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Crowd source feature funding


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HagarTheHorrible
Posted

Crowd source feature funding.  Try saying that really fast.

 

Sorry got distracted. 

 

I wondered if it might be a good idea to have Kickstarter type funding for features we might like to see in BoS.  Rather than the Dev's providing add on products (although they can obviously do that still), as in RoF (instruments, scarves etc.), how about them maybe also adopting ideas from users ?  They say how much they would cost to implement and then having funding targets.  If it reaches it's funding goal then money is taken and the developer implements the feature.

 

An example might be, for example, a pilots body in the cockpit.  The Dev's might go "really nice idea, maybe in the future, but it's not something we can devote resources too for no appreciable gain"  however if it was a popular idea amongst users and they were prepared to back the idea up with development cash then the Dev's would have an incentive to include it would they not ?

 

Sorry this is a really crap way of explaining it (It's been a long day and I could do with getting to my pit), but hopefully you get the gist of what I'm trying to say.  It's really not radically different from what they do in RoF atm, just a slightly different way of funding small projects within BoS that might not seem financially attractive to the developers otherwise. 

Posted

I don't think that would work. Feature creep comes to mind.

 

"We're making this item that will serve everyone equally" and then comes the "But x of us paid y amount for z feature, how come we aren't getting it first?"

 

Just sounds bad in my opinion.

  • Upvote 1
HagarTheHorrible
Posted

I don't think that would work. Feature creep comes to mind.

 

"We're making this item that will serve everyone equally" and then comes the "But x of us paid y amount for z feature, how come we aren't getting it first?"

 

Just sounds bad in my opinion.

 

 

Wasn't that the argument over at RoF before the paid for additions were implimented ? 

 

Once the dust had settled it didn't seem quite so dramatic or radical.

Posted (edited)

The developers decided on those and offered them up as a purchase item when they were decided they could be incorporated and development had begun on them.

 

Your idea has people paying for money to express support of an item before it's been decided it could be implemented but to show support to implement it.

 

Unless I read it wrong?

Edited by FuriousMeow
HagarTheHorrible
Posted

The developers decided on those and offered them up as a purchase item when they were decided they could be incorporated and development had begun on them.

 

Your idea has people paying for money to express support of an item before it's been decided it could be implemented but to show support to implement it.

 

Unless I read it wrong?

 

 

Nearly.  Like I said, more my rubbish way of explaining it.

 

I would see it working more like;   Someone has an idea for a feature that might be included, maybe a poll is taken, the Dev's chat to each other and go "yeah, that's neat, however it would cost x amount to implement, if we get pledges totalling x amount then we can include that feature" . Then, just like kickstarter, they make a proposal and we pledge a certain amount towards the goal and if it's reached then they take the money and work on implementing the feature.

 

The Dev's would still be the gate keepers, deciding what would be possible or beneficial to the sim, the only difference would be that the initial idea would possibly be coming from us  and the project would be funded up front and by popular demand rather than simply served to us on a plate, like it or not, and possibly not financially lucrative to the developers.

Posted

Got it, that makes more sense. Could work, sounds like a good way to get features in that may not otherwise make it.

1./KG4_Blackwolf
Posted

Sure,but you would have to have a poll to see what to fund. Say a poll show more want the HS-129 so the dev's say sure if we get 50 large we can do it. Might work, but who decides what to poll for? Maybe the dev's post some choices they want in game but can't do at this point due to budget and we pick from the list of stuff to fund.

Posted

I don't know the financial situation of 1C/777, but an established developer who just managed to fund the development of a game on the scale of BOS should not resort to crowd funding, especially not for small features.

If BOS turns out good, then there should be enough revenue to fund future developments.

1./KG4_Blackwolf
Posted

:lol:

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