ShamrockOneFive Posted September 17, 2016 Posted September 17, 2016 Why not start with the battle that started the war in the Pacific > Pearl Harbor. Only a handful of American aircraft were involved and they had a negligible impact on the Japanese attack. So it would be pretty much a one sided affair. I'd love to fly around Hawaii in the DN engine mind you.
Gambit21 Posted September 18, 2016 Posted September 18, 2016 Yeah I think a Hawaii map is good down the road maybe after we have the other needed maps. Good for "what if" scenarios like I said, but more or less useless from a historical 'battle' perspective.
II/JG17_HerrMurf Posted September 18, 2016 Posted September 18, 2016 Can't remember if it was SoF or AAA but Pearl and the Big Island was one of my favorite '46 pure DF maps. SPIRIT OF '46
Pharoah Posted September 18, 2016 Author Posted September 18, 2016 Pearl harbour would require the P40B right?
TheElf Posted September 18, 2016 Posted September 18, 2016 I would love to see a Peral Harbor Map one day, but other than replaying that fateful day it would serve little other purpose. IL-2 1946 server Zekes and Wildcats had a PH map but I honestly don't know if was official or community based. They (Z & W) ran a Pearl Harbor special event or "Bomber Night" that was pretty fun and the map was in regular rotation as well. It was fun, but there would be little utility in having it for anything other than that. I don't see the Devs spending much time on a map like this. Perhaps if they allowed more map makers access to provide these sorts of things from the community...
BlitzPig_EL Posted September 18, 2016 Posted September 18, 2016 Pearl harbour would require the P40B right? And the P36. http://www.nationalmuseum.af.mil/Visit/MuseumExhibits/FactSheets/Display/tabid/509/Article/195995/lt-phillip-rasmussen-and-his-p-36a.aspx
hames123 Posted September 21, 2016 Posted September 21, 2016 How about a large 4+ day server of Midway, with the Island, the Japanese Carrier Group, American Carrier group, submarines on both sides moving randomly, and engaging each other when they meet. The Japanese objective for the Mission would be to capture or disable Midway Island by destroying 75% of the Island's ground targets, or by escorting the Battleship and Transport force to the Island. To ensure that the Japanese force does not disable the Island without meeting resistance, they can have 6 F2As, random skill level each time, spawn on the runway and engage if the Japanese get too close. Finally, the Submarines on both sides can just move around randomly, and attempt to Torpedo any ships that come within range. This would give the Catalina a job.
kendo Posted September 21, 2016 Posted September 21, 2016 Except...we're not going to get F2As or Catalinas?
II/JG17_HerrMurf Posted September 21, 2016 Posted September 21, 2016 I haven't seen any official planes list for Midway yet. Not much of a Buffalo fan but hoping the Cat gets the nod as the bomber variant in the 8+2 format.
Lusekofte Posted September 21, 2016 Posted September 21, 2016 (edited) Except...we're not going to get F2As or Catalinas? Catalinas was the one plane really making a difference for allied side at PTO. Their effort turned the table many times and rescued countless of downed airmen and sailors. It would be a historical error not to have it in this theatre of war Edited September 21, 2016 by 216th_LuseKofte 1
Gambit21 Posted September 21, 2016 Posted September 21, 2016 (edited) I live very close to the PBY Naval Air Museum in Oak Harbor Wa. That's a ton of reference if/when needed. Just checked the site, they're doing a full restore - guns, bombsite, the works. Edited September 21, 2016 by Gambit21
xvii-Dietrich Posted September 21, 2016 Posted September 21, 2016 The Catalina is a significant aircraft for the theatre, but my impression is that only a few of us want it. Certainly others have said it is pointless to have it, but I disagree! Hopefully the Devs will include it, but so far there has been little mention of any seaplanes (and even then, it was suggested it might be dropped in favour of other classic warbirds). Personally, the Catalina (or any seaplane) would be a game-changer for me.
Gambit21 Posted September 21, 2016 Posted September 21, 2016 From a game-play standpoint the Catalina is pretty much essential, not just for Midway but for any number of other scenarios. Most of the comments I've seen are pro including it in the sim.
Pharoah Posted September 21, 2016 Author Posted September 21, 2016 TBH whilst I'd love to have the Catalina in there, I don't know how much playing time it would get. I mean, online we'd already sort of know where the enemy carriers are so we wouldn't really need additional recon, unless they had ships, etc moving around. Once you found them though, you'd be a sitting duck for any enemy fighter. Going around in circles would get pretty boring after a while.
hames123 Posted September 22, 2016 Posted September 22, 2016 But why? The game could start with only the positions of you forces known, and until you spot the enemy fleet, it will not show up on the map. Then, the Torpedo Squadrons can come in. 1
Gambit21 Posted September 22, 2016 Posted September 22, 2016 TBH whilst I'd love to have the Catalina in there, I don't know how much playing time it would get. I mean, online we'd already sort of know where the enemy carriers are so we wouldn't really need additional recon, unless they had ships, etc moving around. Once you found them though, you'd be a sitting duck for any enemy fighter. Going around in circles would get pretty boring after a while. Nah single player utiliy aside, which is obvious - online avoiding fighters is as easy as climbing to where most players are too lazy to go. It'll be good stuff.
Sokol1 Posted September 22, 2016 Posted September 22, 2016 (edited) I would love to see a Peral Harbor Map one day, I never see Pearl Harbor map of IL-2:46 (PF) used as "Pear Harbor" in MP, only as more one "dogfight" map. Include the unique time I join in some "Skies of something" server, are Arado Ar 234 flying there... What make me scratch this server from my list. I find that the work spend for make this map in IL-2:46 result a kind of ... "Lerche". Edited September 22, 2016 by Sokol1
gn728 Posted September 22, 2016 Posted September 22, 2016 Years ago - at whichever E3 show 1C was promoting Pacific Fighters I asked Illya and co if they were going to include a PBY. They were like " no, what could you do with it" - didn't push, it was their call - plus was happy about the Beaufighter being added - buuut, let's see - scouting, bombing, torpedo/anti shipping , air sea rescue - served over every ocean - seems at least as combat relative as a Ju52 - would love a PBY
Lusekofte Posted September 22, 2016 Posted September 22, 2016 The Catalina is a significant aircraft for the theatre, but my impression is that only a few of us want it. Certainly others have said it is pointless to have it, but I disagree! Hopefully the Devs will include it, but so far there has been little mention of any seaplanes (and even then, it was suggested it might be dropped in favour of other classic warbirds). Personally, the Catalina (or any seaplane) would be a game-changer for me. Are those people aware of its service record? Do they know how many submarines it sunk? How many times it save the neck spotting Japanese warships? That some do not want it is expected , but having a quality made catalina in the hangar will for sure bring even more people to this game
sinned Posted September 22, 2016 Posted September 22, 2016 I wish if someone came start a thread about "continuity of objects". For campaigns or pwcg, veterans and missions, biggest drawback for me is that destroyed objects do not stay destroyed in the following mission. Regardless of how many awards were destroyed, they are all respowned on the following mission. Imagine in Midway campaign, Akaki carrier or York town is knocked out. Next mission, they are all repaired right away. It hinders immersion and makes campaign feel like a series of quick missions. It would be great to hear some experts view on this. 1
SAG Posted September 22, 2016 Posted September 22, 2016 I wish if someone came start a thread about "continuity of objects". For campaigns or pwcg, veterans and missions, biggest drawback for me is that destroyed objects do not stay destroyed in the following mission. Regardless of how many awards were destroyed, they are all respowned on the following mission. Imagine in Midway campaign, Akaki carrier or York town is knocked out. Next mission, they are all repaired right away. It hinders immersion and makes campaign feel like a series of quick missions. It would be great to hear some experts view on this. This is why i love TAW so much
Gambit21 Posted September 22, 2016 Posted September 22, 2016 (edited) Retriever, thats what hand crafted missions/campaigns are for. What I would like to see in the mission editor is an option to place a burning/damaged ship. I have work arounds that I have yet to test in the new editor...but I will when we get the ships. Edited September 22, 2016 by Gambit21
FlyingNutcase Posted September 22, 2016 Posted September 22, 2016 This is why i love TAW so much Err, what's TAW?
Feathered_IV Posted September 22, 2016 Posted September 22, 2016 From a game-play standpoint the Catalina is pretty much essential, not just for Midway but for any number of other scenarios. Most of the comments I've seen are pro including it in the sim. Wasn't there a person making the Catalina originally for Il-2, but then to CloD standard with all crew stations modelled?
gn728 Posted September 22, 2016 Posted September 22, 2016 Back on the old IL2 there was a guy who went by Gibbage who was doing one on his own for it. he had, I believe, done the P-38 model for them and some other work. Never completed as far as I know. 1
sinned Posted September 22, 2016 Posted September 22, 2016 What is TAW? Sounds like a MP server. I am looking for SP based continuity. Retriever, thats what hand crafted missions/campaigns are for. What I would like to see in the mission editor is an option to place a burning/damaged ship. I have work arounds that I have yet to test in the new editor...but I will when we get the ships. Are there any hand crafted campaign in BOS that detects destroyed objects and keep their state onto next mission?
I./JG1_Baron Posted September 22, 2016 Posted September 22, 2016 I haven't seen any official planes list for Midway yet. Not much of a Buffalo fan but hoping the Cat gets the nod as the bomber variant in the 8+2 format. Is not any official plane list yet. Is too soon - now they are working on BoK. On other hand - they do not have many choices over Midvay: USN: - F4F Wildcat - F2A Buffalo - Catalina - Dauntless - Avenger - B26 - Devastator - B17 - Vindicator as Collector plane IJN - A6M2 Zero - B5N2 Kate - D3A1 Val - E8N Dave - D4A1-C Suisei
xvii-Dietrich Posted September 22, 2016 Posted September 22, 2016 Years ago - at whichever E3 show 1C was promoting Pacific Fighters I asked Illya and co if they were going to include a PBY. They were like " no, what could you do with it" - didn't push, it was their call - plus was happy about the Beaufighter being added - buuut, let's see - scouting, bombing, torpedo/anti shipping , air sea rescue - served over every ocean - seems at least as combat relative as a Ju52 - would love a PBY This is what I'm afraid of. The only consolation is that the Ju 52 has been added... presumably in response to community enthusiasm. We can also hope that the developers and community see the inclusion of the Catalina (or any other recon-seaplane) are a way to broaden the sim. Are those people aware of its service record? Do they know how many submarines it sunk? How many times it save the neck spotting Japanese warships? That some do not want it is expected , but having a quality made catalina in the hangar will for sure bring even more people to this game I agree completely!!! Long-range maritime patrols were critical to all sides. They add to the campaigns, add immersion and diversify the plane-set. This widens the appeal and makes the sim more attractive to a wider audience. Add to this the fact it is bringing in a seaplane (a totally new aspect to this sim) and the possibilities are even better.
hames123 Posted September 22, 2016 Posted September 22, 2016 Plus, if the multiplayer server for Midway is as dynamic as I hope, flying ASW missions around the fleet might save a Carrier or Battleship from being sunk.
Gambit21 Posted September 22, 2016 Posted September 22, 2016 Are there any hand crafted campaign in BOS that detects destroyed objects and keep their state onto next mission? I get you now - nope. I doubt we'll ever see such a thing. This is what I'm afraid of. The only consolation is that the Ju 52 has been added... presumably in response to community enthusiasm. We can also hope that the developers and community see the inclusion of the Catalina (or any other recon-seaplane) are a way to broaden the sim. I agree completely!!! Long-range maritime patrols were critical to all sides. They add to the campaigns, add immersion and diversify the plane-set. This widens the appeal and makes the sim more attractive to a wider audience. Add to this the fact it is bringing in a seaplane (a totally new aspect to this sim) and the possibilities are even better. These guys don't need convincing about the PBY. Just a matter of whether resources will allow.
II/JG17_HerrMurf Posted September 22, 2016 Posted September 22, 2016 Should probably start a Catalina fan page/thread/poll. As there is no official list yet, that would be the place to campaign for it's inclusion. As stated I am a fan of the AC but this wish list thread seems to be getting a little testy about it's non-inclusion despite there being no information pro or con on the matter.
150GCT_Veltro Posted September 22, 2016 Posted September 22, 2016 Should probably start a Catalina fan page/thread/poll. As there is no official list yet, that would be the place to campaign for it's inclusion. As stated I am a fan of the AC but this wish list thread seems to be getting a little testy about it's non-inclusion despite there being no information pro or con on the matter. + 1.000.000.000 It should be the first one to considere. What a beauty! 1
SvAF/F19_Klunk Posted September 22, 2016 Posted September 22, 2016 (edited) As much I adore the Catalina - I must have built at least four models of her in different shapes.. and it did really play a crucial part historically.... when it comes to this sim/game with all it's budgets, deadlines, priorities etc, I can't really see it on the top of the must-do-list. Of course it Can do alot of stuff, but I Can't see it beeing flown by a large number of players online nor offline. The amount of time it would take to build both the external And the internal plane in comparison to usability/playability is just not.. feasible. An AI only, sure, but there are so many more planes that Must come before the Cat The cat was made flyable in the mods of 46.... and if I saw it beeing flown by One pilot a week online on a mission when available... I was surprised. Sorry for beeing a pragmatic party pooper rather than a dreamer, but it's just how I look at things. Edited September 22, 2016 by SvAF/F19_Klunk
II/JG17_HerrMurf Posted September 22, 2016 Posted September 22, 2016 (edited) I think it fits just as easily into the 8+2 format, as the twin engine bomber entry, as say the B-26 and it's far more versatile. I don't see it as being significantly much more difficult than any other bomber from a modeling standpoint. Jason also said they are looking to improve their water effects and I can't think of anything better to showcase that in a flight sim than amphibious aircraft. Edited September 22, 2016 by II/JG17_HerrMurf 1
SvAF/F19_Klunk Posted September 22, 2016 Posted September 22, 2016 (edited) As a twin engine, B25 seems to me more reasonable and re-usable for other theatres of war How many of this airplane rolled out from the factories in different shapes? 10 000?. Now That is a versatile bird.. gunship... medium bomber.. If you want a seaplane, I consider the Emily a better choice... we need a 4 prop babe Edited September 22, 2016 by SvAF/F19_Klunk
=362nd_FS=Hiromachi Posted September 22, 2016 Posted September 22, 2016 Catalina can land on normal airfields if need be, it has very nice payload (4000 pounds of bombs or torpedoes) and not bad speed for this type of aircraft. If there was Felixstowe F2 in RoF, it should make absolutely 0 issues with bringing PBY as well here. 1
sinned Posted September 22, 2016 Posted September 22, 2016 I get you now - nope. I doubt we'll ever see such a thing. No..... does this mean in a campaign mission, I sink 3 carriers and then next mission, I still see the same carriers floating? How can this be? Campaign or career mode would be just a series of quick missions. I see that last dd shows 'one mission will influence the following mission'. I hope map objects are dynamic and gambit21 was being naughty above.
Gambit21 Posted September 22, 2016 Posted September 22, 2016 It would be nice to have that kind or persistence - possible but not sure we'll see it any time soon. Hoping - it makes sense I'm not sure how much of a hurdle it is.
II/JG17_HerrMurf Posted September 22, 2016 Posted September 22, 2016 I'm not in a position to consult resources at the moment but I don't think the B-25 had much operational use, other than the Doolittle Raid, in this part of the PTO during our early war timeframe. Besides Midway the most likely maps/scenarios for our general timeframe and area of operations will be Pearl Harbor, Coral Sea, Wake, and maybe Aleutians. B-26's operated from Midway. The Catalina operated everywhere there was water and were very active at Midway.
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