74_jim_nihilist Posted May 27, 2016 Posted May 27, 2016 Hi Pat!I still play the old IL2 1946 and what I like is that the dynamic mission generator could string together a sequence of missions with different parameters. e.g. you could therefore recreate certain times of the war or a frontline, but use the generator to fill the blanks. What I am thinking of is Code or a Program that uses the existing features of PWCG to give it a structure. Like this: Stalingrad. The Germans arrive, they try to get and have air superiority. The Russians counter attack, then it is pretty even and in the end the German 6th army has to be supported.The Luftwaffe is pushed back. For that we would need certain parameters so that PWCG can recreate this: time, area/places, mission types For the Germans It could look like this: (I am uncertain with the time) Phase 1: German superiority week/month 1-3 55% fighter sweeps 20% patrol missions 20% escort for the bombers - bombing certain airfields/AA 5% recon missions With every phase wie define places or a certain area where the most missions will happen, this (hopefully) gives us some sense of time and place of the conflict. Ideally it would immerse us more, because we follow a certain (broad) goal. Phase 2: Russian Counterattack week/month 4-6 60% frontline air cover 20% escort bombing on the frontline (Panzers/Artillery) 5% attacks on trains to cut the supply 5% scramble missions 10% even more recon missions Phase 3: Stalingrad Pocket week/month 7-9 90% escort missions for bombers and Ju52 to the pocket 10% more scramble missions With this system we could construct a scenario in general and play out different phases of the conflict. Is this possible? Would you take interest in something like this? Does it even make sense?
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