senseispcc Posted April 17, 2016 Posted April 17, 2016 (edited) I have a big difficulty to accept the fact that now some mission is flown in very bad weather. In the Moscow campaign there are now mission in weather with no visibility. The celling clouds is less than 500 meters. I fly escort missions and the enemy aircrafts can shoot you down even if they do not see you?! Did you already encounter this?! Or is it me only?! Edited April 17, 2016 by senseispcc
ShamrockOneFive Posted April 17, 2016 Posted April 17, 2016 Your screen shot is odd... Why is everything so desaturated? Yes I've flown some interesting missions in some fairly poor weather. Turbulence and snow made things challenging but at no point did the AI shoot me in visibility I couldn't shoot them in and they seemed to be having as many issues as I was. Solution to low ceiling... fly above or below it
senseispcc Posted April 18, 2016 Author Posted April 18, 2016 (edited) This is a campaign mission in the Moscow campaign I fly a I16 and the picture is taken at 200 meters from the plane. I do not decide the weather conditions. Also this is an escort mission so I fly or try to fly at the altitude of the planes I need to escort! if I fly above or below the clouds the attack plane get intercepted and the mission is failure?! The clouds are at least 1000 meters deep from altitude 500 to 1500. The enemy aircrafts are also flying into this clouds. Last thing my gamma is at .9 . Edited April 18, 2016 by senseispcc
Dakpilot Posted April 18, 2016 Posted April 18, 2016 Sometimes the mission generator will spit out an implausible mission, I.E. escorting bombers through the layer of overcast, unfortunately the AI is not intelligent enough to climb or descend to better weather for the mission to have a reasonable chance of success/realism Sometimes the generator will create a mission with ridiculous odds, attacking a very well flak defended airfield with two aircraft, no escort and huge enemy fighter presence with massive traffic enroute and on return route with a homebase attack for good measure....generator 'algorithm' will not see these glaring real world balance issues When these things happen, better to scrub the mission at earliest opportunity and move on rather than invest maybe an hour on something that is destined to failure and disappointment because the mission generator is to all intents random, everyone has different experiences, hopefully there can be tweaks made by dev's to reduce the number of implausible results, this has been done to some extent in the past when the odds of certain aircraft and or weather conditions turning up were tweaked/reduced Due to 'random' it is just as possible to get 5 great balanced enjoyable missions with convincing weather, as it is to get 5 bad ones in a row, this regardless of the "Pilot level" concerns *edit* I have no idea which factors affect missions, at level +10 I just got two il-2 Missions in a row with 'full strength' flight and decent escort and never saw an enemy aircraft? but have also encountered very poor missions which I scrubbed at spawn, or headed back to base to live another day at a stretch of the imagination i guess there were very badly conceived missions IRL Cheers Dakpilot
senseispcc Posted April 18, 2016 Author Posted April 18, 2016 It is what I was thinking also but I asked to be sure it happened not only to me! Thanks.
ShamrockOneFive Posted April 18, 2016 Posted April 18, 2016 I still think the screenshot looks odd. Maybe its your gamma levels? Next bad weather mission I'm in I'll grab a shot. But I don't think I've had it as bad as you did there with a 1000 meter cloud layer with a base at 500 meters. The mission generator I think spits out some pretty good missions most of the time and sometimes they are absolutely bonkers and that's when I think there are one of two possible responses: A) Cancel the mission, this is nuts OR B) Totally fubared missions happened in real life too, Press on! I usually go for B. I've read enough history on air wars to know that sometimes things go sour and bad things happened as a result.
6./ZG26_Gielow Posted April 18, 2016 Posted April 18, 2016 I really love those bad weather missions. You can read about that on books. My only complaint is the position of artificial horizon on 110s cockpit behind the stick.
unlikely_spider Posted April 18, 2016 Posted April 18, 2016 Yeah, Gielow, there are some instruments in some planes that are hard to see with the default snap view on the panel. For example, the compass on the I-16. You have to set up a custom snap view that is off to the side a little so that the stick is not in the way.
seafireliv Posted April 18, 2016 Posted April 18, 2016 I read accounts of pilots being in such conditions. I even read where, in a furball, a pilot flew into cloud got disorientated and smashed into the ground.
Chief_Mouser Posted April 22, 2016 Posted April 22, 2016 Snowing, dusk, cloudbase at 350m, yet my AI wingman could still detect enemy aircraft at 6km distance. I could hardly see the front of my aircraft! Needless to say I was killed by something that I hadn't seen coming. Cheers.
=362nd_FS=Hiromachi Posted April 23, 2016 Posted April 23, 2016 The snow storm or rain along with very low clouds (350-700 m) are normal in attackers interception/escort mission. It's like game wants to prevent you for being able to perform hit and run tactics, only way is to join furball and turn in the Ai carousel. Due to that I stopped flying any missions involving attackers, being killed by Ai which has radar or something allowing it to spot despite clouds/fog/storm. On the other hand flying only bomber missions is much better experience, if you have problems with weather ... just avoid missions which have tendency to overuse that part of game mechanics.
Mac_Messer Posted April 23, 2016 Posted April 23, 2016 Sometimes the mission generator will spit out an implausible mission, I.E. escorting bombers through the layer of overcast, unfortunately the AI is not intelligent enough to climb or descend to better weather for the mission to have a reasonable chance of success/realism Sometimes the generator will create a mission with ridiculous odds, attacking a very well flak defended airfield with two aircraft, no escort and huge enemy fighter presence with massive traffic enroute and on return route with a homebase attack for good measure....generator 'algorithm' will not see these glaring real world balance issues When these things happen, better to scrub the mission at earliest opportunity and move on rather than invest maybe an hour on something that is destined to failure and disappointment because the mission generator is to all intents random, everyone has different experiences, hopefully there can be tweaks made by dev's to reduce the number of implausible results, this has been done to some extent in the past when the odds of certain aircraft and or weather conditions turning up were tweaked/reduced Due to 'random' it is just as possible to get 5 great balanced enjoyable missions with convincing weather, as it is to get 5 bad ones in a row, this regardless of the "Pilot level" concerns I see nothing done about it in BoM. In BoS campaign with fighter assigned to stop a train I already got 3 scenarios where 3 of 109 assigned to bomb train were met with 2xLaGG and 4xIL2. So we dropped our bombs on the friggin locomotive and shot them all down.
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