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Improved AI in the Last Patch


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No601_Swallow
Posted

With all the nerve-tingling excitement about the next version of the game - and the theatre (Malta, obviously) - I just want to thank the devs for the tweaks to the AI in multiplayer.

 

The problem - that in MP the AI aircraft will never initiate combat -  was a borderline-game-wrecking issue for coop squadrons such as mine. We found work-arounds, but it was deeply frustrating that the AI behaviour that happened in SP didn't seem to work in MP.

 

With this latest patch, the AI now kick ass in MP (unfortunately!). This opens up a whole new world of coop-style missions, etc. It's great, and something we always hoped for in my squadron. So, I just wanted the devs to know that it's a big step forward, even before the next version of the game.

  • Upvote 2
Posted

With all the nerve-tingling excitement about the next version of the game - and the theatre (Malta, obviously) - I just want to thank the devs for the tweaks to the AI in multiplayer.

 

The problem - that in MP the AI aircraft will never initiate combat -  was a borderline-game-wrecking issue for coop squadrons such as mine. We found work-arounds, but it was deeply frustrating that the AI behaviour that happened in SP didn't seem to work in MP.

 

With this latest patch, the AI now kick ass in MP (unfortunately!). This opens up a whole new world of coop-style missions, etc. It's great, and something we always hoped for in my squadron. So, I just wanted the devs to know that it's a big step forward, even before the next version of the game.

 

It`s a great step forward. Keep working on that AI, chaps.

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