216th_Lucas_From_Hell Posted May 20, 2016 Posted May 20, 2016 (edited) Blakhart, the I-16 was in service into 1943, and so was the I-153. The Bf-109E was also used into 1943, particularly by other Axis armies such as the Romanian and Slovakian. Edited May 20, 2016 by 55IAP_Lucas_From_Hell
Blakhart Posted May 20, 2016 Posted May 20, 2016 Thx Lucas, can you report what kind of units used I-16? I mean, where I should put in planeset the Emil and Rata. Should they been in bomber planes cathegory as a mostly used for JABO missions?
216th_Lucas_From_Hell Posted May 20, 2016 Posted May 20, 2016 The I-16 was used by fighter units, even if they were used in both fighter and ground-attack roles. I don't know about the Bf-109E within the Luftwaffe by then but the Romanians and Slovaks used them in fighter roles. You could make them basic aircraft as well for the sake of variety
JG700_Rammjager Posted May 20, 2016 Posted May 20, 2016 1. Basic plane MUST have ability to take bombs. 100% fuel... Hmm...please try to fight in LaGG with 100% fuel vs B&Zing 109 ... Good luck. Why fighters have to carry bombs ? To carry bombs we have IL's and Ju-87. Fighters can earn GK by strafe columns by guns. LaGG is the B&Z plane as well. And fast as well. Due to data on offical page: G2 on ground - 525km/h, ŁaGG - 505 km/h. If You add pods to G2 (-17 km/h) the speed is almost the same. (http://forum.il2sturmovik.com/topic/168-developer-diary/page-4?do=findComment&comment=336140) 6. Killed means killed. You are loosing your planes, medals. You start new life, new career new streak. It's a game we flying. I understand Your point of view, but sever with ppl who only carry not to loose their planes will be boring. Loosing streak, meadls or whatever You gain during streak is enough penalty. Once again - let ppl fly for something more than wining a mission. Perhaps what people want is, instead of an elite server, a realistic server. Why do you want an online war with only 4 elite pilots? Real war had elite pilots, expert pilots, average pilots and novice pilots, and you could find an ace flying an I-16 and several novice flying yaks... and the same with the Luftwaffe. Good point. Ramm.
Y-29.Silky Posted May 20, 2016 Posted May 20, 2016 I swear this server is not on the list during NA prime time.
Pharoah Posted May 20, 2016 Posted May 20, 2016 just my two cents.... While its true that without icons youd need to navigate, manage engines and bomb if youre flying alone, this is not a limitation set by the Server Managers, it is in part set by the game and by "yourself". let me explain. the game doesnt allow your other crewmates to use the bombsight and realese the bombs, so that is a limitation set by the Developer and when i say "yourself" i mean, you could get a nose gunner (a real person) to navigate for you, so basically youd be delegating that 33% of the workload to someone else. working in teams or groups was a very important thing to do in these scenarios in WWII and it is also an incredibly fun thing to do in a game, teamwork makes the game a lot more enjoyable! i have to agree with Blakhart on this one.... there are already many servers with GPS and that is something that many of us dont like in the game, and since the TAW server wants the 'Most reallistic options they can afford' i guess that no GPS is the way to go. Trust me, dead reckoning is extremely satisfying in high level bombing, it is my favorite task actually. lol yeah I like the idea but where exactly am I going to get a nose gunner to navigate for me? there's barely enough people on the server in the first place. It just seems we're making it difficult for difficulty sake. I'm just saying there's a reason RL bombers had dedicated navigators.
SAG Posted May 21, 2016 Author Posted May 21, 2016 lol yeah I like the idea but where exactly am I going to get a nose gunner to navigate for me? there's barely enough people on the server in the first place. It just seems we're making it difficult for difficulty sake. I'm just saying there's a reason RL bombers had dedicated navigators. i know that it might be hard to get a human gunner/ navigator but its still possible to navigate and bomb at the same time, i do it all the time. just make the last leg to your target a long one and you can navigate via the bomb sight! :D this only works from high altitud, but why would you level bomb from 1.5k? its still very low for the heavy flak give it a try, its very fun, i just finished doing just that on this server by myself
Pharoah Posted May 21, 2016 Posted May 21, 2016 yeah navigation has never been a problem for me...only really on BOS maps (in winter when everything is snow white) - its just one less thing to worry about. As I fly bombers all the time, my nav has to be spot on which it usually is.
Blakhart Posted May 21, 2016 Posted May 21, 2016 vote vote vote http://forum.il2sturmovik.com/topic/22542-tactical-air-war-planeset-and-limitations/
SAG Posted May 22, 2016 Author Posted May 22, 2016 I've got to say that i'm surprised that after all these years of people complaining about il2 BOS/M not having a dynamic campaign, there arent much people trying to support this server, i know its early stages and all but it is what I and many others have been longing for. lets hope player start migrating soon :D the good thing about his server though is that despite having low numbers most of the time, you can always find action, since its an objective based server
NN_RugbyGoth Posted May 22, 2016 Posted May 22, 2016 I had the chance to fly on it yesterday evening... we were like 10 in total, but this virtual pilot thing is already the way we are flying in my squadron, so I guess we will fly there very often! Great job with the missions and the site!
Pharoah Posted May 22, 2016 Posted May 22, 2016 its nice to see the TAW server and its settings however whenever i'm on, the server is always empty yet the WoL is always filled. Why is that?
SAG Posted May 22, 2016 Author Posted May 22, 2016 its nice to see the TAW server and its settings however whenever i'm on, the server is always empty yet the WoL is always filled. Why is that? Yes, the server had a slow start but it seems to be starting to pick up the pace, whenever im on, im on TAW just to support the server, hopefully more people will do the same. the good thing is that when they see people on, more pilots join the fight! So get online with us! :D
BlitzPig_EL Posted May 23, 2016 Posted May 23, 2016 Just jumped on for a quick hop. No one else on. Took P40 and flew west and bombed and shot up some trucks and a half track in the center of a town. Ground fire was lively, but I made all my passes at 300+ mph indicated and they didn't lay a glove on me. Have not navigated without map indication of my aircraft in a long time, made worse by the snow... Somehow managed to find my way back but landed on a non-operational base, still survived though. Suggestion, put fires or something on the operational home bases to help with recognition, navigating over that white hell is hard enough as it is...
Pharoah Posted May 23, 2016 Posted May 23, 2016 all good mate, I've already flown a few missions. TBH given I fly bombers, I actually don't mind the server being empty (no chance of getting intercepted!! lol).
Pharoah Posted May 23, 2016 Posted May 23, 2016 (edited) navigating over that white hell is hard enough as it is... This. with rivers frozen over, it just makes it difficult. I'm not saying put in map icons, but there's got to be something to make it a little easier ONLY in winter. Summer maps are fine. *edit* just realised I was whinging Edited May 23, 2016 by TOGPharoah
216th_Lucas_From_Hell Posted May 23, 2016 Posted May 23, 2016 Hop from city to city and forest to forest, it's much easier in winter since the roads are easier to spot against the white. 1
Pharoah Posted May 23, 2016 Posted May 23, 2016 just to solve this whole 'map icons vs no map icons'...what if you enabled them for say a week (ie. a full 7 day cycle) and watched player numbers. If player numbers jumped because map icons were on...there's your answer. its just that, its an awesome server with excellent settings but having low patronage doesn't really help anyone. Maybe this MIGHT help (might). I'm always happy to be proved wrong (eg. tonight, I had enough time to fly just one bomber mission and WoL had 14 players and TAW had 4....I weighed it up and went with WoL...just easier). And yes I will stop whinging after this
SAG Posted May 23, 2016 Author Posted May 23, 2016 just to solve this whole 'map icons vs no map icons'...what if you enabled them for say a week (ie. a full 7 day cycle) and watched player numbers. If player numbers jumped because map icons were on...there's your answer. its just that, its an awesome server with excellent settings but having low patronage doesn't really help anyone. Maybe this MIGHT help (might). I'm always happy to be proved wrong (eg. tonight, I had enough time to fly just one bomber mission and WoL had 14 players and TAW had 4....I weighed it up and went with WoL...just easier). And yes I will stop whinging after this I dont know about you, but i always find it easier to find enemy planes on TAW than on WoL even if the latter has more pilots connected. i attribute this to the objective based gameplay on TAW... I think the server's Managers/developers are going for a "full Real" kind of server, and personally i like not having a GPS on a WWII sim. Perhaps if they included RPK beacons that would help some people come to the server.. Just out of curiosity... you seem to be a good navigator, why do you want to have the GPS on so much? SAG
mort Posted May 23, 2016 Posted May 23, 2016 Hop from city to city and forest to forest, it's much easier in winter since the roads are easier to spot against the white. In at least one of the memoirs I read, the author/pilot stated that the vast majority of navigation was done by following roads and railway lines. To hear him tell it, you were basically navigationally screwed if you lost the rail line you planned to follow unless you got lucky and stumbled across a recognizable city from which you could follow another rail line. That may be a misremembering overstatement on my part though as I had just started learning no-GPS BoS navigation at the time I was reading it.
216th_Lucas_From_Hell Posted May 23, 2016 Posted May 23, 2016 (edited) Good old IFR - I follow roads, rivers, rails. In that sense navigating over Moscow has proven easier than Stalingrad, simply because the area is more densely populated meaning loads of highways and railroads that connect that endless network of cities. I had a blast on TAW today - fighters were doing a great intercept job, while Xenos, Coconut and I delivered some nice blows to an enemy defensive position. Edited May 23, 2016 by 55IAP_Lucas_From_Hell 1
Blakhart Posted May 23, 2016 Posted May 23, 2016 Yup Finally we had balanced forces on the server. The StG2 was doing great job with those raids on red airfields!!!
[CPT]Pike*HarryM Posted May 23, 2016 Posted May 23, 2016 In at least one of the memoirs I read, the author/pilot stated that the vast majority of navigation was done by following roads and railway lines. To hear him tell it, you were basically navigationally screwed if you lost the rail line you planned to follow unless you got lucky and stumbled across a recognizable city from which you could follow another rail line. That may be a misremembering overstatement on my part though as I had just started learning no-GPS BoS navigation at the time I was reading it. Sounds like what Helmut Lipfert described in his "War Diary". In one case he was following a rail line and came across an unfortunate VVS liason plane flying in the other direction (doing the same thing) and shot it down. Like the server BTW, great idea and it seems to be working well so far! No problems navigating for me, I just use the online map tool to get a general heading and estimated flight time.
Pharoah Posted May 23, 2016 Posted May 23, 2016 Just out of curiosity... you seem to be a good navigator, why do you want to have the GPS on so much? Ease. Like I said, I fly bombers (h111, JU88 mainly) and as you know to do proper level bombing you need to be properly lined up to the target, and you need to ensure all your settings are as correct as they can be in the bombsight (height, speed, especially the wind offset) - even with the icons on, it takes me a while to get set up properly before even finding the target...then properly lining it up and doing a quick last minute check before I drop. That's a heavy workload whilst trying to navigate and fly at the same time. Trust me, I'm all for realism as well, but you can't use the words 'full real' when in reality you have a dedicated navigator, pilot and bombardier, yet we have to do all three. I think of the 'gps' as my version of a navigator. That still doesn't guarantee me successfully getting to/from the target (don't forget I have to go through fighters and flak) plus I also need to land my bombs in the right place.
=LG/F=Kathon Posted May 24, 2016 Posted May 24, 2016 Suggestion, put fires or something on the operational home bases to help with recognition, navigating over that white hell is hard enough as it is... Good suggestion. This. with rivers frozen over, it just makes it difficult. I'm not saying put in map icons, but there's got to be something to make it a little easier ONLY in winter. Difficult is the navigation over the sea or endless desert without any roads, cites or forests. Try this and BOS winter map will be piece of cake for you Why? Because there (sea/desert) you have to use stopwatch and some math to navigate, have to know by hart that flying 300km/h you do 10km distance in 2 minutes, and by 200km/h in 3 minutes etc. It's challenging but gives a lot of satisfaction. Enabling GPS on TAW server is like enabling auto-aim or icons near aircraft showing enemy plane type and distance from you on WoL server Perhaps if they included RPK beacons that would help some people come to the server.. Do you know how to set RPK up in Mission Editor? I would add it but I don't know how to use it.
coconut Posted May 24, 2016 Posted May 24, 2016 Ndb "vehicle" with instance set to proper country and channel set to 1.
SAG Posted May 24, 2016 Author Posted May 24, 2016 Good suggestion. Difficult is the navigation over the sea or endless desert without any roads, cites or forests. Try this and BOS winter map will be piece of cake for you Why? Because there (sea/desert) you have to use stopwatch and some math to navigate, have to know by hart that flying 300km/h you do 10km distance in 2 minutes, and by 200km/h in 3 minutes etc. It's challenging but gives a lot of satisfaction. Enabling GPS on TAW server is like enabling auto-aim or icons near aircraft showing enemy plane type and distance from you on WoL server Do you know how to set RPK up in Mission Editor? I would add it but I don't know how to use it. Ndb "vehicle" with instance set to proper country and channel set to 1. well i dont know myself but maybe try Coconuts solution? i dont no how hard it is to implement what he just said though XD
Pharoah Posted May 25, 2016 Posted May 25, 2016 Enabling GPS on TAW server is like enabling auto-aim or icons near aircraft showing enemy plane type and distance from you on WoL server lol its nowhere near and you know it. Turning on auto-aim or a/c icons gives you an advantage against other a/c. Exactly what advantage does having map icons on give you, other than knowing where you are? Does it allow you to spot other a/c? Nope. Does it allow you to shoot better? Nope. It gives you zero advantage against others online - why? because everyone has the same 'benefit'. If anything it makes it a bit harder for folks like me that like to fly bombers...because fighters can easily navigate to potential targets. I know I'm not going to win this argument, but its worth just discussing the point I'm trying to make. It always astounds me when players like to quote the term 'full real' (not to say you have, just generically) but fail to realise that bombers IRL had multiple crew to reduce workload on the pilot but yet we're expected to do everything. Like I said, I'm just arguing the point.
Blakhart Posted May 25, 2016 Posted May 25, 2016 TOGPharoah. You have to understand one cricial thing. People were playing on bombers without GPS icon on old il2 since ages and they were making bombruns without any whining nor complaining about the multi crew IRL. They were droping bombs from 2000m, 3000m, 4000m and even from 7 or 8 km!!! And they were hiting the targets. Its all about the skill. On IL-2: BoS you have auto stabilizer and you can set all of the switches, throttles and so on before the bombrun and then focus on the bombsight so your arguments are invalid. And the GPS icon gives an huge advantage for the groups of players. If someone have trouble or spotted the enemy/target he is just reporting others the exact position and they are just directing their GPS icon and fly straight to that point. Retard arcade but effective tactic. Plus Brainless bomber pilots can take off, then hide in the clouds, use the GPS till they reach the target and then drop the bombs. Its reallisitc ?Its not. And it can bring the using of GPS icon. BTW In democratic voting participants of the TAW choosed to: not use the GPS icon. NOT USE THE GPS ICON. NOT USE THE GPS ICON. NOT USE THE GPS ICON. 51 votes to 3 at now.http://forum.il2sturmovik.com/topic/22542-tactical-air-war-planeset-and-limitations/ Thx for the attention. End of the discussion. Thx for the attention.
Pharoah Posted May 25, 2016 Posted May 25, 2016 lol mate well when you put it that way....alright I submit
SAG Posted May 27, 2016 Author Posted May 27, 2016 Ahh! last night there where around 35-40 people online and they were pretty organized on the blue team. too bad i was alone trying to cap Buzinovka! they were staying up high at 3k and trying tu lure them into the AAA, i almost got one but the mission ended! it was great fun!
SAG Posted June 7, 2016 Author Posted June 7, 2016 So the war has ended and VVS won, any idea when its going to start again??
=LG/F=Kathon Posted June 7, 2016 Posted June 7, 2016 We will try to start new campaign as soon as possible. There are some things to be fixed and we are going to add new features. 3-4 weeks.
WokeUpDead Posted June 7, 2016 Posted June 7, 2016 Do you lose aircraft due to taxiing accidents on friendly airfields (due to careless teammates for example), or are those types of losses/accidents forgiven? How much damage can your airplane take on landing before it's lost? Bent propeller? Belly landing with gear up? Sounds like a very interesting server, I'm looking forward to checking it out this weekend.
KoN_ Posted June 7, 2016 Posted June 7, 2016 Will there be AI as the server was almost empty when i was joining , i had to fly ground attack missions and the AAA was a beast . A lone 190 . Also when landing at a friendly airfield due to bad navigation or damage will i loose that airframe or be penalty even if a good mission .
SAG Posted June 8, 2016 Author Posted June 8, 2016 Do you lose aircraft due to taxiing accidents on friendly airfields (due to careless teammates for example), or are those types of losses/accidents forgiven? How much damage can your airplane take on landing before it's lost? Bent propeller? Belly landing with gear up? Sounds like a very interesting server, I'm looking forward to checking it out this weekend. I Dont really know but i think tah anything that stops your engine is counted as a lost airplane,. i once landed on an inactive airfield within friendly lines and was told by a friend in TS. so i took off again and landed on the right airfield and still lost that plane due to "ditched" status Will there be AI as the server was almost empty when i was joining , i had to fly ground attack missions and the AAA was a beast . A lone 190 . Also when landing at a friendly airfield due to bad navigation or damage will i loose that airframe or be penalty even if a good mission . you can land on any ACTIVE arfield on you side as far as i know and youll get your plane back as long as its engine isnt dead i belive. as far as AI im right there with you, but i think its more of a server hardware limitation (not entirely sure though).
Blakhart Posted June 8, 2016 Posted June 8, 2016 We could add the AI, but imagine how it could stress the server with another 60 players in the game and a lots of static objects. Do we want to fly with freezes and lags ???I think no. Smooth gameplay has the priority. Ditch status resolved, check main topic.
=LG/F=Kathon Posted June 9, 2016 Posted June 9, 2016 Do you lose aircraft due to taxiing accidents on friendly airfields (due to careless teammates for example), or are those types of losses/accidents forgiven? How much damage can your airplane take on landing before it's lost? Bent propeller? Belly landing with gear up? We check if airplane is destroyed in log files. As SAG wrote damaging engine or propeller destroys whole airplane very often. Damage below 100% doesn't matter. i once landed on an inactive airfield within friendly lines and was told by a friend in TS. so i took off again and landed on the right airfield and still lost that plane due to "ditched" status Good you wrote it. It's a bug and it will be fixed.
SAG Posted June 9, 2016 Author Posted June 9, 2016 We check if airplane is destroyed in log files. As SAG wrote damaging engine or propeller destroys whole airplane very often. Damage below 100% doesn't matter. Good you wrote it. It's a bug and it will be fixed. well Thanks Kathon, im glad you guys are always listening! i didnt know it was a bug
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