LLv34_Temuri Posted July 25, 2016 Posted July 25, 2016 We made an eight-airfields-per-side map on the VirtualPilots' server, with some ground supply convoys driving to each one. It turned out we hit the overload limit for the dserver (not the server itself, since the CPU load was nowhere near 100%). Now I'm trying to figure out ways to lighten the load. I know Coconut has the server load tools, but since the mission is about destroying ground objects on the airfields, disabling and enabling the objects (and keeping track which could be enabled) would be a bit of extra work. Then I thought that the AI level of the AA units is currently the highest one, and maybe lowering it could ease the load. Does anyone know if the evel of AI have any effect on server load?
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