Neil Posted June 22, 2016 Posted June 22, 2016 I would pay 15$ with proper new missions objectives of course! nice transport missions ahead!
IckyATLAS Posted June 24, 2016 Posted June 24, 2016 Some teasing here. I would pay 500 US$ for a remake of the IL2 - Pacific Fighters. It was the unique game I played for at least six years, and made incredible scenarios with the Mission Builder.
Gambit21 Posted June 24, 2016 Author Posted June 24, 2016 I would pay a few hundred if a Slot map was part of the deal - no doubt. I'd throw the money at them today.
senseispcc Posted June 25, 2016 Posted June 25, 2016 (edited) In the original IL2 until IL2 1946 you could fly a lot of planes in many types of self-made missions ?! Multiplayers cooperative or not, Ok ?! A lot of fun . I remember trying some mission trying four or more players in one bomber, not the same fun than a squadron of fighters but still fun because there was hope to fight back. So also some fun. Now try to imagine a slow moving flying cargo plane nearly without any protection ( armour or guns) in good weather against fast cannon armed interceptors outside your own side escort range ! No fancy manoeuvring, you are slow and heavy with cargo (going in and out) ! In the best case you have one machine gun on the top aft portion of your plane ! You cannot fly low the enemy anti Aircraft guns are there to shoot you down if you do that and do not forget you are slow also ?! Bad weather flying yes but then you have difficulties finding your destination ! And the anti Aircraft guns are still there ?! Could this be fun?! The Ju 52 lost during the battle of Stalingrad alone numbered to 266 ! And many transport missions where done by H111h, Ju86, Fw200. One last thing there where only 3400 Ju52 constructed. A fun historical fact: the last Aircraft shot down by a biplane was a Ju52! Edited June 25, 2016 by senseispcc
Dakpilot Posted June 25, 2016 Posted June 25, 2016 As much as I would enjoy a JU-52 As said above there were many flights during airlift with HE-111 as pointed out they lost 266 Ju-52 but also 165 HE-111 adding the mechanic/feature of a cargo loadout to HE-111 would solve most of the issues for added gameplay and be historically accurate, with a lot less time/work involved than JU-52 cockpit and advanced FM etc. Maybe that is what we should be 'Campaigning for" There were many instances when the weather was bad that only HE-111's were flying due to better instrumentation and ability to cope with the harsh/cold weather obviously this was specific to Stalingrad Airlift when talking about cargo deliveries in general, and Ju-52 was used in every theater Cheers Dakpilot
6./ZG26_5tuka Posted June 25, 2016 Posted June 25, 2016 (edited) Could this be fun?! Why not? Apart from the defensive armarment all points you mentioned apply to bombers as well with the difference that they're heavier and slightly faster. Again it's the type of missions that will make this a fun aircraft to fly or not. There's indeed little sense adding a FS-X style freeflight plane for quick missions. I can imagine a mission set as this: Cargo Transport Mission: Player picks the airfield and type / ammount of cargo he load on to his aircraft. The more cargo he loads the heavier and slower the aircraft but the more points you get for delivering. You can eventually overload the aircraft if you take off from a long runway. Other nice feautures to round this up could be 3D modeles of the cargo appearing in the back compartment when loaded and a cargo condition system rewarding smooth and gentle flight. Reward for: - time - cargo condition - cargo ammount Paradrop Mission: Pretty self explanitory, paratroopers can capture airfields and cities or participate in ground battles with their eqipment (depending on what the mission builder has setup). Reward for: - sucesfull drop - paradtrooper fulfill objective MEDEVAC Mission: Player can chose to fly MEDEVAC to get intel of downed pilots or wounded soldiers on the map he needs to evacuate. Those places can be in rough terrain so the player has to be prepared for landing in uncomfortable spots including hills, rought fields or places close to cities and forests. If you manage to pick the soldier/pilot up you need to deliver him to the targeted airfield as quickly as possible. Could be coupled with the "cargo condition" system explained above. A fun alternative mechanic would be to be able to pick up downed players. Reward for: - time - cargo condition Bomber Mission: Aircraft can be used as a "Behelfsbomber" (auxillery bomber) al la France1940. Reward for: - Destroyed targets There's plenty of more mission scenarios imagineable but this already provieds enought variety to make this aircraft interesting. Also I know not all of those missions fit the Stalingrad/Moscw scenario historically and they probably require a lot of effort to get them work the way I explained above, but even with only half the fidelity this aircraft could be done justice and improved upon over time to eventually come up with a similar system one day. Edited June 25, 2016 by 6./ZG26_5tuka
6./ZG26_McKvack Posted June 25, 2016 Posted June 25, 2016 In the original IL2 until IL2 1946 you could fly a lot of planes in many types of self-made missions ?! Multiplayers cooperative or not, Ok ?! A lot of fun . I remember trying some mission trying four or more players in one bomber, not the same fun than a squadron of fighters but still fun because there was hope to fight back. So also some fun. Now try to imagine a slow moving flying cargo plane nearly without any protection ( armour or guns) in good weather against fast cannon armed interceptors outside your own side escort range ! No fancy manoeuvring, you are slow and heavy with cargo (going in and out) ! In the best case you have one machine gun on the top aft portion of your plane ! You cannot fly low the enemy anti Aircraft guns are there to shoot you down if you do that and do not forget you are slow also ?! Bad weather flying yes but then you have difficulties finding your destination ! And the anti Aircraft guns are still there ?! Could this be fun?! The Ju 52 lost during the battle of Stalingrad alone numbered to 266 ! And many transport missions where done by H111h, Ju86, Fw200. One last thing there where only 3400 Ju52 constructed. A fun historical fact: the last Aircraft shot down by a biplane was a Ju52! Sounds like a dream
216th_Lucas_From_Hell Posted June 25, 2016 Posted June 25, 2016 Anything with more than one engine flying at less than 450 km/h is prey for a fighter flying at 500 km/h, such is the food chain of aerial operations. Against three Bf-110s for example a single engined fighter can still roll away from any attacks and enter the vertical without punishment whenever it's convenient. That doesn't mean attack aircraft and bombers should stop existing. Factually going into enemy territory alone against flak and fighters, regardless of what you're in, is a dance with death but it's a game simulating a war. If we stopped doing things because they're dangerous then we'd just be practicing circuits in Tushino ad eternum which is fun but doesn't make a whole sim. Implementing cargo missions for the He-111 would go a long way already.
Gambit21 Posted June 25, 2016 Author Posted June 25, 2016 I agree. Cargo missions for the He-111 would go a long ways.
BlitzPig_EL Posted June 25, 2016 Posted June 25, 2016 (edited) A fun historical fact: the last Aircraft shot down by a biplane was a Ju52! Yes, shot down by an Avia B 534 of the Slovak air force as I recall. The Ju 52 belonged to the Hungarian air force. Edited June 25, 2016 by BlitzPig_EL
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