Avyx Posted March 26, 2016 Posted March 26, 2016 Could you tell me please, which way would be the best to learn how to fly and avoid the stalling ? When i play MP, i get killed very fast or the plane is stalling and i couldnt find a way how to avoid this. Should i try maybe with the quick missions, and having the settings all to " realism " ?? Thank you
216th_Lucas_From_Hell Posted March 26, 2016 Posted March 26, 2016 Quick missions are a good way to do it. I don't know which aircraft you fly the most so it's hard to give specific advice. However, try this: QM or MP, doesn't matter, take off and fly up to 1000m above your airfield. Set speed at 400 km/h. When you're ready, make a turn to the left and a turn to the right. Slowly but surely tighten those turns, and keep an eye on the airspeed indicator. When you stall, take note of how fast you were going and how hard you pulled. Level out, get some speed and try again, but this time look for ways to avoid stalling at the point you stalled last. You can do the same thing climbing or performing chandelles. A lot of times you can stop an incoming stall by a little rudder or aileron input, or by unloading the stick slightly.
Avyx Posted March 26, 2016 Author Posted March 26, 2016 (edited) I fly the most : Bf 109 E-7, Bf 109 F-2 , Bf 109 F-4 and Bf 109 G-2 Okay, thank you, i will try as you said. Edited March 26, 2016 by Avyx
II/JG17_HerrMurf Posted March 26, 2016 Posted March 26, 2016 Another question is do you know how to break the stall once you have entered one?
II/JG17_HerrMurf Posted March 26, 2016 Posted March 26, 2016 Yup, once you have entered a stall in anything other than the Fw break it with rudder and elevator while neutralizing the ailerons. Fw is the same except it often inverts which is more complicated and often fatal below 1000m.
=EXPEND=Capt_Yorkshire Posted March 26, 2016 Posted March 26, 2016 My advice would be to jump straight into full real mode and watch a load of youtube videos of good il2 players, thats what i did.
6./ZG26_5tuka Posted March 26, 2016 Posted March 26, 2016 (edited) If you stall an airplane it means you exeeded it's cirtical Angle of Attack, ie you're pulling (or pushing) the stick too much. There are natural stall indications like fluttering, cockpit vibrations, rattling sounds, wind disturbences ect that instincly indicate a pilot he's about to stall. In this situation most aircrfaft merely require more than a release of stick pressure to regain controlled flight. If a stalling aircraft enters a spin the pilot must react immediently to be able to prevent it in time. In many cases it's enough to apply full ruder in the opposite direction the aircraft is rotating + push the stick a bit forward. In some cases like the Fw-190 or I-16 a spin develops very quick and violently. In such cases it may be nessecary to shift the throttle all the way back in addition to the normal procedure. Some videos I've posted in another thread dealing with AoA and stalls (might be usefull). https://www.youtube.com/watch?time_continue=21&v=pa9jFxBBwWg https://www.youtube.com/watch?time_continue=117&v=qF9E3eOibNI Edited March 26, 2016 by Stab/JG26_5tuka
von_Tom Posted March 26, 2016 Posted March 26, 2016 Reduce your input sensitivity, especially elevator. This will slow down your approach to the stall and will help you learn the aircraft's limits. von Tom
Wulf Posted March 26, 2016 Posted March 26, 2016 (edited) Try and keep your control inputs smooth. Small fluid inputs are what to aim for until you really have a good grasp on how your aircraft behaves across it's speed range. Easier said than done when you see tracer going past your wing but jerky, abrupt , excessive inputs will more often than not result in stalling and a loss of control. Remember - small, fluid control inputs. I'd suggest, as a new guy, that you fly lots on QM mode (and I do suggest you do that) but there is actually very little that really prepares you for multi player. Try not to get discouraged. Remember, a lot of online pilots you'll encounter have been doing this stuff for 20-30 years. Good luck. PS It may help you to think of the way you fly as one long continuous control input, but with subtle pressure changes. Edited March 27, 2016 by Wulf
216th_Lucas_From_Hell Posted March 26, 2016 Posted March 26, 2016 I second what von_Tom and Wulf said. Most of the time I find myself pulling 1/4 of the stick's travel during combat and that's more than enough. My sensitivity is set to about 50% or so, for that matter. The key to it is hard to explain in words but... try not to fly with the stick, but with the aircraft itself. What I mean by that is, learn what kind of input makes the aircraft do what under which circumstances and take it from there. Think about the desired movement then move the stick, pedals and throttle where they need to be for that, instead of thinking where you will put the stick and guessing what the reaction will be. I hope that made some sense at all.
GP* Posted March 27, 2016 Posted March 27, 2016 Stop pulling so hard. You don't have to get someone under the gunsight right this second to win the fight. 1
SharpeXB Posted March 27, 2016 Posted March 27, 2016 Check out these USN training films on the subject 1
Avyx Posted March 29, 2016 Author Posted March 29, 2016 (edited) Reduce your input sensitivity, especially elevator. This will slow down your approach to the stall and will help you learn the aircraft's limits. von Tom Would you please, tell me how to reduce that ? What else should i reduce for the settings above ? Plane control - Pitch Plane control -Roll Plane control - Yaw I play atm only QM with everything set to realism. I keep testing everything, i try different maneuvers, etc. Thank you Edited March 29, 2016 by Avyx
TP_Silk Posted March 29, 2016 Posted March 29, 2016 Hi Avyx, I've not long been learning this myself, but just to help you out on your question above (and very roughly), Pitch = Elevators = stick forward and back Roll = Ailerons = stick side to side Yaw = rudder Settings for the joystick sensitivity can be found under the key binding settings - look for symbol that resembles an S shaped graph on the right side.
SR-F_Winger Posted March 29, 2016 Posted March 29, 2016 (edited) Could you tell me please, which way would be the best to learn how to fly and avoid the stalling ? When i play MP, i get killed very fast or the plane is stalling and i couldnt find a way how to avoid this. Should i try maybe with the quick missions, and having the settings all to " realism " ?? Thank you Over alli can give those advices that pretty much apply for all planes. One is a little more sensitive to stall than the other meaning one needs a little more stickmovement to stall than the other. At the end it comes down to gather flight hours. The more you get the better you get to know your plane and the better you get to avoid stalling or even manage to use the stallcharacteristics as defensive maneuvers. 1. Be gentle on the stick. Expecially high elevatordeflection can lead to stalls. 2. The lower your speed and the bigger your elevatorinput the more likely you are to stall. so ebtter stay fast - doesnt make you "stall invincible" but helps. 3. German planes are pretty sensitive to negative G. Meaning when you push the stick forward too much you find yourself in a stall pretty quick. 4. Practice practice practice. I dont know how many hours i have in the FW 190 but i still find myself in a stall every now and then. 5. With practice you can use the stallcharacterisitics of your plane for evasive maneuvers. Ive seen Rata pilots use the stall to roll even faster than the bugger (I16) already does to shake a six. 6. Adding some dampening on the elevatoraxis in the joystick settings can help. I dont use it myself but read numerous times that this can help. 7. If you hace a Hotas Warthog or other stick that allows for stick extensions - get one. Helps bigtime with precision and over all handling. 8. Get rudderpedals if you dont have some already. Edited March 29, 2016 by StG2_Winger
Dakpilot Posted March 29, 2016 Posted March 29, 2016 Would you please, tell me how to reduce that ? What else should i reduce for the settings above ? Plane control - Pitch Plane control -Roll Plane control - Yaw I play atm only QM with everything set to realism. I keep testing everything, i try different maneuvers, etc. Thank you Try this, Go to Input devices and put noise filter to 0.7 Go to settings -key mapping- main controls click on the graph icon far right and set Pitch sensitivity to 70 Roll to 10 Yaw to 60 You can add a bit of dead zone 8% to all this may help with sensitivity of controls until you are more comfortable have a few flights with those settings after getting used to them you can always reduce them later Cheers, Dakpilot
seafireliv Posted March 31, 2016 Posted March 31, 2016 (edited) Being gentle is key. But I know what its like, bogey on your 6 or you`re dying to get that target in your cross hairs- You instinctively pull- Then stall. The trick is to be calm on that stick, no matter what and especially the more desperate you are. Some planes do warn of a stall as well -listen and look for the momentary shake. I learned how to avoid this by flying on realistic settings in the offline campaign right from the off. After a while your instincts simply tell you never to make harsh pulls on the stick. The nice thing is after years of being away from IL2 and started on BOS, I have yet to stall my aircraft in a dogfight, even when surprised. So once learned, you don`t forget. Although I do tend to fly Russian. Edited March 31, 2016 by seafireliv
=FEW=Hauggy Posted April 1, 2016 Posted April 1, 2016 Watch your speed and adjust joystick sensitivity in the "main controls" section.
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