TheBlackPenguin Posted March 14, 2014 Author Posted March 14, 2014 This one shows landing and docking with a bit of outfitting, the current "loading screen" will likely be gone once Alpha 3 lands on the backers computers as they're aiming for an seamless experience: https://www.youtube.com/watch?v=iKU8fDwoFgo Its already shaping up to be the best space game in the last decade. Elite, BOS this year is shaping up to be one of the best in quite awhile imho.
Emgy Posted March 14, 2014 Posted March 14, 2014 Great stuff, very happy they've made the stations in scale with the ships.
TheBlackPenguin Posted March 17, 2014 Author Posted March 17, 2014 Scott Manley's video: https://www.youtube.com/watch?v=XdCpZjrwuk4 This shows docking into a space station. New Alpha 3.0 released on Friday, HOTAS now works work, so with TrackIR (OR too) controls are where they pretty much need to be, but there is a bug in multiplayer where you simply cannot connect, unfortunately the team promised the Alpha that week, if they hadn't delivered it I suspect a lot of crying. 1C/777 decision to not release multiplayer knowing it was going to be a buggy mess was a very sound one.
DD_bongodriver Posted April 4, 2014 Posted April 4, 2014 Have they given an estimate for the Betas? I'm waiting for the second beta
DD_Crash Posted April 4, 2014 Posted April 4, 2014 Nothing definite but its not "soon" thats the Elite for "2 weeks be sure"
DD_Crash Posted April 10, 2014 Posted April 10, 2014 Apparently Premium Beta for single player will be released TODAY
DD_Crash Posted April 10, 2014 Posted April 10, 2014 Just upgraded to Premium Beta for £15 I think that real life will suffer this year what with BoS, DCS, Team Fusion and 1946 as well as Elite!
6S.Manu Posted April 11, 2014 Posted April 11, 2014 (edited) In the meantime his main rival is taking the first steps toward MP: Edited April 11, 2014 by 6S.Manu 1
VBF-12_Gosling-71 Posted April 11, 2014 Posted April 11, 2014 Just upgraded to Premium Beta for £15 I think that real life will suffer this year what with BoS, DCS, Team Fusion and 1946 as well as Elite! +1.
FlatSpinMan Posted April 11, 2014 Posted April 11, 2014 Good news. Interesting to see the Star Citizen vid. Lots of technical problems but honestly that kind of naturalness made me like the outfit more. Bet the bossman was fuming off camera though. From the sounds of his introduction, SC certainly does not lack ambition.
6S.Manu Posted April 11, 2014 Posted April 11, 2014 With all the money they got they could really be ambitious. But also there is a lot of marketing behind these shows. :-) Anyway I think Elite is far closer to the goal they have set themselves.
Emgy Posted April 11, 2014 Posted April 11, 2014 Good news. Interesting to see the Star Citizen vid. Lots of technical problems but honestly that kind of naturalness made me like the outfit more. Bet the bossman was fuming off camera though. From the sounds of his introduction, SC certainly does not lack ambition. As long as they remain indie, that guy (Chris Roberts) IS the bossman :-)
sturmkraehe Posted April 13, 2014 Posted April 13, 2014 What is star citizen about? Is it a pure space shooter?
Emgy Posted April 14, 2014 Posted April 14, 2014 The sound of nerdgasms.. (Star Citizen dogfight vid)eww
6S.Manu Posted April 14, 2014 Posted April 14, 2014 (edited) Regarding SC, the starships and the maps are wonderful but the FXs and UI are really bad IMO: it seems that they are focusing in models and animations more than in the gameplay. The overall feeling is "meh". On the other side I'm really excited for E:D. Edited April 14, 2014 by 6S.Manu
Rama Posted April 14, 2014 Posted April 14, 2014 Regarding SC, the starships and the maps are wonderful but the FXs and UI are really bad IMO: it seems that they are focusing in models and animations more than in the gameplay. By SC you mean Star Citizen???? How could you know what you say... except a dev version of the Hangar module, nothing is available to look at/play for now...
6S.Manu Posted April 14, 2014 Posted April 14, 2014 (edited) By SC you mean Star Citizen???? How could you know what you say... except a dev version of the Hangar module, nothing is available to look at/play for now... Yep. Looking at the Dogfight Module in the video posted above I don't like the explosions, the lasers and the internal UI of the starship (I don't mean the game's UI, but the radar, weapons ect...). But the 3D models and the lighting on them are marvelous: the map with the cracked planet is amazing. Edited April 14, 2014 by 6S.Manu
Rama Posted April 14, 2014 Posted April 14, 2014 Looking at the Dogfight Module in the video posted above I don't like the explosions, the lasers and the internal UI of the starship (I don't mean the game's UI, but the radar, weapons ect...). Well... do you realize that the Dogfight Module isn't available to test for now, that the video shows very early stuff, and that all this will most probably change during the dev?
6S.Manu Posted April 14, 2014 Posted April 14, 2014 (edited) Well... do you realize that the Dogfight Module isn't available to test for now, that the video shows very early stuff, and that all this will most probably change during the dev? Of course I do. I'm a little fussy with FX when the game is displaying amazing 3d models. That's the reason I'm really pleased with BoS' effects and long time ago I harshly criticized the first screenshot of CloD in which there was an in flame engine. Edited April 14, 2014 by 6S.Manu
6S.Manu Posted April 19, 2014 Posted April 19, 2014 I couldn't resist... Now I've the Access to the Premium Beta.
sturmkraehe Posted April 19, 2014 Posted April 19, 2014 Any info about the expected minimum and recommended system specs?
DD_Crash Posted April 20, 2014 Posted April 20, 2014 This is copied from the Backers forum I know there's been some discussion about the machine specs needed for the alpha test, as we're approaching the first build delivery I can share some of the development specs of where we are at the moment. Optimisation and performance are obviously ongoing tasks and as more features are added through the alpha and beta periods we'll need to keep revisiting it.To play the first build released in December we're currently looking at the following:Direct X 11Quad Core CPU ( 4 x 2Ghz is a reasonable minimum)2 GB System Ram (more is always better)DX 10 hardware GPU, 1GB video RAM(my reasonably low end machine has a GTX 285 with 2GB)As I say we're looking to try and reduce the spec if possible through detail options and optimisations, so the final min spec for the game should be lower than that stated above, but for the initial alpha tests you'll need to be in that range.Edit: Minimum video ram spec updated to 1GB.Michael
6S.Manu Posted April 20, 2014 Posted April 20, 2014 Any info about the expected minimum and recommended system specs? Some experience from the backers: http://forums.frontier.co.uk/showthread.php?t=9834&page=1
6S.Manu Posted April 22, 2014 Posted April 22, 2014 (edited) Hide and Seek with commentary. Edited April 22, 2014 by 6S.Manu
SeriousFox Posted April 22, 2014 Posted April 22, 2014 Looks like this game has better system, gui, physics compare to Star Citizen.
MACADEMIC Posted April 22, 2014 Posted April 22, 2014 Nice videos. Just wondering about the speed particles. I've played the original Elite on an Acorn Electron in B/W, there the 'flyby stars' made sense as there was really nothing else to orientate on. But now that the graphics are rich the floating particles look a bit odd and artificial. MAC
MACADEMIC Posted April 22, 2014 Posted April 22, 2014 Couldn't edit my post, found a video where those particles aren't there, read they wanted to implement a slider for them. Much better IMHO.
Bando Posted April 22, 2014 Posted April 22, 2014 Looking good. I got Beta. Not premium, but just Beta. Expect later this year to play as well.
TheBlackPenguin Posted April 23, 2014 Author Posted April 23, 2014 Nice videos. Just wondering about the speed particles. I've played the original Elite on an Acorn Electron in B/W, there the 'flyby stars' made sense as there was really nothing else to orientate on. But now that the graphics are rich the floating particles look a bit odd and artificial. MAC I see them as speed indicators in the full sense of being artificial to give you a sense of speed and motion, in the asteroid field you'll see particles of dust/asteroid and they act differently. Its the same perhaps psychological effect we have with sound in space, which has been explained by having speakers inside the ship to give you the audio sensory requirement, indeed if you lose your screen and the vacuum of space enters you'll also lose the sounds. Here is an interesting article on our need to hear things: http://news.discovery.com/human/life/worlds-quietest-room-will-drive-you-crazy-in-30-minutes.htm https://www.youtube.com/watch?v=mXVGIb3bzHI The latest newsletter: http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=d6f301a16e Recorded Twitch.tv video showing the single-player missions: http://www.twitch.tv/elitedangerous/c/4112686
6S.Manu Posted April 23, 2014 Posted April 23, 2014 (edited) I've never been in Elite series so yesterday I tried "Elite II" with DosBox: damn, the gameplay is really depth. The design of those games is amazing compared to most of the current games. Just look at the difference between the original X-COM and the new one. Edited April 23, 2014 by 6S.Manu 1
DD_Crash Posted April 23, 2014 Posted April 23, 2014 The whole game came on 1 720kb floppy on the Amiga. To install it on a hard drive all you did was drag the icon to the hard drive icon 2
Hoots Posted April 23, 2014 Posted April 23, 2014 I was hoping by the time I had got to my ripe old age I would be immune to this sort of thing. It seems I am totally not. Signed up to beta. 1
6S.Manu Posted April 23, 2014 Posted April 23, 2014 I was hoping by the time I had got to my ripe old age I would be immune to this sort of thing. It seems I am totally not. Signed up to beta. Welcome!
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