Cloyd Posted September 3, 2016 Posted September 3, 2016 BTW to avoid coming across as nagging too much about the Fw-190.... Way too late for that Holtzy. (Just kidding.)
Holtzauge Posted September 3, 2016 Posted September 3, 2016 Way too late for that Holtzy. (Just kidding.) Well nagging works for my wife so why should'nt it work for me! 2
kestrel79 Posted September 3, 2016 Posted September 3, 2016 Looking at that feature list added from the summer, it just shows how this sim does the "little things" so right that other sims simply gloss over. Love the attention to detail. Looking forward to the new update!
Art Posted September 3, 2016 Posted September 3, 2016 Maby but looking at DCS Fw 190 is still possible - it depend more of good will then other things True story War Thunder had horrible model for Fw 190 but now its ok .. Fw 190 need fix stall speed. Before patch was ok ..
1CGS LukeFF Posted September 3, 2016 1CGS Posted September 3, 2016 (edited) True story War Thunder had horrible model for Fw 190 but now its ok .. Fw 190 need fix stall speed. Before patch was ok .. For goodness sakes, take the griping about the 190 to the FM section already. Does every update from the team have to devolve into complaining about why someone thinks it isn't modeled correctly? Edited September 3, 2016 by LukeFF 5
MadisonV44 Posted September 3, 2016 Posted September 3, 2016 (edited) Very impressive list of new features added since 2016 ... congrats and thanks for the good job done. IMHO the best progress ever is the 64 bits bringing overall pretty descent performances. I also noticed a great improvement in network code stability. I will temper my position because 2016 also brought the FW-190 behavior changes (much more than the fineness ratio explained in the update). It seems the devs are satisfied sticking more closely to the "figures", great Flying her is another story. My long time companion that I flew everyday for years is now in the hangar since I'm not able anymore to take any pleasure flying her. And the really bad news in this update is that the devs seems to be so happy with the curves, graphics and figures that are announced as a major improvement of 2016 era. It reminds me the story of a friend of mine, great researcher in Hi-fi area, that was so exited being so close to a pure curve on his oscilloscope. Unfortunately, the rendering of the Holy Graal curves from a pure mathematics point of view was a great success.but was a completely different story, musically speaking as it was at the complete opposite. Don't want to relaunch a sterile debate. I'm sick and exhausted of it. Just wanted to say that I respect the dev position but I also wanted to state that my secret hope to recover at least the 2015 behavior of the FW-190 vanished today with DD 131 Edit : Sorry LukeFF just saw your post, published mine in the meantime ...and did not know it is forbidden to share a feeling about a line of the DD update... sorry for that, sorry for not thinking just like you mate. Also sorry for being a supporter of this sim since the beginning. Edited September 3, 2016 by MadisonV44 1
1CGS LukeFF Posted September 3, 2016 1CGS Posted September 3, 2016 Sorry LukeFF just saw your post, published mine in the meantime ...and did not know it is forbidden to share a feeling about a line of the DD update... sorry for that, sorry for not thinking just like you mate. Also sorry for being a supporter of this sim since the beginning. I'm a supporter of the sim from the beginning just like you, but I get tired of seeing every bit of news from the team derailed into a topic about why their pet plane isn't meeting their particular standards. 12
MadisonV44 Posted September 3, 2016 Posted September 3, 2016 I often read your analysis and post, and often find them accurate, so I'm a little bit surprised of your reaction. If you had a preferred plane I sincerely don't wish to you it will evolve on day from a pet plane to a pet peeve. I also would not be so angry to see you discussing that if a line of the DD state the contrary ... Just a mindset, I'm open 1
II/JG17_HerrMurf Posted September 3, 2016 Posted September 3, 2016 Hey, I'm on board for Fw discussions but there are two open threads on the topic right now. Let's move it over there.
Rjel Posted September 3, 2016 Posted September 3, 2016 I wish it were possible to step back and fly one of the early access releases again for the weekend.... remember those??? Anyway, it would be impressive and likely very surprising to remember where it all started and how far this sim has come since. I'm very eager to find out what the game plan is for the future. Honestly this is as excited and anxious as I've been about a sim and its future in a very long time.
Boomerang Posted September 4, 2016 Posted September 4, 2016 "Happy Fathers Day" to all the dads out there
Haza Posted September 4, 2016 Posted September 4, 2016 (edited) Jason, PLEASE, PLEASE include the P-47 next, as having watched the video below, I would love to listen to the die-hard FW190 brigade complain about the P-47 against the nimble FW190. LOL. https://www.youtube.com/watch?v=9ZLb9bRZf2U Regards PS Joking aside, what amazing aircraft both the FW190 and P-47 were!! Therefore lets all just have fun on this sim guys. If you watch the attached video stay with it as there is a part about a P-47 being outnumbered 20:1 against a pack of Bf109s. Haza "Happy Fathers Day" to all the dads out there Cheers Boomerang, But today meant I had to get off the computer and do the 'stuff' that the wife and kids wanted to do with me today as they had planned a day out. Being a Dad does take priority over flying for either the VVS or the Luftwaffe today!!! LOL Regards Haza Edited September 4, 2016 by Haza 3
MadisonV44 Posted September 4, 2016 Posted September 4, 2016 Like It or lump it, P-47 is one of my favorite plane with the Typhoon and the FW ...
VBF-12_Stick-95 Posted September 4, 2016 Posted September 4, 2016 My personal favorite. 77. A rare problem that caused the plane to be invisible in multiplayer fixed Looking forward to the strut improvements.
[JG2]R7_Blackadder Posted September 5, 2016 Posted September 5, 2016 So many fixes and improvements! Thank you
LLv34_Untamo Posted September 5, 2016 Posted September 5, 2016 (edited) S! Nice list. One question about this though: 47. German bomb detonators now function correctly when dropped from extremely low (5-10 m) altitudes; How was this changed? Just to understand how should we use them properly in the future ... I personally tend to drive the bomb into the target. EDIT: Extra question: How do the German bomb fuzes generally work nowadays? In old IL-2 we had 3 (instant/short/long) selectable(in-flight) modes to choose from, each with different arming and delay times. Are these now somehow selected using the arming screen's delay? It would be nice to know the current arming time, as it seems to matter which delay time was chosen. Currently, according to my personal tests, a German bomb with 5s delay doesn't go off when dropped really low. If I have understood correctly, the German electrical fuze should default to the next safer mode(with longer delay) and go off anyways(after the longer delay). Same bomb, with 10s delay will go off, dropped at same very low alt. Edited September 5, 2016 by LLv34_Untamo
Asgar Posted September 5, 2016 Posted September 5, 2016 Currently, according to my personal tests, a German bomb with 5s delay doesn't go off when dropped really low. as i understand it, that's exactly what they fixed
Riderocket Posted September 5, 2016 Posted September 5, 2016 honestly speaking, the Bf-109 can not operate with more than 10 knots (5.14 m/s) of crosswind, Bf-109 was designed for take-off and landing against the wind only, using rounded airfield. If anybody try land a Bf-109, with 10 m/s (36 km/h) of crosswind, like the video of new v.2.004, the accident is guaranteed The FM is not real in this aspect, in the 2.004 video. This is a real croswind landing in a Bf-109 G4 if you see though near the end of the video the plane did tip sideways on its wings, and its happened to me alot, so its probably the most realistic flight sim to do this yet, anyone played the 109 in DCS? can we see a side wind landing in that too? im very curious
Sunde Posted September 5, 2016 Posted September 5, 2016 if you see though near the end of the video the plane did tip sideways on its wings, and its happened to me alot, so its probably the most realistic flight sim to do this yet, anyone played the 109 in DCS? can we see a side wind landing in that too? im very curious DCS WW2 ground physics are laughable ;P Same goes for other titles. BOS/BOM is by FAR the best, not perfect, just better.
Matt Posted September 5, 2016 Posted September 5, 2016 Quote 47. German bomb detonators now function correctly when dropped from extremely low (5-10 m) altitudes; How was this changed? Just to understand how should we use them properly in the future ... I personally tend to drive the bomb into the target. Bombs exploded immediately on impact (and your plane would blow up in the process). Note that all fixes up to and including 79 have been fixed already (some a long time ago). I never had the problem that bombs did not explode when dropped at very low altitudes, but will run some tests.
=GW=xshinel Posted September 5, 2016 Posted September 5, 2016 Thank you! And waiting for your next theatre!
Venturi Posted September 5, 2016 Posted September 5, 2016 88. Oxygen deprivation model corrected (its effects are felt at higher altitudes than before); Was wondering what altitude these effects were implemented at before, and at what altitude they are now implemented?
216th_Jordan Posted September 5, 2016 Posted September 5, 2016 before they started from 3000 meters on I think and got more severe with altitude.
150GCT_Veltro Posted September 6, 2016 Posted September 6, 2016 1'15'' BF-109 "jumping". Guys, are you sure the new physic is correct?
Irgendjemand Posted September 6, 2016 Posted September 6, 2016 1'15'' BF-109 "jumping". Guys, are you sure the new physic is correct? definately. A little juminess is OK and also included in the new model. But not as if the plane was a rubber ball (as is right now).
No601_Swallow Posted September 6, 2016 Posted September 6, 2016 1'15'' BF-109 "jumping". Guys, are you sure the new physic is correct? Goodness knows Iäm not an expert, but it looks to me that in that clip the wings are still generating some lift at touch-down.
216th_Jordan Posted September 6, 2016 Posted September 6, 2016 (edited) Thats not at all a threepoint landing. So absolutely what Swallow said. Edited September 6, 2016 by 216th_Jordan
LLv34_Temuri Posted September 6, 2016 Posted September 6, 2016 I would think Finnish pilots would have mentioned if there were any jumping issues. Three-point landing, and that's it. http://www.virtualpilots.fi/feature/articles/109myths/#landing
150GCT_Veltro Posted September 6, 2016 Posted September 6, 2016 Goodness knows Iäm not an expert, but it looks to me that in that clip the wings are still generating some lift at touch-down. Good point, thank.
LLv34_Untamo Posted September 7, 2016 Posted September 7, 2016 (edited) as i understand it, that's exactly what they fixed Ok, but fixed how is the question. Will they go off after 5s, or will they default to a longer delay? Bombs exploded immediately on impact (and your plane would blow up in the process). Note that all fixes up to and including 79 have been fixed already (some a long time ago). I never had the problem that bombs did not explode when dropped at very low altitudes, but will run some tests. This hasn't happened to me personally atleast. Well couple of times, but that is because I forgot the delay to "contact" after level bombing But this shouldn't happen anyways, because the arming time for zero delay is long (or at least was in reality), so the bomb wouldn't explode on contact, but would default to a longer delay and explode after this longer delay. I've had many cases where 5s or less delay led to the bomb not going off at all, when dropped really low. That is why I now always put 10s. Now the bomb always does go off. Edited September 7, 2016 by LLv34_Untamo
Riderocket Posted September 7, 2016 Posted September 7, 2016 Goodness knows Iäm not an expert, but it looks to me that in that clip the wings are still generating some lift at touch-down. I was watching an interview on a fw-190-D9 pilot (for DCS interview) and the guy said, trying to land the older 190-As you always landed with a *thump*, and the 109s he said "they never wanted to touch down" as if they were some glider, and he goes on to say "as for the Dora it landed beautifully" So you're right, lots of lift even at touch down.
Tuninfogliato Posted September 9, 2016 Posted September 9, 2016 Good morning friends.I wanted to ask if the patch 2,004 is already available to users.My sim is updated to patch 2,003 and don't update to 2,004.If you haven't already when it will be.Thanks Antonio Fogliato
Trooper117 Posted September 9, 2016 Posted September 9, 2016 Not known yet... we are all waiting for it. yesterdays news by Jason was not a patch...
II/JG17_HerrMurf Posted September 9, 2016 Posted September 9, 2016 Patches upload automatically. When it is released your launcher will not go to the game but begin the download process. 2.004 won't sneak past anybody.
=/WoVi/=kirumovka Posted September 13, 2016 Posted September 13, 2016 Is that He 111 "rotation after emergancy landing" bug this:
Shepherd Posted September 16, 2016 Posted September 16, 2016 Hi guys, was there any hint given about the release date of 2.004? Can't wait to try landing aircraft without Commander Keens Pogo stick attached to my landing gear... :-)
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