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Hopefully a simple Q - how to display an on-screen message on AI object death?


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Posted

First, thanks to all the people that post in here, those guys who have made videos and of course Prangsters guide.  As well as you other mission builders - without your information I wouldn't have been able to start putting together missions for our little Co-op sessions that we like to have.

 

So hopefully someone here can give me a tip on how to do this

 

I have enemy AI objects, linked to a Trigger Counter (on its killed event), this then deactivates the Icon that I have displayed in the main map.

 

I would like to display an on screen messages, to the allied side, telling them whatever I want ideally and this should probably be triggered by the Trigger Counter I`m guessing.

 

But I cant find out how to put up a "Bridges Destroyed" or "Tank Column Destroyed" or even a simple "Well done comrades, now move onto the next objective"

 

Any suggestions will be warmly received :)

 

Also can I do this with objects such as Hangers that I have "made" German ?  They dont show up as kills so I am clueless with this but I need to know as I think a lot of missions I make will involve buildings being flattened.

Jade_Monkey
Posted

To show a message just create a Translator: Subtitle and connect it using the OnKilled event (or a target depending on what you want to do).

Posted

To show a message just create a Translator: Subtitle and connect it using the OnKilled event (or a target depending on what you want to do).

 

Thank you !!! 

 

I simply didn't see that so I cheers for the help.  Works perfectly, and now I know where it is I can apply it using different logic triggers so thats nice.

Jade_Monkey
Posted

No problem, glad it helped!

 

Yeah you can use any logic to trigger it, so it's pretty useful.

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