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Posted

It has been noted for a long time that AI are not attacking Human pilots unless attacked first they fly around and basically ignore human pilots. But in single player there is no problem.

 

Can devs please explain;

1. why this happens

2. Why its so difficult to fix

3. When they can scheduel the fix.

 

It will make a lot of dedicated longterm loyal flightsim players very happy.

 

Cheers

Jacko

  • Upvote 2
LFDM-Carleo
Posted

Hello

 

Get the same issue

The command AttackAera in multiplayer doesn't make his job for Air Target from Plane

AI plane turn round and round . If you engage them they will defend but they never engage at first

Ala13_Kokakolo
Posted

Same here. Please FIX!

Posted

I agree. I have designed a work-around, but it's not ideal for at least two reasons: It requires two fighters to do the job of one, and the attack range only extends as far as 4km or so, whereas an attack area order would typically work further than that. We need the real deal for lively MP missions with AIs.

seafireliv
Posted

Signed!

Posted

Thanks all, hope we see more signing and devs comment at some time

Posted

I would also like to see this issue addressed. It has been a major annoyance when trying to design challenging Coop scenarios.

LFDM-Carleo
Posted

No more about this problem ???

My IA waiting, turning round and round, myself also trying to solve this

supersqwack
Posted

+1!

Please fix!

It's a truly crippling flaw.

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