LLv44_Kanttori Posted February 2, 2016 Posted February 2, 2016 Is it possible to use Devicelink gauges as UDPSpeed with 2nd screen in this game? It is possible with the old IL-2 Sturmovik 1946.
Moriarty_57 Posted July 5, 2016 Posted July 5, 2016 I am really interested about an answer too... If anyone can help that would be very appreciated here !
AndyJWest Posted July 5, 2016 Posted July 5, 2016 IL-2 doesn't currently have Devicelink, or any other means of accessing such information. This is what Jason said on the subject, back in 2012: This is a cool feature, but a luxury. With ROF we had no time to work on such luxury items. Maybe in the future our engine can support this http://forum.il2sturmovik.com/topic/7-questions-developers/page-2?do=findComment&comment=962
J5_HellCat_ Posted January 9, 2018 Posted January 9, 2018 (edited) It's listed in the Kuban update I see it's listed in the Kuban update.....Sweet! Technology and Features: - DX11 - VR (with existing GUI) - New Career for Kuban, Moscow, Stalingrad (ROF-like) - Scripted Campaign game mode with first Campaign of 15 missions. Community can add their own scripted Campaigns later. - CO-OP Multiplayer Game Mode (ROF-like to start) - Air Marshall and Field Marshall modes for MP. (i.e. HQ-ATC-GCI type screen to manage a battle with realistic limited info) - In-Game Model-Viewer (tool for skin makers) - Mods On/Off Mode (As open as possible including sounds and textures) - Support for Tacview - Rear View Mirrors - Re-vamped Triple Monitor Support - External Gauges API for app makers - Ability for Players to Import Vehicles and Objects (Like ROF) - SDK for Vehicles, Buildings, Boats and other Objects - Custom Graphics Settings Options Edited February 24, 2018 by AKA_Sully
Sorbifer Posted March 2, 2018 Posted March 2, 2018 Probably still not valid. Move with the discussion here:
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