HeavyCavalrySgt Posted November 19, 2013 Posted November 19, 2013 It took me a good bit to get decent with landing the LaGG. Then I got to thinking about landing the 109s. Oh, that should go well.
Finkeren Posted November 19, 2013 Posted November 19, 2013 Ground handling in general seems a bit on the twitchy side. Not sure it's completely where it should be yet, though most things do feel right. The LaGG at least has one big advantage: It's tail heavy and doesn't nose over easily.
Matt Posted November 19, 2013 Posted November 19, 2013 I didn't have huge problems landing it yet. With the flaps down, it becomes quite stable. The speed gauge is a bit tough to read though, so keeping the correct speed needs a bit of coordination. Also the undercarriage seems to be quite sturdy and it survives even some hefty bounces.
I/JG27_Rollo Posted November 19, 2013 Posted November 19, 2013 (edited) It was pretty hard when I had the axis-inversion bug and could not get less than 50% throttle. Now it's ok, I think. The 109 should indeed be interesting... Edited November 19, 2013 by I/JG27_Rollo
BeastyBaiter Posted November 19, 2013 Posted November 19, 2013 I think the tail wheel bounce is a bit exaggerated. I found that landing in a two point configuration is much less prone to bouncing. It's the tail wheel that kicks you back up, not the main gear. For takeoff/landing, I'm finding that keeping the tail wheel off the ground as much as possible makes it much smoother.
Panzerlang Posted November 19, 2013 Posted November 19, 2013 My first landing was peachy, the second busted me up real good. The landing model seems a bit bereft of feel, it's very hard to know the wheels are on the ground other than by the visual bounce back into the air. More sound is needed and less bounce unless accompanied by a horrendous bang as the legs compress and bottom out?
=RvE=Windmills Posted November 19, 2013 Posted November 19, 2013 The damage model seems quite rough still though. The legs appear to survive landings that look hard enough to destroy the entire aircraft. One time they fell off for me at the top of a bounce though, several seconds after hitting the ground and recoilling approx 20m back up.
FZG_Merlin Posted November 19, 2013 Posted November 19, 2013 Not that hard honestly. Except that it's hard to bleep airspeed without slipping. I haven't explored everything yet, but for me, as for now, the benchmark in WWII planes FMs is still dcs p-51 But hey, this is only early alpha.. I expect them to go far and beyond ! Very promising !
FlatSpinMan Posted November 19, 2013 Posted November 19, 2013 Define "land". If you mean in the sense of 'returning all parts of the aircraft to the ground although not necessarily in their original state, nor for that matter, still attached', then I would say No. Landing is not so hard. 1
DB605 Posted November 19, 2013 Posted November 19, 2013 Landing are very easy, i was expecting them be harder. But maybe i'm just played DCS Mustang too much lately, wich still have best FM in my opinion.
LLv34_Flanker Posted November 19, 2013 Posted November 19, 2013 S! Landings are not hard. Comparable in some ways to DCS P-51D which I do not find hard to land at all.
HW2013 Posted November 19, 2013 Posted November 19, 2013 Ha! I guess I'm a terrible pilot because I haven't been able to make a single good landing. Either it bounces like crazy or I can't keep the speed low enough.
Finkeren Posted November 19, 2013 Posted November 19, 2013 After a few botched attempts, my landings have come to a point, where I don't damage the plane anymore. Sometimes it even looks right. However, I still haven't been able to avoid some degree of ground looping at the end of the roll.
Marrond Posted November 19, 2013 Posted November 19, 2013 (edited) It took me a good bit to get decent with landing the LaGG. Then I got to thinking about landing the 109s. Oh, that should go well. I've struggled with takeoff like dozen of times... then went to options, readjusted prop pitch buttons and assigned main brake to 2nd throttle and then takeoff and landed with no problem. I though landing would be hard but she sits like a princess. I go full flaps, gear down, full prop, 50% throttle to maintain 200km/h when closing in, then reducing that down to ~180km/h when finally touching the ground. From there it's just a formality. Ha! I guess I'm a terrible pilot because I haven't been able to make a single good landing. Either it bounces like crazy or I can't keep the speed low enough.If you bounce you're decreasing alt too much - try lower your ground angle (fly low before landing so you just touch the airstrip the moment you reach it, no bounces then, even when going faster) Edited November 19, 2013 by Marrond
HeavyCavalrySgt Posted November 19, 2013 Author Posted November 19, 2013 After a few botched attempts, my landings have come to a point, where I don't damage the plane anymore. Sometimes it even looks right. However, I still haven't been able to avoid some degree of ground looping at the end of the roll. You might try a little bit of throttle when the plane tries to pirouette?
Marrond Posted November 19, 2013 Posted November 19, 2013 My best advice, if our descriptions are not helping - start mission, press A (for AI autopilot, he uses everything that's needed for mission) and then just watch what changes. This way I found out my brakes are actualy not working and reassigned button and suddenly everything became child easy.
siipperi Posted November 19, 2013 Posted November 19, 2013 I found it really easy. No wrecks so far and about dozen landings. Take off is also easier than I expected from Dev videos. Just take your time and don't go 100%
Marrond Posted November 19, 2013 Posted November 19, 2013 what is the optimal landing speed?I'm closing in 200km/h, touching ground with ~180km/h. Not sure if it's proper or not, works for me.
HeavyCavalrySgt Posted November 19, 2013 Author Posted November 19, 2013 what is the optimal landing speed? I have been on short final at about 200 to 220, over the threshold at 190 - 200 and not touching down until the airplane was done flying. That seems to work pretty well.
siipperi Posted November 19, 2013 Posted November 19, 2013 I'm using 200 too but touch down speed is probably under 180/190. A bit confusing to use metric system, atleast to me.
HW2013 Posted November 19, 2013 Posted November 19, 2013 It turns out my brakes weren't working. Now they do, and landings are suddenly quite easy. That kinda explains why I had trouble slowing down...
II./JG77Timairborne Posted November 19, 2013 Posted November 19, 2013 lets just say I havent died on any landings, but my plane definitely needs to get repaired
Karost Posted November 22, 2013 Posted November 22, 2013 This is my first youtube sorry for quality ... how stay in one pics when landing LaGG-3 http://www.youtube.com/watch?v=jH9_OcCoPyI
andyw248 Posted November 22, 2013 Posted November 22, 2013 Congratulations to getting it down in one piece! However, straight in landings are hard (and uncommon), people tend to come in too flat which is what happened to you. Take a look at this thread: http://forum.il2sturmovik.com/topic/2260-so-how-do-i-land-small-tutorial-landing-your-aircraft/?p=52677 It sets you up for a pattern that is much easier to manage and will get you down steeper and with much less power. That, in turn, will help you to avoid overshooting the far end of the runway.
BeastyBaiter Posted November 22, 2013 Posted November 22, 2013 A "proper" landing like that was, as far as I can tell, completely impossible in this past week's test. The gear is just too bouncy and kicks you back up. It's worth noting that out of dozens of landings, I only damaged the plane twice. But not once were any of the landings proper. I think the least number of bounces I managed was 1 and ironically it was by coming in like a meteor (touch down around 300km/h on a frozen river). For a more practical landing, 3 bounces was my norm. I haven't seen any bounceless vids yet. The difference between those who landed well and those who didn't wasn't the number of bounces, it was how good they were at controlling the bounces that did occur. I'd say it's safe to say a bit of tuning is needed. It shouldn't surprise anyone of course being so early on. The taxiing feels great, best I've ever seen. The flying is equally exceptional (aside from the obvious trim issue). But the transition between the two needs a little bit more work. 1
Volkoff Posted November 22, 2013 Posted November 22, 2013 (edited) Last night I was able to land the LaGG-3 without damaging her, more times than not, but I still damage her, sometimes. I fully anticipate cracking up every single Bf-109 I try to land on Tuesday. MJ Edited November 22, 2013 by =69.GIAP=MIKHA
Marrond Posted November 23, 2013 Posted November 23, 2013 A "proper" landing like that was, as far as I can tell, completely impossible in this past week's test. The gear is just too bouncy and kicks you back up.It doesn't bounce when you approach from more flat angle. I agree that gears are too bouncy (atleast it seems to me that way, I'm no expert) but I disagree it's "completely impossible in this past week's test". Managed to land without bounce several times.
BeastyBaiter Posted November 23, 2013 Posted November 23, 2013 You maybe right, perhaps I should have tried a 350km/h landing test. Get it super flat or even nose down slightly and maybe she won't bounce.
HagarTheHorrible Posted November 23, 2013 Posted November 23, 2013 (edited) I think I read somewhere that the Lagg 3 was extremely prone at bouncing on landing. The important thing was to keep with it, regardless, because trying to take off and go around again was inviting disaster. Edited November 23, 2013 by HagarTheHorrible
Marrond Posted November 23, 2013 Posted November 23, 2013 You maybe right, perhaps I should have tried a 350km/h landing test. Get it super flat or even nose down slightly and maybe she won't bounce. ~180km/h, 30-45% throttle, 100% mixture, radiators open (not sure if it matters just), prop pitch 100%, flaps full down, gears down -> 3-point touchdown... or maybe tail touched 1st? Anyway front wheels didn't bounce. Hard to say without use of external view and replay feature. If I knew we would have this discussion I would try to record a video :D (actually will do if LaGG3 will be available in 2nd week and nothing will change in terms of bounciness) All in all it looks like flaps full down combined with moderate amount of throttle do the job for pretty slow altitude drop, she sits like a princess So far I couldn't manage non-bounce landing on a crosswind scenario since I land with one front wheel then second after that - otherwise I end up drifting arround airstrip and damaging my prop, but I guess it would be possible too with some practice. Was too busy shooting flares at night relocation mission :D
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