Original_Uwe Posted January 4, 2016 Posted January 4, 2016 Hello all. I wonder, if it would be possible to implement something like this into BoS? Either via trackir setting or mod? http://forums.eagle.ru/showthread.php?t=96116 3
III/JG2Gustav05 Posted January 4, 2016 Posted January 4, 2016 +1 this feature can make the forward and forward lower view angle much wider to make spotting enemy plane in front of you much easier, much closer to reality. currently searching between 11 to 1 clock lower side is a nightmare.
Reflected Posted January 4, 2016 Posted January 4, 2016 I think this is a great idea, and would make things more realistic!
TP_Jacko Posted January 4, 2016 Posted January 4, 2016 (edited) I understand the eye position but i can't turn my neck to the position in the video so i wonder if its so realistic. Edited January 4, 2016 by TP_Jacko 1
6./ZG26_Custard Posted January 4, 2016 Posted January 4, 2016 As much as I applaud the work I have to agree with Jacko, "rubber necking" springs to mind. You could get that extreme view "over the shoulder" if you were turning your whole body in the seat but surely being strapped in would make that more difficult?
216th_Lucas_From_Hell Posted January 4, 2016 Posted January 4, 2016 (edited) I think the major problem with visibility is that in a real situation one can turn their eyeballs left/right and thus see back fully. Is it possible to the extent depicted in the video? Probably not, but having eyeballs in flight sims for once would help a lot when looking back without placing eyes on the base of the neck or having fixed eyeballs on an owl's neck. Edited January 4, 2016 by Lucas_From_Hell
Dakpilot Posted January 4, 2016 Posted January 4, 2016 What we need is this a better version of above, with http://forum.il2sturmovik.com/topic/20312-tobii-eyex/ combined with this http://www.edtracker.co.uk/ and a bit of cunning software to combine them and Robert is your mothers brother Cheers Dakpilot
3instein Posted January 4, 2016 Posted January 4, 2016 The way DCS and WT achieve this is better imo. When in those games you look backwards your view looks over your shoulder as your view turns. In BoS when you turn to look behind you, you see the back of the seat where the back of your head was, it would be a lot better if your view just leaned that little bit, just to see over your shoulder, and therefore behind you a lot better. Mick.
ITAF_Lynx11 Posted January 4, 2016 Posted January 4, 2016 (edited) The most realistic way to play will be removing the zoom feature and have only the default view (with the above mentioned positions) plus the movement front rear of the head. In this way all the tactics will be different, players will fight closer to obtain positive ID of enemies and high altitude boom and zooms will be reduced. I'm not for removing the zoom feature since most of us use it, but I will like to see this feature as a expert server option because I'm sure that in this way fights will change dramatically in term of realism (real pilots do not have zoom or binoculars during fights). Edited January 4, 2016 by Lynx11
Dakpilot Posted January 4, 2016 Posted January 4, 2016 Unfortunately full zoom equates to correct vision but due to computer screens that FOV is not practical to fly with all the time, so to get a decent view we actually handicap ourselves as far as realistic sight is concerned when 'zoomed out' to normal default view Zoom is needed due to hardware/screen limitations Cheers Dakpilot
SharpeXB Posted January 5, 2016 Posted January 5, 2016 The most realistic way to play will be removing the zoom feature and have only the default view (with the above mentioned positions) plus the movement front rear of the head. In this way all the tactics will be different, players will fight closer to obtain positive ID of enemies and high altitude boom and zooms will be reduced. I'm not for removing the zoom feature since most of us use it, but I will like to see this feature as a expert server option because I'm sure that in this way fights will change dramatically in term of realism (real pilots do not have zoom or binoculars during fights). Link here to an explanation of why there's a zoom view. http://forums.eagle.ru/showpost.php?p=2561114&postcount=220 Different sim but this feature is universal for all flight sims and sim games in general
ITAF_Lynx11 Posted January 5, 2016 Posted January 5, 2016 Link here to an explanation of why there's a zoom view. http://forums.eagle.ru/showpost.php?p=2561114&postcount=220 Different sim but this feature is universal for all flight sims and sim games in general The zoom-out to increase FOV can be ok but explain me the zoom-in 20x... any reason to zoom-in so much? NO From 7000m and full zoom-in you spot aircraft flying low level! In real life it is impossible to spot a 10mx10m aircraft without the help of optical devices! To resume I will like to see a different zoom feature that can be zoomed out but not zoomed-in more than the default position so to force pilots to enter the fight to obtain positive ID and most of all... avoid annoying zoom-in chasing shots from 1000m+
SharpeXB Posted January 6, 2016 Posted January 6, 2016 The zoom-out to increase FOV can be ok but explain me the zoom-in 20x... any reason to zoom-in so much? NO From 7000m and full zoom-in you spot aircraft flying low level! In real life it is impossible to spot a 10mx10m aircraft without the help of optical devices! To resume I will like to see a different zoom feature that can be zoomed out but not zoomed-in more than the default position so to force pilots to enter the fight to obtain positive ID and most of all... avoid annoying zoom-in chasing shots from 1000m+ Besides the Field of View, the other more important aspect you're missing on a PC screen is resolution. Real eyesight is vastly better than what you get at 1080p or even 4K. I doubt you need to zoom in to read the dashboard your car or to read road signs in real life. Since your monitor can't change its resolution the only solution is magnification. BoS is a simulator. Without the zoom feature players would be unable to duplicate real world visual acuity, which is essential in air combat.
Uriah Posted January 20, 2016 Posted January 20, 2016 I have found I miss my Track IR when driving in my van. It is so much harder to look behind.
Sokol1 Posted January 21, 2016 Posted January 21, 2016 (edited) With POV HAT I can do this "translation" movement, combine in same side - left/righ - of HAT the controls: Move pilot head left Move pilot head right Move pilot head up The result is similar to DCS LUA edit, or this in CLOD with EDTrack - that is not 6DOF device. https://youtu.be/As3yV_wREFU?t=584 The "move pilot head" up increase the rear vision, but in some planes increase the size of cockpit bars, because the POV move more close then. Don't know if TrackIR allow this - I have one (4), but don't get used to his "floating vision"... Edited January 21, 2016 by Sokol1
Original_Uwe Posted January 21, 2016 Author Posted January 21, 2016 Really interesting, has to be a way to do it with track ir.
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