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Yak-3 or Yak-9 or... something able to have a chance dogfighting vs the LW ?


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216th_Lucas_From_Hell
Posted

i never hear a documentary quote with a pilot saying "we didn't believe in having a better fighter, and we didn't worry about the adversary having a better fighter, because we understood that such doesn't matter - it's all about pilot skill." pfffft.

 

Pokryshkin and Safonov said it from the top of my head.

 

Even back in 1941, after being shot down by AAA and having multiple sour encounters with Bf-109s, Pokryshkin sat down with his broken leg and thought (from 'Sky of War'): "Why has the enemy damaged me so many times? It seems to me that I dominated my machine and its weapons, that nothing could make my shy away from battle, and that my aircraft itself was not bad either. Why, then, did I return with bullet holes so often, and last time I had to go back on foot? What was going on?"

 

The major answers to his reflections were tactics - the employment and disposition of the weapons at hand. Another problem he found was the lack of two-way radios which restricted wide formations and some more elaborate manoeuvring - within the simulator context however, this does not depend on the aircraft but the pilot's choices. Here you will see that whoever is coordinating the flight well through TS or similar software is at a major advantage when compared to an enemy who isn't on TS or only uses it to chit-chat, call contacts and yell "check 6" desperately.

 

For example, as a group, 55 IAP and 216 SAD have constantly gotten some excellent results flying whatever you put the pilots in, and I can't think of a moment when anyone said 'oh no, 109s/190s'. It has always been 'let's go here, and here, shoot them down here, then move over there, destroy this and go home'. Everybody pitches in during flight planning and tactical planning, and everyone takes an active part when things get hot.

 

Tactics and coordination really do make an enormous difference, much more than any extra 5m/s on climb rate.
  • Upvote 6
Posted (edited)

Sometimes you need to lower the flaps to follow german plane, as they turn better, especially when you take load factor into account.

 

German fighters are better all around, russian planes have virtually no chance which is what we see online. Luck is the russian's best (not only) weapon ;)

 

 

LOL

 

 

4u4ta596.jpg

Edited by MarcAnton
  • Upvote 3
Posted (edited)

The VVS wins because they fly more bombers as they're faster, more effective.

The Luftwaffe loses because 90% of the Germans fly the 109 as they're faster, more effective. 

 

LOL again ....

This is the statistic only for the current campaign but please have a look into the last ones. Even a blind 4 year old child can see that the germans fly bombers and kill ground targets ... Infact the need to destroy even MORE ground targets to win each map as it is balanced like that by gagarin. (i guess its because of the higher german payload)  

If one would look into the mission logs itself it would be clear that on average we have the same amount of blue players destroying ground targets as we have in the red team. (its a FACT just look at the [Edited] numbers)

That the germans lost 5 out of 7 campaigns right now is a bit more complex and should be discussed in another thread ... obviously

 

hxzkbrw6.jpg

Edited by Bearcat
Profanity
  • Upvote 1
Posted (edited)

You're taking that ranking out of context.

 

It doesn't prove or disprove anything.

 

Edit: Talking about the first picture you posted regarding rank per kill number.

 

EDIT 2 :

 

Look at the different months, and different rankings :

For example kill/hours or biggest streaks.

 

Those are more representative of how easy a plane can get kills.  The total number of kills can vary too much with how much time is spent on the server.

 

 

If you look at the two ranking kill/hours or biggest streaks , and check for every month, the difference is huuuge !

Edited by Turban
BlitzPig_EL
Posted

Anyone that says a Yak 1 is superior in any way to the Bf 109 F4 is engaging in a propaganda campaign, and nothing more.

Posted

 

 

German fighters are better all around, russian planes have virtually no chance which is what we see online

 

Out of context  ????? :lol:  :lol:  :biggrin:  :biggrin:  These are YOUR OWN words !!! Are you NUTS ?   :wacko:

Posted

Out of context  ????? :lol:  :lol:  :biggrin:  :biggrin:  These are YOUR OWN words !!! Are you NUTS ?   :wacko:

 

 

Like I said. Look at the  biggest streak ranking. Look at the kill per hour ranking. Look at all the months.

 

What do you think ????

216th_Lucas_From_Hell
Posted

Turban, weren't you done with this thread?

Posted

Turban, weren't you done with this thread?

 

 

He quoted me. 

 

I'm allowed to answer if I want to, no ?

 

No ?

Why do you attack me ? Are you trying to create trouble ? 

BlitzPig_EL
Posted

You cannot take results from a chaotic DF server and say "See your plane is uber and mine is a dog".

 

Nope nope nope.

 

In a one on one match between the Yak 1 and the 109 F4 with pilots of equal skill, the Yak 1 should consider itself outnumbered.

Monostripezebra
Posted (edited)

Tactics and coordination really do make an enormous difference, much more than any extra 5m/s on climb rate.

 

 

That is a very simple to understand but hard to implement truth.

 

I´ve been playing a lot of different flying games and there is very much a repeating pattern or ladder of experience mixed with balancing issues that is also very pronounced in BoS/BoM:

 

 

1) people with less experience take a good flying turnfighter and put it against the faster boom-n-zoomer, turnfight on the deck...  boom-n-zoom side complains about how superior the other side are. cue "russian/japanese/spitfire/camel BIAS!11"

 

2) People who know a bit more understand about energy fighting and beeing disciplined. They start to slaughter the turnfighters by only taking fights from an advantage position: "dive down or run". Altitude becomes a religion, the turnfighting people complain and wish for better planes. "hero"-player emerge, usually known for having a superduper killstreak but not giving a rats ass about the objectives or friendly workhorse and flying alone, or maaaaybe in a pair. Motiviation is "I´m the best pilot, gonna show them all"

 

3)few People start to get bored with slaughtering turnfighters and turnfighters wise up... after YEARS and try the "let´s fly team tactics and show the superior side who´s boss". People fly coordinated in groups of 4-6 but usually the hardships of propper communications keep them from beeing successfull at first, so they fly in groups of 3, as that much talk they still can deal with.. they still wanna be the hero fighters, but somehow they roughly start to care about objectives.. it´s only THEY don´t want to do them.

And they don´t want to take risks. Killstreaks and virtual lives matter..  Thankfully, all the drunk old people or young people with a life and other life priorties are there.. those with inadquate equipment (any stick,rudder,head-track combination below $500) have somehow given up on trying to be the fighter heros and startet have fun bombing... and dying while the 3 man fighterformation flies at 10k occasionally bouncing the enemy and saying "look what we do for our team". "SIM"-Events start to emerge, off course, with one life only. Bombers usually get slaughtered once found by the enemy. Or they fly drunken straight into flak beeing all concentrated on those cool formations.. The bomber guys hang out on coms while on autolevel and talk drunken shit...which is not in any way gamerelated while beeing slaughtered. They kind of having giving up trying to talk to the fighter people and giving precise information, that is anyways no where near as important as discussing politics, planetalk and great plans of how a future server should look like to not be shit and airquake. That "different" server never fully materializes...

 

4) people start to build more complex groups and virtual squadrons.. but only very very few ever make it to meaningful escorted, well planed attacks in which different types of planes fly together meaning full. At that level, those groups that get it together start dominating events regardless what side they´re on. But once they are, for whatever reason, on a derpy casual server to remember the fun of the old days, they fly fighters and inevitably get killed by the the streak of endless re-spawning single fighters that totally ignore they work to get into a superior position and shooting down 2-3 fighters before having gotten low enough, that one of the constant drippeling in fighters get the drop on them. THey leave in disgust of how unrealistic it all is.

 

 

smile if you recognize yourself or others here, it´s just a game ;=P

 

 

some food for thought:

Only fools want a fair fight in a real war, only fools want an unfair fight in a game.

balancing is not having a better plane then the other side

player numbers, objectives, skill and time and coordination can all be balancing variables aside from "plane quality"

Edited by Dr_Zeebra
  • Upvote 7
Posted (edited)

Honestly I do not want to piss off people or derail this topic, but I struggle real hard to understand the constant impression of disappointment shown for several planes in this sim.

I am clearly misunderstanding the purposes of them. 

But the expectation of this simulator is clearly well beyond its ambitions.

 

As an example the newly closed topic of another 190 tread. 

I have tried these planes , and in perspective from a pilot good at nothing else than navigating and level bomb and occasional rocketing something in a IL 2. 

My impression of :

LA 5 Got intercepted on climb by 2 109 at 5 K . Dodge repeatedly attacks from them and ended on deck without a scratch. Never got to altitude to find them again , but I survived and got away. In my perspective a good plane with no problems getting good speed and no temp problems with engine,

P 40: avoided any attempt on bouncing but never really was a danger to the opponent again a 109. had all 6 guns and 40 % fuel it flew flawlessly . Had problems keeping engine settings correctly, because in this plane this is properly modeled. I like it, but it need a good position to be able to do harm against 109/ 190 . A wing of P 40 with 40 % fuel and a couple of 50 cal less I think would do wonders. 

LAGG Well I can't to shit with that plane, but I know I fly with people who do wonders with it.

YAK 1 I have no clue, it simply do not interest me.

I 16 , if I was a good fighter pilot I think I would do great with this plane. I love it. Climb like an angel at low altitude turn like a god, sadly I get out smarted by good 109 pilots every time I tried it. You probably need to be smart and strategic to do harm. But the bottom line is, we are equipped to take on LW fighters. But we need to fly in pairs to do it. And we need to think about helping bombers, you know escorting bombers are a pretty sure way to get actions and a kill.

Edited by 216th_LuseKofte
Posted
Thankfully, all the drunk old people or young people with a life and other life priorties are there.. with inadquate equipment (any stick,rudder,head-track combination below $500) have somehow given up on trying to be the fighter heros and startet have fun bombing... and dying while the 3 man fighterformation flies at 10k occasionally bouncing the enemy and saying "look what we do for our team". "SIM"-Events start to emerge, with one life only.

 

This is so me :)

The worst part is I do not prioritize new hardware either. This sim simply demand a rig costing about 4000 $ in Norway and that with a 980 more with a Titan. If I got the urge of flying fighters later on and this game ever got to be compatible with Oculus Rift I probably do it

Posted (edited)

You're taking that ranking out of context.

 

It doesn't prove or disprove anything.

 

Edit: Talking about the first picture you posted regarding rank per kill number.

 

EDIT 2 :

 

Look at the different months, and different rankings :

For example kill/hours or biggest streaks.

 

Those are more representative of how easy a plane can get kills.  The total number of kills can vary too much with how much time is spent on the server.

 

 

If you look at the two ranking kill/hours or biggest streaks , and check for every month, the difference is huuuge !

In my perspective people like you wanting bigger and faster planes and fly alone for dogfighting one on one is the lowest form of priority on my list. If you want counterstrike why not play counterstrike. All server except dogfight servers want people to do objectives and fighters to help the bombers to achieve them. Russian plainest is remarkable well equipped for this job, it got the roughest bombers and adequate fighters to help them. Wanting faster plane set on russian side require faster and better LW planes. A YAK 3 will give LW a G6, G14 or K4 even and 190 A5 to Dora  . And then you will be back require a MIG 28

Edited by 216th_LuseKofte
  • Upvote 2
Posted (edited)

In my perspective people like you wanting bigger and faster planes and fly alone for dogfighting one on one is the lowest form of priority on my list. If you want counterstrike why not play counterstrike. All server except dogfight servers want people to do objectives and fighters to help the bombers to achieve them. Russian plainest is remarkable well equipped for this job, it got the roughest bombers and adequate fighters to help them. Wanting faster plane set on russian side require faster and better LW planes. A YAK 3 will give LW a G6, G14 or K4 even and 190 A5 to Dora  . And then you will be back require a MIG 28

 

:rolleyes:

 

You couldn't be more wrong. But how would you know, right?  

You don't play much online if at all. 

I wonder how you think you know me ?

I do more than my share of team work. I do ground attack as much as possible and always try to help the team. I don't fly for the score and never hesitate to help even if that means putting my plane at risk. I show up on TS. I try to coordinate with chat. 

You guys try to claim that anyone asking for better plane lack skills, somehow. Either tactical or flying skills. But you can't back up your claim. There is no sign anywhere that you guys know any better than others.

So maybe you all should put that argument to rest.

 

People who actually fly online in MP on the russian side will agree with me. Flying planes that are vastly outclassed isn't always fun. It's interesting. It's not always fun. There is a limit to what you can do with tactics. Plus take into account team imbalance for example and you get something that's getting painful.

 

This was a cruel war. And this translates very, very well  in the game. You'd have to be a masochist to say it's all fun. 

 

A smaller gap between fighter would be welcomed. That's all there is to it.

 

It's not about playing counter strike or whatever nonsense you could come up with. It's about having a slightly less painful time ingame.

 

And imagine new players. The devs have implemented mouse flight to try to get more people into the game. Have you thought about the influence on the planeset on new players?

 

I'm trying to nurture some friends into the game. It's incredibly hard to convince them to stick to the russian side. And rightly so. The performance is just not there. They can't follow a 109. They can't outclimb it, outdive it, outturn it... the 109 does all that with visible ease.

 

That's not healthy.

 

And the next one who tells me that he is doing amazing in russian planes better have stats to back that up, because all the experts so far look like they should go back to flight school..  :lol:

 

(edit : my quotes, btw, were a direct answer to MarcAnton who used stats as an argument, I didn't iniate the ranking discussion)

Edited by Turban
Monostripezebra
Posted (edited)

 

(..) stick to the russian side (..) 

 

you get something that's getting painful.

 

It's about having a slightly less painful time ingame.

 

You'd have to be a masochist to say it's all fun. 

 

 

 

So when you do a leisure activity like playing a game for fun and you keep die-hard sticking to the side of it that you scream bloody murder about because it is so unfun for you...  chances are that maybe related to your idea of fun. 

 

Once you´ve paid for an expensive sim, you are allowed to use all it´s features including the other sides planes, you know that, right? Why wouldn´t you then fly a plane that is more fun for you?

 

But maybe, it is all just me...          admittely, I have never understood people who only fly one side in a flightsim if it wasn´t for the factor that the one side was their particular idea of fun. My idea of fun ranges from shooting at player tanks in an Il2 to shooting at an Il2 from a tank or flying a Pe2 to revenge bomb the spawn of a casual dogfight server with unbalanced sides.. not because it advances any "mission" goals but because it´s fun. Same as flying 109s on the same server with still unbalanced sides with friends, because they want to have fun in a 109. Or going to a server from friends specifically set up for their idea of fun. I´m all for having balanced sides, but I don´t need it EVERYTIME to have fun, because flightsims can offer 1001 ways of having fun.. and it even gets more if people are respectful and cooperative, because you can set up servers with balanced teams, planesets or objectives if you only want. There is a whole lot of freedom and the more flightsim fans talk to and cooperate with each other, better it can potenially get for all. Crying for a better plane is the oldest, but yet most unproductive way of getting fun and balance. Changing teams and cooperating has proven to be much superior to that in the past...

 

and now back to fun:

https://www.youtube.com/watch?v=uyPnebMcGF8

Edited by Dr_Zeebra
  • Upvote 3
Posted

If the game is not interesting for me anymore ,I just turn it off and go do smtg else. I usually switch to my virtual MAN truck and do some cargo delivery from Slovakia to Poland ...or better, I go for a beer or 2....or more  :biggrin:

Posted

 

 

You couldn't be more wrong. But how would you know, right?   You don't play much online if at all. 

 

I´ve been her longer than you and I guess my hours are more than yours, just not on WOL , I fly every organized event in cod and bos I can and DED server.

You say this a lot to people,

but in some ways you are right, I do not like the gameplay seen in many servers, so I stay away , there are simply too much bs going on. I look forward to more COOP missions. In those you deal with objective only and not maniacs ramming you when taking off 

  • Upvote 4
216th_Lucas_From_Hell
Posted

Turban, stats mean jack all, sorry.

 

I'll speak for myself, I rarely ever get air-to-air kills. But I've gotten to a point where I've lost count of the aerial victories the group I was flying with got, and even more so of the number of ground targets destroyed. There is no greater pleasure than going in an escort flight and watching five bombers take off, then counting five of them landing, and you don't need to shoot down half the enemy's air force for it.

 

Zeebra, you know, one think that makes me really happy is the amount of virtual groups that put bombers and actual missions first in the air. 216 SAD, 12.OIAE, ZG1, ZG26, 4./JG52, DED and too many to list, when you fly with these people you get happy because there is a tactical beauty in the way they fly, and thankfully you can see most of them on public servers as well, often in large groups. I still remember the first flight I met a group like this, DED was leading a cover patrol with some 10 aircraft on a winter map and I was amazed by it. This one Bf-109 came through it and got shredded in seconds. At the airbase there were also trios of Pe-2s overflying, which made even that winter mission look warm :)

  • Upvote 2
Posted

I´ve been her longer than you and I guess my hours are more than yours, just not on WOL , I fly every organized event in cod and bos I can and DED server.

You say this a lot to people,

but in some ways you are right, I do not like the gameplay seen in many servers, so I stay away , there are simply too much bs going on. I look forward to more COOP missions. In those you deal with objective only and not maniacs ramming you when taking off 

 

I'd just advise you not to make comment on my kind of playstyle since you simply don't know it.

 

 

and now back to fun:

 

 

At this point I'll just go with : everybody's entitled to their opinion. You enjoy making objects hump each others, that's great.

 

I enjoy others things, and I'll keep expressing my opinion and my wishes for this game's future regardless of what you think about it.

IVJG4-Knight
Posted (edited)

I don't have time to play more than 2-3 hours a month .Mostly on dofight servers:

 

10ga7uq.jpg

 

This mission just with Lagg3 .

It's the planes right ? :lol:

Edited by IVJG4-Knight
216th_Lucas_From_Hell
Posted

Knight, my friend, you forget that the LaGG-3 is for the über ones. Like the Excalibur, once an über pilot touches the stick, its magic powers are activated and you unlock La-7 flight models. Hax and all that.

Posted (edited)

My experience is that the VVS fly more concentre attacks to a single target with many planes and the Germans just fly around and attack in single groups with less planes a target. Easy to say who is the winner here. 

 

I like to see what change if we get the Bf-109 G-6, Yak-9 and the La-5FN with the next pre-order thing.......

Edited by Superghostboy
Posted

I'd say the German fighters are better than the Soviet ones on average, but I do better in the I-16 than I do in the G-2.   :lol:

BlitzPig_EL
Posted

I do too.

 

And curiously, the I 16, which has a reputation of being a rookie killer because of it's difficult landing speeds is for me the easiest plane to land, except for the IL2.

 

Go figure.

Mac_Messer
Posted

If the game is not interesting for me anymore ,I just turn it off and go do smtg else. I usually switch to my virtual MAN truck and do some cargo delivery from Slovakia to Poland ...or better, I go for a beer or 2....or more  :biggrin:

Do you overtake on one lane roads like your countrymates in IRL? ;)

216th_Lucas_From_Hell
Posted

EL, I've been reading about this and what I've found so far is that the devil incarante to land was the UTI-4, while both were a pain in the ass in flight because of low control sensitivity. There was a bomber regiment sent to the rear once they ran out of SBs - these were to be retrained as fighter pilots. Now, the SB required you to fly it with two hands on the stick for manoeuvring, while the UTI-4 and I-16 could perform a full roll at a mere touch of the stick. As a result most pilots gave up and waited to be trained into other bomber regiments, with only two staying around to finish the course. One of these was sent to 145 IAP, later 19 GIAP, of aces such as Galchenko and Kutakhov.

Posted (edited)

You are sitting here, scratching your head, wondering if someone or something is able to have a chance dogfighting vs the LW? Enough! Skill is the only thing that matters in this game, everything else is a delusion for the untrained. You have to put aside your thinking if someone or something has a chance dogfighting vs the LW. Then you might, might actually stand a chance. There is only one certainty. A skilled pilot stands above and conquers all! A skilled pilot will find a way to survive!. It's brute skill that determines the outcome of the battle, not the plane. Fly for the singular purpose to meet the next challenge. TEST your limits. Push yourself and your plane beyond them. To become the skilled pilot you could possibly be.......

 

A untrained pilot

 

https://www.youtube.com/watch?v=55UKJ9GhXPo

 

A skilled pilot

 

https://www.youtube.com/watch?v=WJPVjC1A3og

 

 

 

 
 

Edited by Superghostboy
  • Upvote 1
Posted

It's really, really  funny what you see around here.  

 

Creds given : 0

 

:lol:

  • 1 month later...
216th_Lucas_From_Hell
Posted

Necro-threading this but for a good reason - after having my free time slashed my idea of translation Fighter Aviation Tactics was put on hold, but I kept on reading.

 

To be of use, here is a short description by Aleksandr Pokryshkin on many of the figures mentioned in the first page, such as this one (credits: A. I. Pokryshkin for drawing the picture; rkka.es for hosting it):

 

05_01.jpg

 

Upwards exit, generating high G-loads

 

"During flights at high speeds with an enemy behind at close distance, one can apply a sudden exit upwards with either a zoom climb, chandelle or a climbing spiral.

 

The sudden initiation of a vertical manoeuvre is executed under high G-loads, up to the loss of vision. The enemy, to repeat this manoeuvre, will experience even stronger G-loads, and thus be unable to open fire.

 

At the end of the climbing manoeuvre, one must not exit it straight, because if the enemy did not lose their target then they can shoot it down after exiting after it. At the highest point when speeds will be slow, it is necessary to enter a turn where you immediately start searching for the enemy and, after finding them, depending on the position of both aircraft, either initiate an attack of your own or evade enemy fire.

 

Vertical manoeuvres always end better with manoeuvres to the right, however due to the enemy it is necessary to execute the manoeuvre which better clears you of enemy fire and gives you the opportunity to attack the enemy."

  • 2 weeks later...
Posted

Good thing Lucas you necro-threaded this as I found it an interesting read. Perhaps a bit heavy on emotions :) But it's a sensitive topic.

 

I fly online as the campaigns give me no feeling of immersion whatsoever, I don't have any squadmates because I'm to shy to TS with a group of strange scary people. So I fly alone and here's something from my perspective as a rookie. A memorable sortie I had on the Wol server a few nights ago flying 109F-4:

Reach a targetzone and see a yak chasing a 109 at about 2k height. Dive down at the Yak and impatient as I am I fire from to far away. But aim is good and I see a few hits as he breaks away, smoking badly. Before I pursue him I check six and see 3 yaks closing fast with the closest one being much to close for my liking. Where did they come from? So, full throttle and up we go into a climbing spiral. The lead yak fires a few shots but I didn't seem to get any noticeable damage. Slowly but surely distance increases and after minute I can't see anyone.

Another sortie flying the Yak instead:
Patrolling targetzones at 4k and spot a 109. Quickly double check my mixture is right for this height, slightly dive to pick up some more speed and we engage in a vertical loop:ish fight. Stupid I know. I try lowering flaps for half a second at the top of every maneuver for some extra kick-down. As I notice he is getting the upper hand I go into a high-speed scissor. Of course I've lost height and yet again adjust supercharger stage and mixture while trying not to loose track of what this guy is doing. Now I know I can't outclimb or outdive so have to stay and fight to the best of my ability. A few more seconds of this and he gets a good burst into my stabilizer. Game over. 

 

Both sorties I had a blast. Had I been a better pilot I could have survived that second fight flying the yak. And if I had spotted him without him seeing me I definitely would have won. But let's face it. Flying the 109 against the reds is, even for a rookie as myself, like shooting fish in a bucket. You might miss from time to time but the fish won't go anywhere, and yes you might trip over the bucket, fall and get hurt. But you'd have to be pretty clumsy to do that. 

 

My goal now is to become a threat flying the yak. I know others are good enough, though it will take lot's of time to get there.
 

Posted

radek, keep everything at 100% for the yak, at all times. Want some extra speed, simply lower the rads for a few minutes. The supercharger becomes a habit very quickly. The difference in workload between the two aircraft seems almost identical when i fly, since i constantly have to meddle about with my stabilizer and throttle in the F4 to get the most out of it. 
However there can be no doubt that the 109 excels in performance. 
I can highly recommend the Macchi or the MIG, they have alot more personality imho.  

Posted

Thank you Mueller! Appreciate the advice. Was reading somewhere here on the forum about fuel mixtures for different heights so figured that would give me a few extra hp. But will give just changing radiator and supercharger a go. Much easier.

 

As for the elevator trimming in the 109, you couple that to main elevator control or just keep it on a separate slider? And would the same thing help the yak turn-radius despite the vanilla trim-tabs it has?

 

I agree about the mig and la5 having much more character. Been considering trying the mig, but just don't know it's strengths well enough. Heard it's better at high alt, but would it have any advantage at all over the 109 at say 5-6k alt?

 

So much to try and so little time. Think I need to start neglecting my 10 month son. There's a war going on here after all.

 

Oh and to all giving advice on maneuvers and tactics on this forum, great stuff!

216th_Lucas_From_Hell
Posted

Above around 4000m, the higher you go the more the game turns towards the MiG-3 over the Bf-109. I keep the mixture at 50% unless I need to boost the engine, and the radiators around 20-40%. The Mikulin runs very cool overall :)

Posted

Thank you Lucas! Now that I have the engine recipe I definitely need to try it.

216th_Lucas_From_Hell
Posted

Give it a go, it's definitely an interesting aircraft - some love it, some hate it :)

 

I personally enjoy it with the default armament, not because of hitting power but due to firing time. You do have to get really close to do damage with the ShKAS but once you do it will mow down whatever's ahead.

Posted

radek, keep everything at 100% for the yak, at all times. Want some extra speed, simply lower the rads for a few minutes. The supercharger becomes a habit very quickly. The difference in workload between the two aircraft seems almost identical when i fly, since i constantly have to meddle about with my stabilizer and throttle in the F4 to get the most out of it.

However there can be no doubt that the 109 excels in performance.

I can highly recommend the Macchi or the MIG, they have alot more personality imho.

I disagree about keeping everything at 100% in the Yak. Leaving RPM at maximum will burn your engine. You need to reduce to 2600, and even there it will overheat, albeit after quite some time, perhaps not in winter. And above 5k or earlier you do need to reduce mixture.

Posted (edited)

 

05_01.jpg

 

 

Hmm..interesting. Looks like a good book!

Difficult to pull off successfully I think in the sim if the guy chasing you is experienced,

I would call it fairly risky, here's why.

 

If I have my head about me, (and sometimes that doesn't happen) here's what I do if I'm following the guy doing that maneuver.

So much if this depends as you know on relative energy states and what each of you is flying.

I try and keep my energy, keep a tally on him, and hit him while he's looking for me.

 

In the sim though I generally don't ever do the vertical "make the other guy black out too" thing, I'm too likely

to end up hanging there like a kite, and we all know what an easy shot that is. I'm more likely to dive

if altitude permits do a high G slice-back to blackout, hoping he wasn't smart enough to stay up there

and just watch me and pounce when I come back up. This is an emergency, last resort move only. 

 

Of course if I know what I'm flying is can pull a much sharper instantaneous turn then I'd be more

likely to pull this, but that still leaves me with the energy problem illustrated.

 

I've just shot too many guys from that angle, looking up at them (or down) because they misjudged and have no energy left.

I guess if you do it right pull out of it and maneuver with enough energy you're OK - that's tricky though if you're pushing black out.

Whadya think?

post-23599-0-98544200-1465851385_thumb.jpg

Edited by Gambit21
Posted

I disagree about keeping everything at 100% in the Yak. Leaving RPM at maximum will burn your engine. You need to reduce to 2600, and even there it will overheat, albeit after quite some time, perhaps not in winter. And above 5k or earlier you do need to reduce mixture.

We are flying different yak's then :P Mine is happy even in summer at a hard climb. "infinitely" =)

216th_Lucas_From_Hell
Posted

Interesting one. It all depends on how much energy you have and how much the enemy has.

 

In the situation you describe (second drawing), if you pull out of the enemy's way and he continues on a separate climb with a less steep break, you can roll around and get a decent shot from 200-300m. This thingy, sort of:

 

05_06.jpg

 

On the Yak-1 I'm with Nocke - the Klimov is such a petty bastard, I try to get altitude and speed early on and then bring the RPM down to 1900-2200 so I can cool the bastard a bit for combat. Even with radiators fully open on the LaGG-3 and Yak-1 I'm having to take it easy on the engine so that it doesn't overheat.

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