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Posted

What objectx can be used to create a big fuel dump that will make a big bang when its attacked

Posted

Jacko,

You could use several gsm1, 2 or both for that matter. Stick some arf_ammo1 in among them as well. Link a MCU command:damage "complete" to a number or all of them and have those go off for the whole dump when a specific target within the dump is killed by a player. There is a great flash with flames fire and smoke erupting as all the single elements within the gsm or arf_ammo go up as one.

Tip

Posted

Jacko,

You could use several gsm1, 2 or both for that matter. Stick some arf_ammo1 in among them as well. Link a MCU command:damage "complete" to a number or all of them and have those go off for the whole dump when a specific target within the dump is killed by a player. There is a great flash with flames fire and smoke erupting as all the single elements within the gsm or arf_ammo go up as one.

Tip

Lol that sounds perfect thanks Tx_Tip

  • 2 months later...
Posted (edited)

I am building a coop for TP ops night and got this idea working. Looks like a scene from demolition man

Edited by TP_Jacko
  • 4 weeks later...
Posted

Sounds like fun! I think I'm going to use it for a little ground attack mission...

  • 2 years later...
Posted
On 8/21/2016 at 7:40 PM, [DBS]Tx_Tip said:

use several gsm1, 2 or both for that matter. Stick some arf_ammo1

Could somebody tell me what the said items are? I have trouble finding them in ME

SAS_Storebror
Posted

They're in "Blocks", arf_ammo_1, arf_gsm_1 and arf_gsm_2

 

:drinks:

Mike

  • 9 months later...
BlackBonnie
Posted (edited)

? tried setting this up in the mission editor as you said but no matter how many times I get hits on the fuel or ammo, nothing happens. Any idea what I’m missing here? Thanks!

Edited by BlackBonnie
[DBS]Tx_Tip
Posted
On ‎7‎/‎12‎/‎2020 at 3:02 PM, BlackBonnie said:

? tried setting this up in the mission editor as you said but no matter how many times I get hits on the fuel or ammo, nothing happens. Any idea what I’m missing here? Thanks!

Several things need to be setup in order to make this work BlackBonnie.

Here is a group in which the dump will explode 6 seconds after the Zis Fuel Truck is destroyed. Note that all the fuel and ammo blocks are linked entities as well as what their durability settings are should you wish to have the destruction of one of those to set off the chain reaction instead of the Zis.

Ammo Fuel Dump Explosion Group.zip

 

Good Luck with your mission design,

Tip

Posted

I have an ammo dump/explosion group with many explosions. (looks like a cluster bomb) I’ll try and remember to post it later.

Jaegermeister
Posted
3 hours ago, Gambit21 said:

... I’ll try and remember to post it later.

 

Sounds like you're getting old to me. :P

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