now the 1b, require prcatlically no rudder or trims ( for those which have aileron and rudder trims ) for any power adjustments in flight.. They're almost feet-on-floor .

1PL-Husar-1Esk
Posted

Used to be on 109 f4 - right on climb, left on dive but i did not fly it with new version. Btw new Yak is trimed to all speed it seems.

Guest deleted@50488
Posted

Used to be on 109 f4 - right on climb, left on dive but i did not fly it with new version. Btw new Yak is trimed to all speed it seems.

 

It was already pretty much that way in the Yak-1.

 

The real aircraft does not have controls for aileron or rudder trim, only ground-adjustable trim tabs, so I assume the real thing might really be very well harmonized in terms of trimming...

Posted

The Yak-1 s.69 needed slight rudder input to keep the ball centered in most stages of flight.  I haven't gotten to fly since the last update (stupid controller issue with axes not working in-game but in binding screen) so I can't say if it's changed or not.  All I am saying is that the Yak-1 wasn't perfectly trimmed before the patch.  It's the main reason why I liked the LaGG-3 and La-5 over the Yak -- the adjustable trim so I wouldn't have to apply pressure all the time.

Guest deleted@50488
Posted

The Yak-1 s.69 needed slight rudder input to keep the ball centered in most stages of flight.  I haven't gotten to fly since the last update (stupid controller issue with axes not working in-game but in binding screen) so I can't say if it's changed or not.  All I am saying is that the Yak-1 wasn't perfectly trimmed before the patch.  It's the main reason why I liked the LaGG-3 and La-5 over the Yak -- the adjustable trim so I wouldn't have to apply pressure all the time.

 

Correct, that's true about the Yak-1 s. 69.

II/JG17_HerrMurf
Posted

I will test other AC early next week.

Guest deleted@50488
Posted (edited)

Tested the K-4 in another sim, and got pretty much the same :-)

 

Above 430 kph IAS it was practically feet-on-floor during turns, and power adjustments.

 

At lower speeds, higher AoA both the G-2 in il-2 and the K-4 in that other sim require similar rudder inputs to "center the ball"...

 

The test was run with auto-rudder on, in that other sim - sorry :blush:    As soon as I went into "professional" mode, a good deal of rudder was required in different instances.

Edited by jcomm
Guest deleted@50488
Posted

IMO there's really something going on with the G-2 in the latest version of IL2 ... Looking from an outside rear view we can, for instance, observe the yaw due to power changes, but from within the cockpit the "ball" is almost frozen at it's center position - weird and suggestive of some bug in the T/C ( ? )

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