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Elite: Dangerous


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Posted

Well, your friends and others can see the skin when they fly with you.

Blooddawn1942
Posted

Then I would suggest that they should pay for my skins. ;)

Posted

As the site page informs me I can't buy into the game and play it yet... I bought into Star Citizen instead (protective armour on and shields up)... hehehe!

Posted

As the site page informs me I can't buy into the game and play it yet... I bought into Star Citizen instead (protective armour on and shields up)... hehehe!

 

Shhh, I have both ;)

 

But I am playing Elite, just wondering if I will be too old to play SC when it comes out, maybe my access can become a family Heirloom and get handed down through the generations until the game comes out

 

:joy:

 

:good:

  • Upvote 3
Posted

Gamma 1.02 incoming as I type, including fix for oculus ;)

 

A bit of advice for all my fellow commanders.....

 

No matter how many times you've docked before, and think that your an expert, i'd still give it more consideration than what i did yesterday (which was none unfortunately!). Never crashed before docking, scoffed at those who have, until rushing to dock quickly I boosted to close and put myself straight into the wall of a Coriolis, below the entry slot unable to pull up in time. Boom.

 

Insurance covered the cost of a shiny new cobra, shame about the 250k+ of gold that had been in my cargohold, left myself with 4000 credits to start trading from again. Twat. :rolleyes:

Posted (edited)

Gamma 1.02 incoming as I type, including fix for oculus ;)

 

A bit of advice for all my fellow commanders.....

 

No matter how many times you've docked before, and think that your an expert, i'd still give it more consideration than what i did yesterday (which was none unfortunately!). Never crashed before docking, scoffed at those who have, until rushing to dock quickly I boosted to close and put myself straight into the wall of a Coriolis, below the entry slot unable to pull up in time. Boom.

 

Insurance covered the cost of a shiny new cobra, shame about the 250k+ of gold that had been in my cargohold, left myself with 4000 credits to start trading from again. Twat. :rolleyes:

 

Ouch!

 

Another advice: if you use a X52 Pro then before entering in the station always check if the cable between throttle and stick is correctly plugged; once I was to enter and I realized the lateral thrust was not working, but when I just touched the cable (I knew it was the cause) the ship started to fire against the station 10 meter ahead... I've escaped with 3% of hull.

Edited by 6S.Manu
Posted (edited)

Ouch!

 

Another advice: if you use a X52 Pro then before entering in the station always check if the cable between throttle and stick is correctly plugged; once I was to enter and I realized the lateral thrust was not working, but when I just touched the cable (I knew it was the cause) the ship started to fire against the station 10 meter ahead... I've escaped with 3% of hull.

 

Also Ouch! :biggrin:

 

To add insult to injury, it took me 2.5 hours to get back to where i had been financially, by mostly doing go fetch/take here BB missions, by which time the trade route i had been running had dried up, lol.

 

Still plenty of opportunities out there, moved into coffee, guns and superconducters now, halfway to my lakon6 goal for the gamma period.

Edited by fruitbat
Posted

I decided just to upgrade my Sidewinder a bit and do mostly headhunting sweeps near nav beacons together with mapping of uncharted areas.And ofcourse a must - journey back to cradle of humanity :salute:

Posted

I decided just to upgrade my Sidewinder a bit and do mostly headhunting sweeps near nav beacons together with mapping of uncharted areas.And ofcourse a must - journey back to cradle of humanity :salute:

Just been talking to my boy about this, we are going to go on a trip to visit earth :)

Posted

Just realized what a massive effort it will be to implement visitable planet surfaces in this game, since they have our real solar system in-game.

Posted

Gamma 1.02 messed my controls up AGAIN. :o:

Posted

Beginning to understand why Colin wanted to ignore this thread :blink: .   Wtf are you all talking about?.............I'll get me coat.

Posted

having a blast with E:D since today (as a pre-orderer I am limited to the tutorials though).

 

But, fellow pilots, what is the best way to map the axes of the 3-axis pedals and the x-52 pro?

DD_bongodriver
Posted

Beginning to understand why Colin wanted to ignore this thread :blink: .   Wtf are you all talking about?.............I'll get me coat.

 

Only the cool kids are in to Elite anyway Arthur........... :P

Posted

Damn you Frontier! Giving out free Cobra paintjobs without me having one. :biggrin:

Posted

having a blast with E:D since today (as a pre-orderer I am limited to the tutorials though).

 

But, fellow pilots, what is the best way to map the axes of the 3-axis pedals and the x-52 pro?

I do have pedals and I use them in same way as in aircraft = for yaw axis.Joy is standard direction change up/down/left/right.For vertical and side thrusters I use some buttons on base of my saitek evo.When docking,I usually also use keybord default WASD+QE (side thrusters).

DD_bongodriver
Posted

I do have pedals and I use them in same way as in aircraft = for yaw axis.Joy is standard direction change up/down/left/right.For vertical and side thrusters I use some buttons on base of my saitek evo.When docking,I usually also use keybord default WASD+QE (side thrusters).

 

The Logitech G940 is quite good for elite, the mini stick on the main joystick is quite handy as a proportional control for lateral and vertical thrust, you can control all 6 degrees of motion with hands on HOTAS.

Posted

Beginning to understand why Colin wanted to ignore this thread :blink: .   Wtf are you all talking about?.............I'll get me coat.

You can do stuff like this

Posted

I do have pedals and I use them in same way as in aircraft = for yaw axis.Joy is standard direction change up/down/left/right.For vertical and side thrusters I use some buttons on base of my saitek evo.When docking,I usually also use keybord default WASD+QE (side thrusters).

thanks. I find yawing a bit useless in e:d so far, so I mapped my x52 twist to yaw and the Z-axis of the pedals to left-right latteral thrust. The only problem are toe brakes. I cannot figure out how to map them to vertical thrust as analog axis - they're two different axes, being 0% while in rest. Shame that you cannot assign axes separately to latteral thrust up and down :(

Posted

I have the thrust left, right up and down mapped to a Hat on my Warthog throttle, I am experimenting with using the yaw input on my rudder pedals together with the thrust to do a circle strafe, pretty handy for docking on outposts as I can move sideways but keeping the nose pointed in one direction, bit like a rotary in ground taxi. Also Yaw on the rudder pedals makes entering the station so much easier.

 

Still working may way through and have yet to assign toe brakes to anything.

Posted

I cannot figure out how to map them to vertical thrust as analog axis - they're two different axes, being 0% while in rest. Shame that you cannot assign axes separately to latteral thrust up and down :(

Problem solved. For future references, all you need is to download and setup vJoy (didn't work properly until I created a device with ID = 16) and UJR - universal joystick profiler.

this video will help with vJoy: https://www.youtube.com/watch?v=Qu3S0Q6M0tY (skip to the 2nd half) and UJR contains an example in its GUI (tab "Axes 2") how to merge two pedal axes into one.

Posted

I use the pedals for yaw and the toe brakes for thrust forward/backward (I only control forward thrust with the throttle). So I use the brakes mostly when docking or when reversing. Then I use the trim hat on my Warthog for thrust up/down/left/right.

Posted

Only the cool kids are in to Elite anyway Arthur........... :P

 

Fair enough.  I have a boxed set of Red Dwarf on DVD and I'm a member of this;

 

http://www.normanlockyer.com/Our%20Site.html

 

Would this help?   Must look fantastic with the 'Rift Bongo. :salute:

voncrapenhauser
Posted

Loved original Elite.

Looks awesome and will probably take over your life :wacko: 

Posted

I use the pedals for yaw and the toe brakes for thrust forward/backward (I only control forward thrust with the throttle). So I use the brakes mostly when docking or when reversing. Then I use the trim hat on my Warthog for thrust up/down/left/right.

 

Thanks Matt, is it possible to share your WH setup for Elite? I dabble din Beta, but since Gamma came out i am giving it a bit of a closer look, not too close as they will probably wipe again, but for the first time I have green ships on the scanner :-)

Posted

I'm still adjusting my setup.

 

CMS for navigating the menus and for deploying/retracting hardpoints (by pushing down), use up/down for sensor range and left/right for selecting fire groups.

TMS for targeting, up=target ahead, left/right next/previous target, down=biggest threat (left/right also for previous/next tab in the menu)

Nose wheel steering button = rotational correction

Master control button = lights on/off

Paddle switch = FSD engage/disengage

DMS = power distribution

Speed brake switch forward = flight assist toggle on/off, backward = boost

Boat switch foward = cargo scoop, backward = silent running
China hat foward = heat sink launcher, back = chaff

AP engage/disengage button = gear down/up

Landing gear warning horn button = hyperspace jump

 

 

But i think a lot of that won't stay the way it is now. For instance, i would like to be able to toggle the landing gear, deploying hardpoints etc. and put it on one of the two way switches instead, but that's not possible (yet?).

Posted

Yesterday I got disconnected from master server like 3 times.Geez I will never get to Mother Earth :biggrin: But allready grabbed free skins for Cobra and one for Sidewinder.

Posted

Yet another update

Gamma 1.04 Change Log
The servers will be shut down at 3pm GMT and a new client (version 1.04) will be available about half an hour after that. Here is is the change log:

- Address issues identified via telemetry of items loading indefinitely
- Ignore the buyback flag for livery items. Fixes disappearing paint jobs
- Fix an assert that happened in HIP 77310
- Additional telemetry for remaining indefinite item loads

And a couple of server side changes:

- Stocked the Basic Discovery Scanner and Size 2 Class H Shield Generator modules in significantly more outfitting shops
- Many performance and reliability improvements

Thanks

Michael
Posted

 But allready grabbed free skins for Cobra and one for Sidewinder.

The store went offline after I put a free Cobra skin pack in my cart, I think I broke the store server ;).

ThereIs0nly0ne
Posted

Made some solid progress on the side pods for the CP-1 command seat:

PodStack_zpsc5c05624.jpg

OuterBevels_zpsbb4ce5e3.jpg

InnerInlays2_zpsb292a87c.jpg

LeftSidePod_zpsdda110ee.jpg

Posted

It seems from the website that they've stopped selling early access, and that if I pre-order the release Mercenary Edition I'll have to wait until December the 16th to play.  :(

 

There is apparently a 'combat training demo' I can download immediately though - is it worth bothering with?

Posted

It seems from the website that they've stopped selling early access, and that if I pre-order the release Mercenary Edition I'll have to wait until December the 16th to play.  :(

 

There is apparently a 'combat training demo' I can download immediately though - is it worth bothering with?

 

You can get a little discount for pre-order. 

Posted

Afaik, it's a bunch of scenarios to get you familiar with the basics of docking, jumping and fighting.

The former are good to get the controls sorted out while the fighting scenarios can get rather tricky (for me at least :happy:  ).

If it's the same as the Tutorial in the Early Access version, the last one should be a gauntlet so there's some replayability value.

 

If you're planning to buy anyway, the discount and the additional goodies should definitely make it worth the pre-order.

Posted

The best Tutorial mission, the one where you really get to learn the systems use proper, is the stealth and heat management one.

 

The game is absolutely great, despite some short comings which will be solved I am sure ( yes yes instanced grouping I am looking at you ! )

Posted (edited)

Well,my transaction for free Cobra skinset went OK.Unfortunately I cant try them out as I am still grinding space credits to buy one.Now I am in my orange Viper doing some bad guys wipes at nav beacons.

 

And finally visited Earth! :)

Edited by Brano
DD_bongodriver
Posted

I'm in no hurry to get to earth, I hear that place is full of 'a holes' :)

Posted

Well,on Venus there is Maat Mons visible (at least I think it should be it).I saw India and part of pacific when I closed to earth,but did not have time to inspect rest of the planets.

Posted

In a hurry huh !? :D

 

Time is credits... cannot be Interdict.... eeeeeed !! Godamn not again....

Posted

Interdictions are easy to evade.And when I am in mood to let myself be interdicted,there is no issue with my Viper to sort it out. 

I went for Alpha Centauri to see first star system visited by earthlings and then just got distracted by other grinding issues :biggrin:

Posted

 

 

I hear that place is full of ...

Are you guys all playing Open Mode?

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