1PL-Husar-1Esk Posted July 23, 2016 Posted July 23, 2016 Hello I have all presets like this one below: PixelSize=50 //meters LodCount=5 [setup] texlod=8192,8 texlod=4096,8 texlod=4096,8 texlod=4096,8 texlod=4096,8 [end] I would like have clear textures when flying low. on custom presets my image looks like this: on ultra like this: You can clearly see that the border line is further away. I have challenge to OP - how to make it looks even better - further clearer distance textures? I attached small track from which i took screenshots to test the result. Please post your enhanced images. Tracks.zip
Urra Posted July 23, 2016 Posted July 23, 2016 (edited) Can you change that first line to 16384 and compare against those two images? Tested 16384, no real improvement noticeable for me. Edited July 23, 2016 by roaming_gnome
KpgQuop Posted August 10, 2016 Posted August 10, 2016 Is this compatible with the latest update? I hope so.
KpgQuop Posted August 11, 2016 Posted August 11, 2016 No, apparently not. That's a shame, I miss it. Looking forward to its reintroduction. Thanks to all concerned for this important little mod.
216th_Jordan Posted August 28, 2016 Posted August 28, 2016 Does on of you guys know what the new "detail_rt_res" stands for in startup.cfg? Really appreaciate this thread
LLv34_Taku Posted November 4, 2016 Posted November 4, 2016 (edited) Anyone using ReShade 3.0x already? My BoS won't run with 3.04, crashes when trying to run the IL2.exe... Error message on desktop says "Failed to open texture: "GRAPHICS\TEXTURES\DEFWHITE.BMP" D3DERR_INVALIDCALL Edited November 4, 2016 by LLv34_Taku
Sketch Posted November 4, 2016 Posted November 4, 2016 I have this problem sometimes... Check your game resolution, it may need to be adjusted.
Jade_Monkey Posted November 8, 2016 Posted November 8, 2016 my reshade 3 working fine, it just takes longer to load
VBF-12_Stick-95 Posted November 8, 2016 Posted November 8, 2016 Was not aware of the new version. Thanks for the heads up. Will give it a try.
VBF-12_Stick-95 Posted November 8, 2016 Posted November 8, 2016 (edited) Tried using Reshade v3.04. Same error message as Taku. Very strange, just a setup exe, no other files, such as read.me. No way to de-activate, had to do it manually. No menu. Any ideas? EDIT: Found the (barely any) help file. You can't get to the menu until in the game which won't run. IL-2 BOS is not listed on their game list. So, back to v2 for now. Edited November 8, 2016 by 12.OIAE_Stick-95
LLv34_Taku Posted December 20, 2016 Posted December 20, 2016 ReShade 3.05 seems to be working fine after latest patch.
BlackHellHound1 Posted January 18, 2017 Author Posted January 18, 2017 I have just done some tests to see if Dx11 will allow us to improve the detail even more. The results have been added to the first post of this topic under the title Dx11 improvement and new settings BlackHellHoud1
No_85_Gramps Posted January 18, 2017 Posted January 18, 2017 This works great for me. No impact on FPS and limits the micro-stutters that happened occasionally. My monitor only does 60hz with a gtx 1070. Good show, and thanks!
Luft1942 Posted January 18, 2017 Posted January 18, 2017 So does the terrain.cfg work or is the difference miniscule?
BlackHellHound1 Posted January 18, 2017 Author Posted January 18, 2017 So does the terrain.cfg work or is the difference miniscule? The terrain.cfg file still works. However, the difference is not very large. Like it mentioned before: the 5x texlod=8192,8 is more detailed than the in-game x4 setting, although the difference is not large. BlackHellHound1
Luft1942 Posted January 18, 2017 Posted January 18, 2017 The terrain.cfg file still works. However, the difference is not very large. Like it mentioned before: the 5x texlod=8192,8 is more detailed than the in-game x4 setting, although the difference is not large. BlackHellHound1 Thanks man for your quick response and I will try out this settings when I get home tonight. Have a good one o7
=TBAS=Sshadow14 Posted January 22, 2017 Posted January 22, 2017 (edited) Opgreat work i am currently running5 X 8192*8 and getting great 60fps on GTX780 and no blurries.also i tried 25m pixel size (looks like crap and runs just as bad)then i tired 100m pixel size (looks even worse rainbow textures & runs terrible)But is there ANYWAY to get the first line to be 2048X2048 (i have tried 16384*8 which = 2048 in the first line only an game always crashed at startup any ideas..i tried this and it ran but textures were all mis alinged and stuff and loading in and out (flikkering)[setup] texlod=8192,4 //2048 texlod=4096,4 //1024 texlod=4096,4 //1024 texlod=2048,4 // 512 texlod=2048,4 // 512[end]ALSO OP This seems to help a lot with blurries.filter_settings.incMipFilter = ANISOTROPIC; (forced)MagFilter = ANISOTROPIC; (forced)MinFilter = ANISOTROPIC;MaxAnisotropy = 16; (forced, normal ix 8x max)Noticed no bad effects and imho distant blurries gone i can spot runways to land at 9.5km easy Edited January 22, 2017 by =r4t=Sshadow14
BlackHellHound1 Posted January 22, 2017 Author Posted January 22, 2017 Op great work i am currently running 5 X 8192*8 and getting great 60fps on GTX780 and no blurries. also i tried 25m pixel size (looks like crap and runs just as bad) then i tired 100m pixel size (looks even worse rainbow textures & runs terrible) But is there ANYWAY to get the first line to be 2048X2048 (i have tried 16384*8 which = 2048 in the first line only an game always crashed at startup any ideas.. i tried this and it ran but textures were all mis alinged and stuff and loading in and out (flikkering) [setup] texlod=8192,4 //2048 texlod=4096,4 //1024 texlod=4096,4 //1024 texlod=2048,4 // 512 texlod=2048,4 // 512 [end] ALSO OP This seems to help a lot with blurries. filter_settings.inc MipFilter = ANISOTROPIC; (forced) MagFilter = ANISOTROPIC; (forced) MinFilter = ANISOTROPIC; MaxAnisotropy = 16; (forced, normal ix 8x max) Noticed no bad effects and imho distant blurries gone i can spot runways to land at 9.5km easy I am not 100% sure why the game won't work with anything above 8192,8. However, in all my tests with lines above this value created problems. I simply suggest sticking with 5x 8192,8. BlackHellHound1
=TBAS=Sshadow14 Posted January 27, 2017 Posted January 27, 2017 (edited) Yeah i am currently testing things further as per my other thread on it.https://forum.il2sturmovik.com/topic/27457-distant-terrain-possible-fix-under-testing/maybe if you interested in some testing,.I have also tried 8192,4 in order to try get 2048x2048 for local texture around the player and while it runs the textures all load in and out and misaligned with anything ,4Also do you know what the exact stock Terrain.CFG looks likeas in the entire thing Edited January 27, 2017 by =r4t=Sshadow14
BlackHellHound1 Posted January 27, 2017 Author Posted January 27, 2017 Also do you know what the exact stock Terrain.CFG looks like as in the entire thing I do not know what the original file looks like although I am pretty sure that the x4 setting is equal or very close to: texlod=8192,8 texlod=4096,8 texlod=4096,8 texlod=4096,8 texlod=4096,8 I really don't have a clue what the others are. It would take a lot of work to figure that out and I simply don't have the time for that. BlackHellHound1
Urra Posted January 27, 2017 Posted January 27, 2017 Op great work i am currently running 5 X 8192*8 and getting great 60fps on GTX780 and no blurries. also i tried 25m pixel size (looks like crap and runs just as bad) then i tired 100m pixel size (looks even worse rainbow textures & runs terrible) But is there ANYWAY to get the first line to be 2048X2048 (i have tried 16384*8 which = 2048 in the first line only an game always crashed at startup any ideas.. i tried this and it ran but textures were all mis alinged and stuff and loading in and out (flikkering) [setup] texlod=8192,4 //2048 texlod=4096,4 //1024 texlod=4096,4 //1024 texlod=2048,4 // 512 texlod=2048,4 // 512 [end] ALSO OP This seems to help a lot with blurries.filter_settings.inc MipFilter = ANISOTROPIC; (forced) MagFilter = ANISOTROPIC; (forced) MinFilter = ANISOTROPIC; MaxAnisotropy = 16; (forced, normal ix 8x max) Noticed no bad effects and imho distant blurries gone i can spot runways to land at 9.5km easy Doesn't it rewrite the file back to default at startup?
1PL-Husar-1Esk Posted January 27, 2017 Posted January 27, 2017 Op great work i am currently running 5 X 8192*8 and getting great 60fps on GTX780 and no blurries. also i tried 25m pixel size (looks like crap and runs just as bad) then i tired 100m pixel size (looks even worse rainbow textures & runs terrible) But is there ANYWAY to get the first line to be 2048X2048 (i have tried 16384*8 which = 2048 in the first line only an game always crashed at startup any ideas.. i tried this and it ran but textures were all mis alinged and stuff and loading in and out (flikkering) [setup] texlod=8192,4 //2048 texlod=4096,4 //1024 texlod=4096,4 //1024 texlod=2048,4 // 512 texlod=2048,4 // 512 [end] ALSO OP This seems to help a lot with blurries. filter_settings.inc MipFilter = ANISOTROPIC; (forced) MagFilter = ANISOTROPIC; (forced) MinFilter = ANISOTROPIC; MaxAnisotropy = 16; (forced, normal ix 8x max) Noticed no bad effects and imho distant blurries gone i can spot runways to land at 9.5km easy Those setting are unstable.
=TBAS=Sshadow14 Posted January 30, 2017 Posted January 30, 2017 i should point out Nvidia control panel settings will effect these settings also..Neg lod bias clamping and all that.even just for the stock game
5th_Barone Posted February 12, 2017 Posted February 12, 2017 Does anyone know if this give you problem with multiplayer? Also link at terrain.cfg file in first post doesn't work. There is another one?
BlackHellHound1 Posted February 12, 2017 Author Posted February 12, 2017 Does anyone know if this give you problem with multiplayer? Also link at terrain.cfg file in first post doesn't work. There is another one? I have fixed the link. (thanks for mentioning). You Should now be able to download it again from the first post. Whether or not you will experience problems depends on your PC. It should work fine on a medium performance PC. I advise you try some different settings and find what works for you. BlackHellHound1
5th_Barone Posted February 12, 2017 Posted February 12, 2017 Thanks for the link! I was not referring of performance problem, I was talking of compatibility with server!
BlackHellHound1 Posted February 12, 2017 Author Posted February 12, 2017 Thanks for the link! I was not referring of performance problem, I was talking of compatibility with server! Ah, ok. It will work fine. It is client side. Servers have nothing to do with this But it is always good to do some tests. BlackHellHound1
TP_Jacko Posted February 13, 2017 Posted February 13, 2017 I made my own test and here the result -> Superghostboy, Nice looking. What settings did you use
Bombzey Posted February 14, 2017 Posted February 14, 2017 To try the 5xTexlod option texlod=8192,8 texlod=8192,8 texlod=8192,8 texlod=8192,8 texlod=8192,8 Do you need to edit/replace the 4th setup on the terrain.cfg to test the above 5x option? or do you need to add/write a further 5th setup? I've tried editing the 4th Setup with the above texlod but couldn't see any improvement? Just checking I haven't missed anything?
BlackHellHound1 Posted February 14, 2017 Author Posted February 14, 2017 To try the 5xTexlod option texlod=8192,8 texlod=8192,8 texlod=8192,8 texlod=8192,8 texlod=8192,8 Do you need to edit/replace the 4th setup on the terrain.cfg to test the above 5x option? or do you need to add/write a further 5th setup? I've tried editing the 4th Setup with the above texlod but couldn't see any improvement? Just checking I haven't missed anything? You need to chance the fourth collum to make it work. However, just like I have mentioned before. The difference is nearly unnoticeable unless you start looking for it. BlackHellHound1
Bombzey Posted February 14, 2017 Posted February 14, 2017 You need to chance the fourth collum to make it work. However, just like I have mentioned before. The difference is nearly unnoticeable unless you start looking for it. BlackHellHound1 Cheers for the confirmation, I just wanted to check I was editing correctly, looks so much better on my rig than the default x4. Great Work.
A_radek Posted February 15, 2017 Posted February 15, 2017 No luck for me, instant crash on startup when I paste the terrain.cfg file in to it's folder. Any tricks to this?The exagerated mip-mapping has been bothering me from the start.
BlackHellHound1 Posted February 15, 2017 Author Posted February 15, 2017 No luck for me, instant crash on startup when I paste the terrain.cfg file in to it's folder. Any tricks to this? The exagerated mip-mapping has been bothering me from the start. This is very strange. I just downloaded the terrain.cfg file to see if something is wrong with it but it works fine. I might be able to help you but I will need to know a few things. What folder did you place the terrain.cfg file in? Did you change anything in the terrain.cfg file? If so, what did you change? Do you get a crash message or does the game just stop? If you do get a crash message. what does it say? What are your PC's specs? Hopefully, we can fix this issue. BlackHellHound1
A_radek Posted February 15, 2017 Posted February 15, 2017 Many thanks for giving it a shot. 1: C:\Program Files (x86)\Steam\steamapps\common\IL-2 Sturmovik Battle of Stalingrad\data\graphics (not sure why my game is in the (x86) folder)2: No, nothing3: When starting, screen goes black for a second and then returns to windows with a windows-popup "il2 sturmovik" stopped working, no other details. 4: old one But with an "ok" card. I7 920 @2.67GHz, 12Gb ram, Windows 10, Geforce GTX 970, lot's of diskspace.Tried copying the file over while in-game, before I start il2, also with and without trackIr running.
BlackHellHound1 Posted February 15, 2017 Author Posted February 15, 2017 (edited) Many thanks for giving it a shot. 1: C:\Program Files (x86)\Steam\steamapps\common\IL-2 Sturmovik Battle of Stalingrad\data\graphics (not sure why my game is in the (x86) folder) 2: No, nothing 3: When starting, screen goes black for a second and then returns to windows with a windows-popup "il2 sturmovik" stopped working, no other details. 4: old one But with an "ok" card. I7 920 @2.67GHz, 12Gb ram, Windows 10, Geforce GTX 970, lot's of diskspace. Tried copying the file over while in-game, before I start il2, also with and without trackIr running. Doesn't look like there is anything wrong there. There are 2 things I can think of that could cause your crash. The first is that there is something else interfering with your game. Although, I would not have a clue as to what that could be. The second is that a specific line in the terrain.cfg file is causing the problem. We can find this out with a test. I have made a special terrain.cfg file that only contains 5x texlod=2048,8 in all settings. (I will remove this link after you have tested it to prevent others from downloading the wrong file) Could you place this in your graphics folder and see if the game runs. If it does, then I have another test to test the values your PC can handle. If the game still crashes on launch than something else is causing the crash. I honestly don't have a clue what it could be in this case. Let me know what your findings are and I will help where I can. BlackHellHound1 Edited February 15, 2017 by BlackHellHound1
No_85_Gramps Posted February 15, 2017 Posted February 15, 2017 (not sure why my game is in the (x86) folder) If you updated the game it will stay in the (x86) folder, a new install will just install in Programs. Doesn't matter really, it will run from either directory. As far as the terrain.cfg file you might want to just make a new file using notepad and copy and paste the lines from the original post, and/or reduce the numbers.
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