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Control sensitivity settings


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Posted

Hello all,

 

Thanks to some advice from forum members I've figured out how to adjust control sensitivity in the key mapping screen (the answer was right in front of my face *smacks forehead* :P ).

 

Currently I have set pitch to 70%, roll and yaw to 50% and the noise filter to .03; the kites seem to be a bit more stable, I can at least fight with them now, except for the Mig-3, which still tends to flop around all over the place and is a death trap for me.

 

I'm curious, do you guys/gals use a 'universal' setting for your controls or do you tailor them for each individual aircraft? Also, what settings do you use?

 

Thanks!

=CFC=Conky

Posted

About your last question (the others i cant check right now), i use a universal setting for all planes, there are no individual curves for each plane (yet?) so its too much work since i'm always jumping from one frame to another. as for the MIG, set the trim up to +5%and itll be Muuuuch more stable even though the rudder is still very snappy. Oooh and close those radiators up a bunch, i use like 40 water and 30 oil

taffy2jeffmorgan
Posted

I would have thought that now being this far into Bos/Bom, the Devs might consider allowing the custom option being added along with normal and expert in the Campaign section, there's a stack of missions in campaign that i would like to fly with the plane being controlled by my settings, after all, I'm only up against AI in my flight sim on my computer .

 

 

Cheers :salute:

Posted (edited)

I only use 20% on Ailerons but 90% on rudder as very fine inputs are often needed. Pitch is somewhere around 40% to 70% depending on joystick (don't remember mine right now). Those setting work gold for me.

 

Btw: I keep noisefilter at 0.1 as more will just put latency on the controls.

Edited by 216th_Jordan
Posted

I use pitch 60%, roll 20% and rudder 60%. Noise filter 0.1. 

 

Same settings for every plane.

VBF-12_Stick-95
Posted

I would think the hardware also has a lot to do with the sensitivity settings.  Wouldn't settings for an X52 be different than a Warthog?

Posted

Thank you for the replies folks!

 

I have a CH setup and will try setting the noise filter to 0.1

 

Good hunting,

=CFC=Conky

F/JG300_Gruber
Posted (edited)

I started with 50% pitch, 30% roll and 90% rudder.

Slowly improving in the "be light on the stick" department, today I'm down to 30% pitch, 10% roll and 60-70% rudder (60% for 109s since they have crappy rudder, 70% for the others)

Never used the noise filter, I don't know what it's for :P

 

Like Rekt mentionned above, if you lower the sensitivity as much as you can handle, yes you need to be more precise with the stick near the center position (comes with practice), but it will be more forgiving and precise when you pull harder on the stick (where it is harder to be precise, even with practice), that can make the difference between a tight turn and a stall when flying some picky planes like the 190 and the mig.

Edited by F/JG300_Gruber
  • 3 weeks later...
Eagle-OnePirabee
Posted (edited)

Hmmm, all of this leaves me feeling stumped cos for a while now my only preoccupation has been with twiddling - dare I say unsuccessfully - with my controller settings. I use a Logitech Extreme 3D Pro joystick and a Saitek Pro Flight Rudder pedals. My settings began with large numbers for the pitch roll and yaw and I was having great difficulty to stay in a straight line while even taxiing. Take offs were a joke to watch. My centre ball (I forget the name) would be all over the place, meaning I was mostly flying with a skid. So I've now dropped the numbers to virtually zeros on all sub heads and only noticed marginal improvement.

 

I'm wondering if anyone familiar with my controllers can pitch in with some ideas, please. I've found that if I use the twist function on my joystick my performance improves on most of the scores. For instance I can hit ground targets better as against foot rudders where I couldn't get the reticle on the target and last minute adjustments often resulted in hair raising near misses with the ground or trees. I'm really in need of help, please.

 

Pirabee

Edited by Eagle-OnePirabee
Posted

Hmmm, all of this leaves me feeling stumped cos for a while now my only preoccupation has been with twiddling - dare I say unsuccessfully - with my controller settings. I use a Logitech Extreme 3D Pro joystick and a Saitek Pro Flight Rudder pedals. My settings began with large numbers for the pitch roll and yaw and I was having great difficulty to stay in a straight line while even taxiing. Take offs were a joke to watch. My centre ball (I forget the name) would be all over the place, meaning I was mostly flying with a skid. So I've now dropped the numbers to virtually zeros on all sub heads and only noticed marginal improvement.

 

I'm wondering if anyone familiar with my controllers can pitch in with some ideas, please. I've found that if I use the twist function on my joystick my performance improves on most of the scores. For instance I can hit ground targets better as against foot rudders where I couldn't get the reticle on the target and last minute adjustments often resulted in hair raising near misses with the ground or trees. I'm really in need of help, please.

 

Pirabee

 

 

Hi Pirabee,

 

It takes practice to coordinate stick and rudder accuracy when using pedals, just like in real life. There's no magic to it, you'll just have to put in some time and it will become easier for you.

 

Good hunting,

=CFC=Conky

Posted

Thank you for the replies folks!

 

I have a CH setup and will try setting the noise filter to 0.1

 

Good hunting,

=CFC=Conky

Hi, 0% for everything with .30 on the noise filter.

Eagle-OnePirabee
Posted

Hi Pirabee,

 

It takes practice to coordinate stick and rudder accuracy when using pedals, just like in real life. There's no magic to it, you'll just have to put in some time and it will become easier for you.

 

Good hunting,

=CFC=Conky

Thanks a lot Conky, I've thought of that, and right now I'm off MP and doing lots of circuits and bumps on SP. Somehow I'll work up the flair for flying without always peeking at the slip ball or over correcting when I go into a skid or a slip. The pity is that I'd just gotten the hang of using the twist function rudder and on one sortie recently managed to down three Russkies only being shot down once. Ah well, my reasoning is that true Emil fliegers weren't using twist rudders but real foot pedals, so - yeah, sigh - I'll follow suit.

 

Once again thanks, mate and see you anytime soon in the skies.

 

Pirabee.

Posted

Thanks a lot Conky, I've thought of that, and right now I'm off MP and doing lots of circuits and bumps on SP. Somehow I'll work up the flair for flying without always peeking at the slip ball or over correcting when I go into a skid or a slip. The pity is that I'd just gotten the hang of using the twist function rudder and on one sortie recently managed to down three Russkies only being shot down once. Ah well, my reasoning is that true Emil fliegers weren't using twist rudders but real foot pedals, so - yeah, sigh - I'll follow suit.

 

Once again thanks, mate and see you anytime soon in the skies.

 

Pirabee.

 

 

Hi E-OP,

 

In the end the big thing is to have fun in the sim, I used a twist stick for a long time and I realized it was very difficult to not to add a little yaw when I moved the stick around and it would throw my aim off just enough to miss. Also, my arm would get sore from exerting constant pressure against the spring in the stick to keep the ball centered. So for me, getting pedals was a no-brainer and now I wouldn't fly without them while some players kick ass using a twisty stick. I don't use head tracking gear and for many players that is a show-stopper. 

 

It's really a matter of personal preference, if you find it too difficult with pedals, switch back to your stick. The most important thing is to stick with the game!  :cool:

 

Good hunting,

=CFC=Conky

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