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Posted

Although for original IL-2 this guide for bombing with Sturmovik has some useful info that could be transferred into the BoS world

 

http://www.derrierloisirs.fr/il2/bdd2012/documentation/Il2Bombing.pdf

 

I have no idea how the figures will relate, but some of the theory should be relevant,  I leave it here for your interest

 

Credit to 249th Kernov

 

Cheers Dakpilot

  • Upvote 2
Posted

I just do what I did from War Thunder simulator mode in the CAS role: aim about 2/3 down the gunsight, get as low as you can to the target, put the plane into a shallow dive, and try to slide (depends on the terrain) a bomb into the side of the tank. With practice I was able to destroy a large amount of medium and heavy tanks this way.

Posted

Thanks for the doc. 

Impossible to drop at such low altitudes after the fuse introduction for VVS. Bomb won't explode as fuse won't engage. I find very hard to bomb precisely now, and against moving targets. The solution tu put a 5 sec delay seems to be a workaround only for static targets. More informations and tutorials on bombing in BOS are much appreciated.

Posted

 

 

Impossible to drop at such low altitudes after the fuse introduction for VVS.

 

Yes, when the fuses are introduced in il-2'46 (4.10-4.11...) people start complain over Ubi'Z00, how they will hit tanks flying a -2 meters of height?  :biggrin:

Posted

Thanks for the doc. 

Impossible to drop at such low altitudes after the fuse introduction for VVS. Bomb won't explode as fuse won't engage. I find very hard to bomb precisely now, and against moving targets. The solution tu put a 5 sec delay seems to be a workaround only for static targets. More informations and tutorials on bombing in BOS are much appreciated.

 

If you have trouble with the fuse being too long, try combing up from behind the moving target's vector so you can still slide a bomb into them with a longer delay.

Posted

It's not that hard. You just need to aim 5 seconds ahead of the target. This is actually pretty easy if they are driving down a road with trees as you can measure the time it takes them to move between the trees which gives you a pretty accurate sight picture.

 

I typically glide bomb and will drop a bomb between 30-100 meters. I very rarely miss. The 5 second fuse ensures the bomb not only goes off, but also doesn't kill me in the process.

Posted

If you have trouble with the fuse being too long, try combing up from behind the moving target's vector so you can still slide a bomb into them with a longer delay.

 

Thx !!! :)

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