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ThudThunder
Posted

Hello all,

 

Earlier today on the TAW server I was conducting a level bombing run from an altitude of 4km.  Using the automatic bomb release function on the HE-111, I attempted to sight in my target which was a factory with multiple buildings/ground objects, many of which were quite large.  However, I was unable to spot this target until I was right over it because it had not yet rendered (the square looking area was still blurry).  On a second bombing run this same issue occurred, and I was unable to hit the target because it would not render until the aircraft was close to directly over head.  Is this a issue that can be fixed by tweaking the graphics settings or is this a game issue? 

 

Thanks

Monostripezebra
Posted

no it, as far as I know, you cant.

But you can remember where the objects are and then get them.  It´s a problem with the added 3d-scenery objects which generally have a bit lower render distances and it gets worse, the higher you get.

 

Player stuff thankfully spawns in a little earlier, you can use that for orientation.

https://www.youtube.com/watch?v=m1S9DKhEBLk

xvii-Dietrich
Posted

it would not render until the aircraft was close to directly over head. Is this a issue that can be fixed by tweaking the graphics settings or is this a game issue?

 

I'm afraid this cannot be remedied.

 

It remains a very serious flaw for bombing missions.   :-(

Posted

When I flew BOS I always had to go at 2 K first time I bombed a target,after that I knew where it was and could go 5 K next time. If I ever would fly multiplayer on a public server I probably would have to go 2 Kthe first 20 times , since it is too long 

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