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Graphics Problem with BF109 E7 Cockpit?


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Posted

Do you think the lower edge of the Quarter light frame is missing a texture? If it is, how would you go around addressing this?

 

T2pC1iJ.jpg

Posted

No it is not, the Emil indeed had a small window down there.

Posted

Something a bit strange here though?

 

post-6177-0-72547400-1461444871_thumb.jpg

 

Cheers Dakpilot

 

 

Posted

Yes, Dakpilot, that's what I'm referring to.

  • Upvote 2
ShamrockOneFive
Posted

Ohhh.... I see it now.

 

Doesn't look like a texture issue. Maybe a mis-aligned mesh.

Posted

Thanks for the replies all. Sounds like a reinstall to me. I'll report back with findings.

ShamrockOneFive
Posted

Thanks for the replies all. Sounds like a reinstall to me. I'll report back with findings.

 

No need.... I see it too. It's a mesh issue that the devs will have to fix.

Posted

Thread should be moved to Bugreports - Graphics

 

Cheers Dakpilot

  • Upvote 2
Posted

Done

  • Upvote 1
Posted

Daaamn. Some of you guys really notice the tiniest things!

F/JG300_Gruber
Posted

Daaamn. Some of you guys really notice the tiniest things!

 

 

Agreed, I spent most of my time in the Emil and never noticed that either  :biggrin:

 

I guess that's how statistics works, the more people who look in the same direction, the more chances one will notice the detail everobody else missed.

Posted

True it is a tiny fault, but once you see it.....just like the small fault on the rear armour/headrest of the G2, which was fixed after a while 

 

the graphic artists have shown they are proud of their work and will eventually look at issues in time, Mig 3 was another good example

 

Cheers Dakpilot

ShamrockOneFive
Posted

Agreed, I spent most of my time in the Emil and never noticed that either  :biggrin:

 

I guess that's how statistics works, the more people who look in the same direction, the more chances one will notice the detail everobody else missed.

 

Once it's been seen... It cannot be unseen :D

 

Now I stare at it all the time!

71st_AH_Mastiff
Posted (edited)

this was reported in beta 1.104, Hans or Snieksie told us its a shading limitation in the texture. if Luke is around he is the one who reported it.

Edited by 71st_Mastiff
ShamrockOneFive
Posted

this was reported in beta 1.104, Hans or Snieksie told us its a shading limitation in the texture. if Luke is around he is the one who reported it.

Are you sure they are talking about the same thing we're talking about here. If I look on the left ... the mesh is properly lined up. If I look on the right its not. Someone needs to take a virtual hammer to it and give that piece a good wack to move it into place.

 

I'd be very surprised if a shader or texture issue were responsible for that.

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