Venturi Posted April 25, 2016 Posted April 25, 2016 Who gets this weirdness with trees, is there any way to fix it?
Willy__ Posted April 25, 2016 Posted April 25, 2016 I also get that issue when viewed from certain angles. No idea how to fix though.
SCG_Tzigy Posted April 25, 2016 Posted April 25, 2016 i get it but not always, strange, doubt any fix...
Livai Posted April 25, 2016 Posted April 25, 2016 Never played Halo, do you? I have seen this playing Halo 4 where objects like stones,trees whatever even the characters and vehicles transform into pixel. It is a technique to increase the performance. Looks like it doesn't work perfect because the game engine forget some pixel to complete the tree.
Venturi Posted April 25, 2016 Author Posted April 25, 2016 OK, thanks - just wondered if it was only me. At least it seems to be a universal issue. And no, no Halo...
Livai Posted April 26, 2016 Posted April 26, 2016 (edited) At least it seems to be a universal issue It is a bug somehow because we moved from 32-bit to 64-bit and this comes out a graphic bug. BTW you see the trees far away and they not transform into pixel. If the far away trees transform into pixel thats fine but not the near one. Edited April 26, 2016 by Superghostboy
MadisonV44 Posted April 26, 2016 Posted April 26, 2016 Already had it in 32 bit if I remember well. Not very often, no big deal for me. Is it frequent in your configuration ?
Jade_Monkey Posted April 26, 2016 Posted April 26, 2016 Never noticed that in this game. Ive seen it a lot on the witcher2 and some in W3
Livai Posted April 26, 2016 Posted April 26, 2016 Is it frequent in your configuration ? No, I have seen it but it was a very long time ago..... Just hard to remember that day where it happends......
KpgQuop Posted April 26, 2016 Posted April 26, 2016 https://delightlylinux.wordpress.com/2014/02/17/sweetfx-smaa/ The link above may prove helpful in addressing this issue. If you're a fan of SweetFX, there's plenty of additional information here too. I'm running the GeForce GTX 750 Ti
Voidhunger Posted April 26, 2016 Posted April 26, 2016 Its here from the begining I think that its a dither graphic option. Its in the ROF too.
71st_AH_Mastiff Posted April 27, 2016 Posted April 27, 2016 nope its been there since 32bit, and started after one of the updates, not sure which. like maybe 3 to 4 updates ago.
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