Sketch Posted July 14, 2016 Posted July 14, 2016 (edited) Alrighty, I have my mission all working and the objectives fire off correctly. Now for some complicated stuff. Here's my logic: http://imgur.com/a/KaFG1 As you can see, I want a "semi-Warthunder" feel for low player counts on my server. As an example, if there's less than 5 players on a team's side, then bots spawn in to fill in for the player's spots (only up to five bots per side). As the server fills up, the bots go away. Can the game handle this sort of request? If so, could someone show me (or give me) an example of how to create this logic? Thanks for your help guys. Edited July 14, 2016 by Sketch
JimTM Posted July 14, 2016 Posted July 14, 2016 Not sure if you can implement your logic in the editor without some external processing, such as Coconut presented in this post.
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