6./ZG26_McKvack Posted August 16, 2016 Posted August 16, 2016 McKvack has never been to a strip club i cri evritiem
Lusekofte Posted August 16, 2016 Posted August 16, 2016 (edited) Well I am not sure the JU 52 will be flown by so many... and the YAK 1B meh I never fly the Yak we have. Actually this is the first expansion I consider not to buy, but I guess I will just to support the initiative, and fly the JU 52. I hope transport planes will be a needed branch in service, The JU 52 was a lifeline together with its bigger more modern design. For the map we have I would agree on the claim that PO 2 would have been a better choice than the YAK 1 B or the LI 2 . Then you have almost a C-47 for a later expansion , like New Guinea, where they served with honor and was important Edited August 16, 2016 by 216th_LuseKofte
Frequent_Flyer Posted August 16, 2016 Posted August 16, 2016 We just had BoB before BoS. Why not the USAAF in the Mediterranean Theater? While the Soviets were fighting at Stalingrad, the USAAF were not just standing by.. Here's the 9th af.. began operations on 12 Nov 1942, participating in the Allied drive across Egypt and Libya, the campaign in Tunisia, and the invasions of Sicily and Italy. They flew the P-38's, P-51's, A-36's, P-47's, and even Spitfires. ... And we already have most of the Axis planes we'd need. Agreed, It's about time we graduated to actual air combat. Most have had enough of these small, slow, under armed aircraft. Flying five planes to the end of the run way and attacking a convoy was getting old 10 years ago.So....they moved the franchise to....Pacific Fighters etc. More challenging and diverse in every way then the Eastern Front.
1CGS LukeFF Posted August 16, 2016 1CGS Posted August 16, 2016 Agreed, It's about time we graduated to actual air combat. Most have had enough of these small, slow, under armed aircraft. Flying five planes to the end of the run way and attacking a convoy was getting old 10 years ago.So....they moved the franchise to....Pacific Fighters etc. More challenging and diverse in every way then the Eastern Front. 2
Cybermat47 Posted August 17, 2016 Posted August 17, 2016 (edited) Agreed, It's about time we graduated to actual air combat. Most have had enough of these small, slow, under armed aircraft. Flying five planes to the end of the run way and attacking a convoy was getting old 10 years ago.So....they moved the franchise to....Pacific Fighters etc. More challenging and diverse in every way then the Eastern Front. If you want actual air combat, join the Air Force. Of course, I know what you actually mean... how about you go up to WWII veterans who flew over Europe and tell them that all their friends died in an 'unchallenging environment', I'm sure they'll completely understand. Here's Chuck Yeager's twitter account, just to make things easier: https://www.twitter.com/GenChuckYeager. Also, did you just say that the Fw-190 A-3 with a top speed of 604 km/h and an armament of 2x 7.92mm MGs and 4x 20mm cannons is 'slow' and 'under armed' compared to an A6M2's top speed of 534 km/h and armament of 2x 7.7mm MGs and 2x 20mm cannons? Seriously? Man, I hope we get some much higher performing stuff in the next game! Hopefully we'll be able to fly hot air balloons in the American Civil War! The armament on those things was insane! Edited August 17, 2016 by Cybermat47 3
Porkins Posted August 17, 2016 Posted August 17, 2016 Pacific or Med, I'm in. Eastern Front, I'm out. 1
7.GShAP/Silas Posted August 17, 2016 Posted August 17, 2016 Agreed, It's about time we graduated to actual air combat. Most have had enough of these small, slow, under armed aircraft. Flying five planes to the end of the run way and attacking a convoy was getting old 10 years ago.So....they moved the franchise to....Pacific Fighters etc. More challenging and diverse in every way then the Eastern Front. Ahahaha
Frequent_Flyer Posted August 17, 2016 Posted August 17, 2016 If you want actual air combat, join the Air Force. Of course, I know what you actually mean... how about you go up to WWII veterans who flew over Europe and tell them that all their friends died in an 'unchallenging environment', I'm sure they'll completely understand. Here's Chuck Yeager's twitter account, just to make things easier: https://www.twitter.com/GenChuckYeager. Also, did you just say that the Fw-190 A-3 with a top speed of 604 km/h and an armament of 4x 20mm cannons is 'slow' and 'under armed' compared to an A6M2's top speed of 534 km/h and armament of 2x 7.7mm MGs and 2x 20mm cannons? Seriously? Man, I hope we get some much higher performing stuff in the next game! Hopefully we'll be able to fly hot air balloons in the American Civil War! The armament on those things was insane! Cyber, Perhaps English is not your first language. However, the word " unchallenging " was never used. If you research a bit you will learn the Luftwaffe lost more aircraft to the West vs. the VVS during WWII. In a more target rich environment of the ETO, the Luftwaffe was annihilated. The FW-190 you speak of had to have its poor performing radial engine replaced with an inline engine to get high altitude performance from its air frame. Because it is much more challenging to engineer high performance at high altitude. It is much more challenging for a pilot to perform well at higher altitudes especially in the 1940's. It took more endurance from both the pilot and aircraft just to get to these altitudes, etc. Now do all of this and land on an aircraft carrier bobbing around in bad weather at night, while your wounded and low on fuel . You cannot belly in and walk the half a mile back to your own base. The Ju-87 and the Me-110 were obsolete in the Battle of Britian, the 110 a fighter need a fighter escort. However in the East they were world beaters. 1
JG13_opcode Posted August 17, 2016 Posted August 17, 2016 If they go Pacific it'll be the death of this series.
Frequent_Flyer Posted August 17, 2016 Posted August 17, 2016 If they go Pacific it'll be the death of this series. You really believe there will be fewer people on line then now ? You need to review the numbers .
ShamrockOneFive Posted August 17, 2016 Posted August 17, 2016 What's wrong with the Western Front or the Med? Those are interesting places too!
BraveSirRobin Posted August 17, 2016 Posted August 17, 2016 I'm always amazed how many flight sim development experts there are, despite the fact that there are so few flight sims being developed. 1
Rolling_Thunder Posted August 17, 2016 Posted August 17, 2016 If they go Pacific it'll be the death of this series. Not everyone wants to fly German aircraft. I'm sure the series will do just fine in the pacific 1
Frequent_Flyer Posted August 17, 2016 Posted August 17, 2016 What's wrong with the Western Front or the Med? Those are interesting places too! Agreed, extremely interesting. The Med. would provide some interesting scanarios with capital ships and submarines if the Devs. are so inclined. The Western front would be most enjoyable. Not everyone wants to fly German aircraft. I'm sure the series will do just fine in the pacific Agreed, if you review the on line numbers not many are flying German nor VVS aircraft. The Pacific would be more inclusive theater and would logically draw more numbers.
Frequent_Flyer Posted August 17, 2016 Posted August 17, 2016 Pacific or Med, I'm in. Eastern Front, I'm out. Porkins your sentiment seems to be shared by a good number of folks. There is a lot of competition for our entertainment dollars.
VBF-12_Snake9 Posted August 17, 2016 Posted August 17, 2016 The guys that love the eastern front and have 20 planes and want 10 more with 0 planes from any other theatres seem to me like the spoiled brats. Lets share. They're not going to take away your bos or bom. You still have 20 planes to play with. Throw some goodies over this way. Don't keep it all to your self. Can't you feel the love. I'm going to send you a friend request G. You'll be my homeboy. We can work things out. Lol
Cybermat47 Posted August 17, 2016 Posted August 17, 2016 (edited) Cyber, Perhaps English is not your first language. However, the word " unchallenging " was never used. Ah, so the Eastern Front is perfectly challenging, and the only reason to change the theatre would be for a more diverse selection of aircraft, ground units, and visuals, yes? That spunds pretty good to me. I'm personally hoping for New Guinea as the next map, but I'd be fine with the Eastern Front. Murmansk would let us play as the RAF and RAAF, who both deployed there briefly, and it would also feature some interesting naval operations. If you research a bit you will learn the Luftwaffe lost more aircraft to the West vs. the VVS during WWII. Yeah, the VVS got slaughtered in the early days of the Eastern Front... you might say that the VVS faced something of a challenge back then... The FW-190 you speak of had to have its poor performing radial engine replaced with an inline engine to get high altitude performance from its air frame. Because it is much more challenging to engineer high performance at high altitude. It is much more challenging for a pilot to perform well at higher altitudes especially in the 1940's. It took more endurance from both the pilot and aircraft just to get to these altitudes, etc. Now do all of this and land on an aircraft carrier bobbing around in bad weather at night, while your wounded and low on fuel . You cannot belly in and walk the half a mile back to your own base. Ah yes, a poor performing engine at high altitudes... you might say that having such a limitation could be very challenging for the pilot, huh? Also, no need to remind me of how Fw-190 D-9 pilots would climb to high altitudes, then land on their aircraft carriers in the middle of the night... wait... Of course, you're right about aircraft carrier pilots not being able to belly land half a mile away from their carrier and walk back to base... but you realise that they could just ditch their aircraft and wait to be picked up by one of the escort ships, right? Half a mile isn't a very large amount of distance for the Navy. Or anyone, really. The Ju-87 and the Me-110 were obsolete in the Battle of Britian, the 110 a fighter need a fighter escort. However in the East they were world beaters. Is that why the Soviet flag was flying from the Reichstag barely four years later, then? Also, if they were so good, doesn't that make the Eastern Front more challenging for the Russian players? Edited August 17, 2016 by Cybermat47
Feathered_IV Posted August 17, 2016 Posted August 17, 2016 Relax guys. Even if we all miraculously came to an agreement it wouldn't make a difference. The next two chapters have already been decided and there's nothing that can be done except to wait and see.
LLv24_Zami Posted August 17, 2016 Posted August 17, 2016 Pacific or Med, I'm in. Eastern Front, I'm out. This looks like fun, I`ll join the party. Eastern front, I`m in. Pacific or Med, I`m out.
ST_ami7b5 Posted August 17, 2016 Posted August 17, 2016 Eastern front, I'm in Pacific or Med, I'm in 2
150GCT_Veltro Posted August 17, 2016 Posted August 17, 2016 (edited) Malta would be probably too much....but what a dream it would be! Edited August 17, 2016 by 150GCT_Veltro 3
216th_Jordan Posted August 17, 2016 Posted August 17, 2016 Has anyone considered there might be two maps in different theatres? Think its a possibility at least. lets say Kuban and med for example. Many planes could be exchanged.
ST_ami7b5 Posted August 17, 2016 Posted August 17, 2016 Has anyone considered there might be two maps in different theatres? Think its a possibility at least. lets say Kuban and med for example. Many planes could be exchanged. Yes, that's quite possible.
ShamrockOneFive Posted August 17, 2016 Posted August 17, 2016 Has anyone considered there might be two maps in different theatres? Think its a possibility at least. lets say Kuban and med for example. Many planes could be exchanged. I was thinking about that. There are some great crossover possibilities!
=EXPEND=Dendro Posted August 17, 2016 Posted August 17, 2016 (edited) Way I see it is we are a very small, hardcore community with only 2 real active professional developers. There will have to be compromises on both sides of the fence and we are all here arguing because we all have a common interest. We all know that beggars cannot be choosers so if we want more planes and maps etc then we actually have no choice but to support the 777 guys. There actually is an alternative to not support them but then you run the risk of losing any further pro development altogether. Whether we like it or not, reality will determine what happens going forward. No money, no future in this sim and we can all pack our bags and go and whine on the DCS forums but personally I will stay and support regardless of what the devs deliver. DCS is all over the show and has no real direction and I don't feel immersed in the fever of battle like I do in BoS/BoM, but thats my personal opinion so whatever. If I have any dollars to throw at thi genre I will throw it at 777 Call me a fanboy or whatever you want but I ask all the supporters of the sim to try and do the following: Be patient. This product is only 3 years old. Welcome and nurture newcomers. Far too many players are making this a horrible experience with the filth spewing from their mouths and it gets a bit unbearable even for us that have been here for a while. The newbies are the future of our sims. Treat each other with respect and talk to each other like you are in the same room. Dont be a classic coward and mouth off knowing that you are cowering away, hidden, on the other side of the planet. Remember, the best players are the ones with smiles on their faces and the ones that enjoy the sim. Support the devs as much as we can, they are all we have in this genre really. IT'S JUST A GAME. Thanks guys, give it stick and most importantly, HAVE FUN. Edited August 17, 2016 by JG19_DendroAspis 16
Sokol1 Posted August 17, 2016 Posted August 17, 2016 Why not the USAAF in the Mediterranean Theater? While the Soviets were fighting at Stalingrad, the USAAF were not just standing by.. Here's the 9th af.. began operations on 12 Nov 1942, participating in the Allied drive across Egypt and Libya, the campaign in Tunisia, and the invasions of Sicily and Italy. They flew the P-38's, P-51's, A-36's, P-47's, and even Spitfires. This option has advantage to prove (or disprove) that theory about the "huge american market is eager to spend big money in american planes WWII simulator".
keeno Posted August 17, 2016 Posted August 17, 2016 Way I see it is we are a very small, hardcore community with only 2 real active professional developers. There will have to be compromises on both sides of the fence and we are all here arguing because we all have a common interest. We all know that beggars cannot be choosers so if we want more planes and maps etc then we actually have no choice but to support the 777 guys. There actually is an alternative to not support them but then you run the risk of losing any further pro development altogether. Whether we like it or not, reality will determine what happens going forward. No money, no future in this sim and we can all pack our bags and go and whine on the DCS forums but personally I will stay and support regardless of what the devs deliver. DCS is all over the show and has no real direction and I don't feel immersed in the fever of battle like I do in BoS/BoM, but thats my personal opinion so whatever. If I have any dollars to throw at thi genre I will throw it at 777 Call me a fanboy or whatever you want but I ask all the supporters of the sim to try and do the following: Be patient. This product is only 3 years old. Welcome and nurture newcomers. Far too many players are making this a horrible experience with the filth spewing from their mouths and it gets a bit unbearable even for us that have been here for a while. The newbies are the future of our sims. Treat each other with respect and talk to each other like you are in the same room. Dont be a classic coward and mouth off knowing that you are cowering away, hidden, on the other side of the planet. Remember, the best players are the ones with smiles on their faces and the ones that enjoy the sim. Support the devs as much as we can, they are all we have in this genre really. IT'S JUST A GAME. Thanks guys, give it stick and most importantly, HAVE FUN. Exactly what he said!!!!!!!!
Cybermat47 Posted August 17, 2016 Posted August 17, 2016 Way I see it is we are a very small, hardcore community with only 2 real active professional developers. There will have to be compromises on both sides of the fence and we are all here arguing because we all have a common interest. We all know that beggars cannot be choosers so if we want more planes and maps etc then we actually have no choice but to support the 777 guys. There actually is an alternative to not support them but then you run the risk of losing any further pro development altogether. Whether we like it or not, reality will determine what happens going forward. No money, no future in this sim and we can all pack our bags and go and whine on the DCS forums but personally I will stay and support regardless of what the devs deliver. DCS is all over the show and has no real direction and I don't feel immersed in the fever of battle like I do in BoS/BoM, but thats my personal opinion so whatever. If I have any dollars to throw at thi genre I will throw it at 777 Call me a fanboy or whatever you want but I ask all the supporters of the sim to try and do the following: Be patient. This product is only 3 years old. Welcome and nurture newcomers. Far too many players are making this a horrible experience with the filth spewing from their mouths and it gets a bit unbearable even for us that have been here for a while. The newbies are the future of our sims. Treat each other with respect and talk to each other like you are in the same room. Dont be a classic coward and mouth off knowing that you are cowering away, hidden, on the other side of the planet. Remember, the best players are the ones with smiles on their faces and the ones that enjoy the sim. Support the devs as much as we can, they are all we have in this genre really. IT'S JUST A GAME. Thanks guys, give it stick and most importantly, HAVE FUN. Well said. This post should be stickied
II/JG17_HerrMurf Posted August 17, 2016 Posted August 17, 2016 (edited) This option has advantage to prove (or disprove) that theory about the "huge american market is eager to spend big money in american planes WWII simulator". I don't know how HUGE the market is but I think the series as it stands does not appeal to the casual Western flyer. Moving to the Med will probably lose a few Eastern Front players but stands to add a fair number or Western guys. I suspect a net gain but it's hard to tell if it will be moderate or significant. As for Med plane sets don't forget our two and three engine friends: P-38, Mosquito (limited), Beaufighter, A-20, B-25, B-26, Do 217, Sm 79, SM 81 as well as naval aircraft. There are bi-planes galore for those who constantly pine for the so-called "crap" fighters too. Edited August 17, 2016 by II/JG17_HerrMurf
1PL-Husar-1Esk Posted August 17, 2016 Posted August 17, 2016 East and central plus some west eu is big enough market to make nice profits from war in europe. If ppl beyond big pound will catch up - it's nice. I feel that Devs are from Russia so they choose theaters close to them ( in any means) and it's perfectly fine.
StG77_Kondor Posted August 17, 2016 Posted August 17, 2016 Western Front is moot until visibility and view distance - especially from altitude is fixed.
SAG Posted August 17, 2016 Posted August 17, 2016 Western Front is moot until visibility and view distance - especially from altitude is fixed. 3 years and no fix for this yet hopefully DX11 changes this
=362nd_FS=Hiromachi Posted August 17, 2016 Posted August 17, 2016 Yes, I've recently started thinking more on engine changes than next theater. So far based on discussions it looks like Devs have to basically: - improve graphics (especially in terms of textures and some other features like the mentioned view distance) - increase performance - allow the engine to fully utilize multi-core cpus That's a hell of a task. In DirectX we trust ! 2
Jason_Williams Posted August 17, 2016 Posted August 17, 2016 Yes, I've recently started thinking more on engine changes than next theater. So far based on discussions it looks like Devs have to basically: - improve graphics (especially in terms of textures and some other features like the mentioned view distance) - increase performance - allow the engine to fully utilize multi-core cpus That's a hell of a task. In DirectX we trust ! Radically changing the "view distance" which I assume you mean the horizon requires a complete re-write of our core engine in terms of graphics and the "physical world" we build. We may be able to tweak it in some ways as we improve other areas over time, but no promises. I can only work with what I have been given. DirectX 11 does not solve all of your perceived issues. All that has been suggested we do will take a couple years to make for our small team regardless. And our current graphics are quite good as is already. Radical changes to the current graphics is not our most pressing issue. As mentioned, we have plans for DX11 and VR and some other graphical improvements, but we also have plans for changes to other features or adding new features and building more interesting content. It all can't be done at once though. Jason 4
Bearfoot Posted August 17, 2016 Posted August 17, 2016 Radically changing the "view distance" which I assume you mean the horizon ... Jason Not so much the horizon, as much as the distance at which objects "pop" into existence. This includes both air-to-air sighting distances, as well as air-to-ground. So, for e.g. when flying very high, objects on the ground come into being almost immediately below, making high-level level bombing unrealistically tricky. 1
1PL-Banzai-1Esk Posted August 17, 2016 Posted August 17, 2016 Main issue I see is how buildings and ground targets are rendered. High altitude bombing is difficult because targets show up too close. Almost magically appearing in bombsight. Extended ground render as an option in graphics settings would be appreciated. We are not talking about rendering everything till horizon. Just extend current render distance couple of miles. 1
ElPerk Posted August 17, 2016 Posted August 17, 2016 (edited) I decided to help developers and chart all suggestions in this thread into this highly specific chart. The chart is here, it will be published in all major papers soon. As can be easily seen, the community is united: They want something, and many are ready to buy anything. HOWEVER! Some do not want something specific.Thank you, thank you. Edited August 17, 2016 by ElPerk 1
Jason_Williams Posted August 17, 2016 Posted August 17, 2016 Main issue I see is how buildings and ground targets are rendered. High altitude bombing is difficult because targets show up too close. Almost magically appearing in bombsight. Extended ground render as an option in graphics settings would be appreciated. We are not talking about rendering everything till horizon. Just extend current render distance couple of miles. Yes, this kind of issue can possibly be helped, but I don't have any specifics to offer at the moment. Jason 6
II/JG17_HerrMurf Posted August 17, 2016 Posted August 17, 2016 Acknowledging it is a good step. So, thanks Jason and I say that sincerely.
=362nd_FS=Hiromachi Posted August 17, 2016 Posted August 17, 2016 And our current graphics are quite good as is already. Yes Jason, graphics are good. I said nothing that they are bad, but like everything in this world, things age and so in following years this will also get old. So pursuing improvement in this department is something I look forward to even though its not a first priority now. Radical changes to the current graphics is not our most pressing issue. As mentioned, we have plans for DX11 and VR and some other graphical improvements, but we also have plans for changes to other features or adding new features and building more interesting content. It all can't be done at once though. Absolutely understandable.
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