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How I used DSR to get rid of this jaggy nonsense!


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Posted (edited)

Whatever "enhancement" this is I want to get rid of it. It makes it impossible to spot anything at long range and it generally looks like ass. Does anyone know any SweetFX, nVidia CP or config tweaks that could help out? I'm using the AA inclided in SweetFX/Reshade. 

 

Pic related.

 

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Edited by VA_JimmyBlonde
Posted

I believe that jagginess with objects front of clouds is a limitation of the graphic engine. Not much you can do about it. Using DSR might help but it taxing the GPU.

  • Upvote 1
Posted (edited)

Thanks Remontti, I've cranked DSR smoothness to 100%, we'll see how it goes. 

 

*Edit, doesn't do diddly unfortunately but no FPS hit either

Edited by VA_JimmyBlonde
Posted

You know I get the same thing.

If you figure it out if love to hear how.

Posted

Increasing the DSR factor will have an effect, much the same as using a higher res screen

 

Cheers Dakpilot

  • Upvote 1
Posted

Ok, I'll keep tinkering.

Posted (edited)

Ok, with smoothing at 100% and a factor of 4x I'm seeing a definite improvement if I set my res to 4k. (3840x2160, Balanced, 30FPS) 

 

Everything is a little "soft" around the edges though.

 

At 50% smoothing and 2x factor, a moderate improvement at 1080p (And no frame-rate Loss on High, 45-50 FPS on average) Planes seem to be invisible outside 1-1.5 km against clouds though.

 

Enabling all Factors and running at 1080p with 25% smoothing. (More smoothing=softer, Less=Sharper) I get my best result on High. 

 

Thanks for your help gentlemen!

Edited by VA_JimmyBlonde
  • Upvote 1

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