von_Tom Posted July 25, 2016 Posted July 25, 2016 I've almost decided on a monitor upgrade to a 34" 21:9 ultrawide monitor. There are two agonising decisions yet to make. 1. Make and model - so many choices and all have pluses and minuses but I've got it down to two flat 3440x1440 screens: LG 34UM95C-P Iiyama XUB3490WQSU-B1 2. Do I go curved? Having read umpteen articles about this I get that curved screens are a bit more immersive etc. But I also like my photography and suspect that have weird curves will make photo editing a chore rather than an enjoyment. So, where I'd like community input is in the field specifically of flight sims and curved v flat screens. Can anyone say which they prefer and why? Ideally i'd like to hear from those folks who have had both. Cheers von Tom
Jade_Monkey Posted July 25, 2016 Posted July 25, 2016 I have the flat version, and i dont think i could ever go to curved. I have been able to use the curved a couple of times in Microcenter and it just doesnt feel right for me. I guess it's a matter of getting used to it. For me it feels like my brain can process a flat screen better.
Gump Posted July 25, 2016 Posted July 25, 2016 (edited) let me ask you UW guys something... . does the extra width actually translate to extra horizontal/peripheral vision, or is the 'standard' view just stretched to fit the screen? Edited July 25, 2016 by Gump
GrendelsDad Posted July 25, 2016 Posted July 25, 2016 (edited) Okay so I have been working with this a while Gump...its my understanding that the view can get wider up to 5760x1080 with out stretching the image. So yes it should give you better vision with a 21/9 aspect ration compared to a 16x9. Mr. Dakpilot would have a good link to read I am sure? When I run 3840x2160 I have the same view as if I was at 1920x1080...now if I add my wing monitors for a total res. of 6270x2160 I see more of my engines and if I go to a res. of something like 6720x1800 I see even more of the wings and engines on the 110. So as I understand it the Vert. res. I locked but the Horz. res can be expanded? I think thats right.? Edited July 25, 2016 by 6./ZG1_GrendelsDad
Dakpilot Posted July 25, 2016 Posted July 25, 2016 So as I understand it the Vert. res. I locked but the Horz. res can be expanded? I think thats right.? That is correct in BoS with UW/21.9 you get the increase in horizontal without stretching Cheers Dakpilot 1
Gump Posted July 26, 2016 Posted July 26, 2016 Okay so I have been working with this a while Gump...its my understanding that the view can get wider up to 5760x1080 with out stretching the image. So yes it should give you better vision with a 21/9 aspect ration compared to a 16x9. Mr. Dakpilot would have a good link to read I am sure? When I run 3840x2160 I have the same view as if I was at 1920x1080...now if I add my wing monitors for a total res. of 6270x2160 I see more of my engines and if I go to a res. of something like 6720x1800 I see even more of the wings and engines on the 110. So as I understand it the Vert. res. I locked but the Horz. res can be expanded? I think thats right.? . thx guys. . so Grendalsdad, would you give up the better resolution for a wider screen? I notice you say "IF I add my wing monitors"... why are you not running them with no "if"'s ? . and, relevant to von_tom's original inquiry, do you slant the 'wing monitors' towards you or just put them at the same angle as the center monitor?
1PL-Husar-1Esk Posted July 26, 2016 Posted July 26, 2016 Having bigger resolution in vertical compared to 1080p do not give you more view? Aspekt ratio is same by second digit -9 but there is more pixels... i'm considering uprgade to 3440x1440 or 2560x1440 and what you say that there no diffrance to 1920x1080 in how much more you can see?
von_Tom Posted July 26, 2016 Author Posted July 26, 2016 I found this vid showing the aspect ratio difference. Some things seem a bit off but I don't know if that is becase CLOD does or does not support 21:9 and a workaround is needed. My understanding is that going from 16:9 to 21:9 (or from 16:10 in my case) you see the same vertical stuff but more on the edges. I'm hoping that with a bigger monitor I can reduce the cockpit size relative to the screen so that will give me a bit more vertical viewing too. von Tom
Dakpilot Posted July 26, 2016 Posted July 26, 2016 I don't believe there is any way to increase the vertical 'real estate' or make relative cockpit smaller other than in game zoom/fov when it comes to 21.9 Cheers Dakpilot
GrendelsDad Posted July 26, 2016 Posted July 26, 2016 Hey Gump, When I add the wings my middle monitor remains the same resolution. I just tend to get better performance in fullscreen mode after much testing. (others report the opposite) But when its dark and I feel frisky I will just change settings in launcher and I am ready too go...If Nvidia would support (surround mode) PLP fullscreen, I would play 6270x2160 all day.
von_Tom Posted July 26, 2016 Author Posted July 26, 2016 I don't believe there is any way to increase the vertical 'real estate' or make relative cockpit smaller other than in game zoom/fov when it comes to 21.9 Cheers Dakpilot Thuis is how it would be done. There might be a trade off between zoom and rear visibility etc but i won't know about that until I play with the settings. With a zoomed out view the cockpit should hopefully be smaller but everyting outside should remain the same size. In theory anyway but I'll see when I play with it. The question still remains about curved or flat (with a nod of thanks in Jade_Monkey's direction). von Tom
GrendelsDad Posted July 26, 2016 Posted July 26, 2016 (edited) Tom you are right...it will zoom your view out about 34% if my maths are close to right? You will not be able to go back to 16x9 at least in this game. Congrats by the way! Sorry let me edit...your horizontal view that is. this is 16x9/3840x2160 This is with the wings. I was moving things around so forgive the bezels and general mess. Edited July 26, 2016 by 6./ZG1_GrendelsDad
1PL-Husar-1Esk Posted July 26, 2016 Posted July 26, 2016 (edited) That is correct in BoS with UW/21.9 you get the increase in horizontal without stretching Cheers Dakpilot So there would be no diffrence how much more i see if compared vertical and horizontal res. between 3440x1440 and 2560x1080 UW 21:9 monitors? Edited July 26, 2016 by 307_Tomcat
Dakpilot Posted July 26, 2016 Posted July 26, 2016 That is correct the ratio, 21 to 9 remains the same, the pixel density on a same size screen will be greater with increased resolution Cheers Dakpilot
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