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Battle of Moscow campaign nightmare


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Posted

Russian Planes seem not to use Rockets right now

BraveSirRobin
Posted

What about it?

 

You think that war in the eastern front was always fair and teams were even?

 

No, but that's pretty silly.  This was BoM fall and the F4 didn't arrive until 1942.

Posted

during the time frame of october to december 41 the Germans had 120 F-4 at Moscow

BraveSirRobin
Posted

OK, then I guess I won't be using the I-16 skins any time soon.

Posted

OK, then I guess I won't be using the I-16 skins any time soon.

The I-16 is perfectly capable of handling AI 109s be it F2s or F4s.

BraveSirRobin
Posted

The I-16 is perfectly capable of handling AI 109s be it F2s or F4s.

 1v4 and shoot down a He111 while the 4 F4s are trying to kill me?

Posted

 1v4 and shoot down a He111 while the 4 F4s are trying to kill me?

 

No, the odds in that particular mission seems heinous. I'm refering to your complaining about having to fight F4s in the I-16.

 

I Just flew my first Ju 88 mission, which like the rest of my campaign missions so far were perfectly alright balanced (4 Ju 88s escorted by 4 Bf 109F2s intercepted by 3 I-16s) The 3 AI I-16s absolutely slaughtered the Bf 109s, killed all 4 of them. Didn't affect my mission, as we continued our merry way and bombed the target as the messages of our escort falling prey to the ratas kept coming in, and the I-16s never caught up to us.

 

Just goes to show, that the I-16 is not the underdog in the kind of fights we see in the campaign.

Posted

 

 

Is it possible to miss some of the triggers in doing so and in turn have less opposition? Sombody knows?

only the exit point is mandatory to complete the mission after you've completed your objective i believe.

Posted

Yep, you can read it in the briefing, you don`t have to take the waypoint, only the exit point is important. So the waypoint shouldn`t be a trigger for anything.

Posted

not interested in single player and I wished I didn't have to grind and unlock in a supposed simulator game

 

 

Oh... PLUS 1 to that! One of the things I dislike most.

Posted

Yep, you can read it in the briefing, you don`t have to take the waypoint, only the exit point is important. So the waypoint shouldn`t be a trigger for anything.

Entering the area around the first way point quite often triggers enemy and friendly flights, just like the exit point does.

216th_Jordan
Posted

Has anyone had a scripted mission yet? Played like 10 Missions and still nothing.. :(

Also I found that planes marked to become unlocked for the campaign (il-2 and Pe-2) for flying the Ishak for example, is not enabled yet, I can fly those planes (pe-2 and il-2) anyhow.

216th_Lucas_From_Hell
Posted

Scripted missions are still in the works :)

  • Upvote 1
Posted

Also I found that planes marked to become unlocked for the campaign (il-2 and Pe-2) for flying the Ishak for example, is not enabled yet, I can fly those planes (pe-2 and il-2) anyhow.

If this works anything like it did with BoS, that is simply the result of you having preordered BoM.

 

In BoS those who had preordered and participated in early access had all planes unlocked, while those who bought after the official launch date had to unlock the planes.

  • Upvote 1
Posted

Everyone got all planes unlocked in BoS, except those who got the Russian "lite" version, or however you want to call it. You don't have to preorder to have all planes unlocked.

Posted

I hope 1CGS wil do something with AI in campaings for BoS and BoM. In this weekend I did 5 missions on IL-2 (expert) and every shot from AAA or enemy plane I recived Pilot killed or I lose a control. For this 5 missions I finished in one piece only the one.
Super sniper hero AI for my level of Pilot.

It looks like Holy Graal for this is PWCG campain (You can setup level of AI in %) but You can't unlock mods in this missions.



http://forum.il2sturmovik.com/forum/99-pwcg-bos/
=362nd_FS=Hiromachi
Posted

 

 

Just goes to show, that the I-16 is not the underdog in the kind of fights we see in the campaign.

It just shows that Ai is unable to take any tactics and adjust to the opponent. Ai 99% of the time goes into a low speed turns, near the stall, or makes reversals forcing headons. No wonder I-16 beats 109, when 109s joins the "train", getting into a low speed turnfight.

I just had escort in my E-7 and same stuff. I-16s which were supposed to intercept bombers, went straight at me, in a headon which I tried to avoid in a barrel roll they still managed to damage me, nonetheless I easily used the energy to revers and land on I-16 tail which instead of trying to do something smart, simply decided to descend and keep right turn. I obviously had no time for this with my coolant leaking so refused to join the "flying carousel"  :

Flying_Circus_ca1925.jpg

 

Like YoYo said, PWCG is a Holy Grail here, shame it cant be used for unlocking the skins.  

 

And the scripted missions can be a lot of fun too. Cant wait for those.

Posted

I have 10 missions flown in ishak, 12 air victories of

1x Bf-109E-7

2x Bf-109F-2

1x Bf-109F-4

1x Bf110

2x Ju-87

5x He-111 (3 in one mission)

 

5x returned to base (Mozhaysk AF)

4x ditched the crate on green meadows

1x shot down over enemy territory, bailed out and somehow got back to our lines.

+ 1x flying thru 4 open hangars in a row

 

Trying to combine intercept,escort and bombing. When in favourable position,I fight. When things get heated up,I run :)

 

AI is what it is. Sometimes challenging,sometimes dumb. Wingies do what they want and always see enemy way before they turn up as visible dots. But from time to time they obey my orders. Maybe when they see my fist waving out of cockpit :D

=SqSq=Sulaco
Posted (edited)

I'm one of the few that like unlocking stuff in the campaigns, call me crazy but I enjoyed it.

 

That being said I'm pilot level 11 at this point and I have over 400 hours in the sim, I've been trying to run campaign missions to unlock everything in the IL-2 BoM variant and I kid you not, out of 10 missions I was shot down 8 times in a row before I got to target, once on my way home and was successful once.

 

With no fighter escort and no tailgunner it's the equivalent of flying out to the firing squad, it might as well be F-15's verses 747's and while I'll admit I'm no ace in air to air engagements I can ground pound with the best of them.

 

Hope the devs think about fixing this.

 

EDIT: It seems that sacrificing your group for the cause by giving a "cover me" order helps keep the fighters at bay for a bit but by no means does this guarantee an easy win, just a tip if anyone else is struggling. Good luck!

Edited by Y-29.Sulaco
=362nd_FS=Hiromachi
Posted

Hmm, I started flying I-16 now and its pretty cool. I can easily tackle with those F-2s, even at 5500 meters where bomber interceptions occur. But bombers are a different story, especially the Ju-88s are both hard to chase and hard to bring down. Even with Shvaks and hitting at convergence. Still, I have a lot more fun then when I fly F-2 or MiG-3. 

 

One thing that I noticed ... at about 50-70% of ground attack interceptions / escorts the cloud cover is very thick and low, at aprox 1000 m making it weird to find Il-2s supposed to carry on a ground attack, but instead they fly through the whole sector in the middle of the clouds. Or Bf-110 doing same, impossible to be intercepted by I-16. Anyone else noticed that specific set of clouds in that type of missions ?

Posted

I'm on pilot level 10, flying the IL2 model 41.

 

Every mission so far I have been killed, either by AA or the usual bevy of fighters waiting for me at the action point.

I've tried different approaches, even trying to get the AI wingmen to go in and do the dirty work while I stay back, but no matter what I get killed every time ... quite frustrating  :(

pilotpierre
Posted (edited)

I'm on pilot level 10, flying the IL2 model 41.

 

Every mission so far I have been killed, either by AA or the usual bevy of fighters waiting for me at the action point.

I've tried different approaches, even trying to get the AI wingmen to go in and do the dirty work while I stay back, but no matter what I get killed every time ... quite frustrating  :(

They really should do away with this Pilot Level [Edited], it is a real turn off for me. i stopped playing the BoS campaign at PL 10 as it became impossible to complete a mission without getting shot down.

 

BoM campaign starts you off at level 10 if thats where you were in BoS, so once again my campaign fling in BoM is not going to last very long me thinks.

Edited by Bearcat
Language
Posted (edited)

The AI sniping [Edited] and the stupid odds are not a new thing. In fact, its getting old. Its all the same story: I decide to play a couple of missions on the campaign just to get disappointed with the AI, most of the time your wingmen are useless while the enemies have some stupid sniper ace shooting down everyone even on the most remotes angles.

 

Guess I'll just do the minimum missions to unlock the skins and never open that crappy campaign again.

Edited by Bearcat
Language
Posted

The AI sniping bullshit and the stupid odds are not a new thing. In fact, its getting old. Its all the same story: I decide to play a couple of missions on the campaign just to get disappointed with the AI, most of the time your wingmen are useless while the enemies have some stupid sniper ace shooting down everyone even on the most remotes angles.

 

Guess I'll just do the minimum missions to unlock the skins and never open that crappy campaign again.

 

Right, our AI (if I'm the leader) listen to each other, not me (if they spot enemy in the air).

 

7939a15c9_sshrnhw.jpg

=362nd_FS=Hiromachi
Posted

Simply solution to a lot of this would be Co-Op. This way you wouldn't have to rely on Ai wingmen, you could actually split the tasks between the group, etc. Co-op is something this campaign is missing. 

Posted

Um... yeah.. didn't think of that, not sure if doable but doing the campaign in Coop mod would be amazing !

 

Is it doable and is it something the devs have talked about doing before?

Posted

Sure there was talk of being able to save the 'campaign' generated mission and use it in MP as 'CO-OP' not from dev's but mission builders

 

Cheers Dakpilot

=362nd_FS=Hiromachi
Posted

Attackers interception in campaign. I was spawned with a single wingman, VVS had full team of I-16s and Il-2s. But most interesting was weather. First, I lost myself  :wacko:

qEpnFW.png

 

Than I missed completely where Il-2s were supposed to be and eventually I found I-16s on my tail. And then I went to sleep. 

 

Weather on the eastern front is also against Luftwaffe  :lol:

-IRRE-Icare
Posted

Personally I like these kind of difficulty, when you must analyze the map fly very carefully and keep your mate close to you. Maybe it's like "try and die" sometimes but in WWII you had lot of chance to die in your first mission. And actually it forces you to play better.

=362nd_FS=Hiromachi
Posted

I feel like I more need a decent radar than deeper analyze of map  :lol:

Letka_13/Arrow_
Posted

If anything I would also like to be able to select AI difficulty/opposition level of the campaign, instead having it tied to my pilot level. Tie the AI difficulty level to obtained points for a mission like low you get half the points, normal you get 1x the points and hard you get 2xpoints.

Posted

If anything I would also like to be able to select AI difficulty/opposition level of the campaign, instead having it tied to my pilot level. Tie the AI difficulty level to obtained points for a mission like low you get half the points, normal you get 1x the points and hard you get 2xpoints.

+1

Blooddawn1942
Posted (edited)

Progressing to level 11, I started the BoM campaign yesterday. I flew two sorties with the I-16.

Both were action packed and kind of dramatic and very thrilling. I had very much fun in attacking an enemy airfield in the first sortie. I destroyed 4 parking Heinkels in the first pass thus granting me a successful mission outcome, but barely managed to escape.

With the second sortie I and my wingman were ordered to protect a flight of 3 Sturmovics. I destroyed two Bf 109 F-2 over the target area. After the battle I got separated from my flight and run into a flight of 4 E-7 which I thought were my flight. This nearly sealed my fate and I thought for sure that I was doomed. But somehow I managed to evade and escape all the way home rushing at treetop level and below with a badly shredded machine, wounded and a damaged engine. Impossible to tell You how I felt after I managed to land safe at my homefield and the mission was a success because meanwhile the Sturmovics managed to reach the endpoint.

So after the first two missions I'm more then happy and I'm confident, that this overall positive feeling about the campaign will last.

I must admit, that it was very hard and I had to fight for my poor virtual life every second.

I guess it can't harm, if we would receive the opportunity to adjust the AI level.

Edited by Blooddawn1942
Posted

I'm on pilot level 10, flying the IL2 model 41.

 

Every mission so far I have been killed, either by AA or the usual bevy of fighters waiting for me at the action point.

I've tried different approaches, even trying to get the AI wingmen to go in and do the dirty work while I stay back, but no matter what I get killed every time ... quite frustrating  :(

 

I've found a decent work-around for unlocks on this aircraft. Try flying Ground Support missions in one of the early campaign stages and fly at tree-top height both inbound and outbound. I've often found that doing so makes the AI miss me or concentrate on my escort. Also the use of ground support missions means that if you're reasonably accurate at bombing all you need to do is fly down the line of 6 artillery groups dropping your bombs as you go then bug out, fly to the exit point and then back to base for a decent haul of points.

 

This tactic doesn't work every time, but if you're only interested in unlocking skins then flying on Normal difficulty and doing the above generates a reasonable haul of XP points.

 

My tactic on the I-16 (again only really interested in the unlocks) was to fly bomber escort missions. Let the bombers pull ahead of you near the target area and they will quickly bomb the target generating the mission success message. I then bug out as fast as I can leaving my wingmen to distract the enemy air defence flights and wait until the bombers reach the Mission End Point for final mission success. After that it depends on whether the defending fighters have caught up with me, if they have I quit out, if not I land.

 

Neither of these tactics is strictly speaking in the spirit of the game, I recognise that, but if you're only interest is gaining XP for the unlocks, then they are workable solutions.

Blooddawn1942
Posted

Isn't that kind of "gaming the game"?

I fly the campaign for the sake of atmosphere and immersion. If I can't successful hit the target because all odds are against me, I will try to hit and run something and make it back home to fight another day. At least that's my approach. I don't care about points and unlocks.

But each to his own and I totally respect Your approach to fly the campaign.

At least You admitted, that this is not how the sim was meant to be played. ;)

Posted

Im at level 9 and have some 15 BOM missions flown so far. Half and half LW and VVS. IMOH a big step forward from BOS. Very immersive and challenging. I like it a lot. However, I too think, that with the encreased density of planes possible now, there are too much snipers out there. I got crippled on almost every mission. Not that war was ever fair or even, but this is IMHO not very realistic. Other than that...

 

Great Job

Marcel

Posted (edited)

Isn't that kind of "gaming the game"?

I fly the campaign for the sake of atmosphere and immersion. If I can't successful hit the target because all odds are against me, I will try to hit and run something and make it back home to fight another day. At least that's my approach. I don't care about points and unlocks.

But each to his own and I totally respect Your approach to fly the campaign.

At least You admitted, that this is not how the sim was meant to be played. ;)

 

Absolutely it is - the objective is purely to get the unlocks done as quickly and painlessly as possible for those that don't enjoy that aspect of the game, which is why I posted it in this thread rather than the one about folks enjoying the new campaign. :D

Edited by Silk
  • Upvote 1
=FEW=Hauggy
Posted (edited)

Damn right without unlocks and skins i would have never played the campaign twice XD

Edited by Hauggy
  • Upvote 1

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