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Track IR 5 Axis issue (different from the other guy's problem though)


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Posted

Here is a problem I am having. Just got Track IR5 today and everything works great, until I start to taxi. I can sit on the ground and look everywhere to my heart's content, but as soon as I start to move, I lose all x and y axis movement. I can still lean left right back and forth and up and down, but it won't let me turn my head. Everything is updated, it is brand new, and I searched the internet everywhere and can't find the problem. Does anybody have any ideas? I don't have ambient light problems or anything. I'm at a loss as to why it would work great to certain point. Possible bug in the new update???

Posted

are you sure you have selected the correct reception device?  If you have the proclip and it's set on its default you will have all kinds of issues.  I've done that!

Posted

Could it somehow be a double mapping problem? Otherwise what would the difference be when you start taxiing? Is there somehow a flight control double mapped to head movement?

Posted (edited)

I'm having a similar problem.  Brand new TrackIR.  Can lean left, right, forward and back all I want, but I can't turn my head at all.  This is both on the ground or in the air, whether I've moved or not.

 

TrackIR works fine in Arma 3.  IL2: BoS is the only other game I have that uses it.

Edited by Millitron
Posted (edited)

So your guys problem is with pitch and yaw. Make sure the profile within trackir doesn't have these options disabled.

 

If you select the profile in trackir you should be able to see it react correctly at which point it would indicate a problem with the game.

 

Feel free to post a screenshot of trackir if you need some help .

Edited by Fidelity
Posted

The trackIR UI lets me turn and look around fine.  Even with the IL2's profile.  But in-game, I have no rotation.

 

Notice how in the pic, I am looking up and left.  I can't do that in-game.  In-game, only translation works.  I can only lean, I can't turn my head.

post-86281-0-09166200-1451107012_thumb.png

Posted (edited)

Humor me: rebind your center button in trackir to F12. Go in game and center your view and then try to look around. F1 is currently your center and cockpit button and I wonder if it is causing a conflict.

 

If that doesn't work I think it means that yaw and pitch didn't correctly map to the trackir. You'll need to find the settings to change it (I'm not near a computer, sorry) or reset all controls to defaults and see if it works.

 

Also you should center your camera when using a regular trackclip. It appears you are low and to the right. This means you might lose tracking when turning too far right.

Edited by Fidelity
Posted (edited)

Sorry guys, Christmas, I haven't had time to get on here. I'm still having the same problem, but track it is fine in warthunder, elite dangerous, and arms, so it is definitely a problem with the game. My problem is identical to Milltrons. I wonder, what version software are you guys using? I wonder if it is a version 5.3 combined with the latest game patch issue since both of us have a brand new TrackIR. Maybe I'll call customer service on Monday and get an answer from them. Milltron, if you get it fixed be sure to post it in here. Please ignore my grammar. Posted from my phone. Also, the centering to F12 was default for me, not F1.

Edited by Ares36
Posted

Fidelity, setting center to F12 did not help. I set center to F12, started a free flight, hit F12, and still could not look around. Also still was able to lean.

 

My IL2: BoS version is 1.106, my TrackIR version is 5.3.

Posted

The problem is definitely on the game side I think. Try to default all the keybinds and such and it might cause it to map your yaw and pitch correctly.

 

I can't look where all the trackir settings are for you right now as I won't have access to a computer for a week.

Posted

What does it say in your Current.map and Input,map files You can locate them in ...IL-2 Sturmovik Battle of Stalingrad\data\input\ folder.

 

My TrackIR is working fine and this is how it looks in my Current.map

 

action("bc_head_trans_x_p","State","_trackir_axis_Z");
action("bc_head_trans_y_p","State","trackir_axis_Y");
action("bc_head_trans_z_p","State","_trackir_axis_X");
action("bc_head_yaw_p","State","_trackir_axis_YAW");
action("bc_head_pitch_p","State","trackir_axis_PITCH");
action("bc_head_roll_p","State","trackir_axis_ROLL");
action("bc_head_yaw_wrapped_p","State","_trackir_axis_YAW");​

 

And this is what I got in Input.map

 

KEYSET("KEYSET_MAIN");
use keyboard(1);
use mouse(4.0,2.0);
use joy(1000.0);
use trackir(1);​

 

////////////////////////////////////
// KEYSET ACTIONS:​

action("CAM_ROTATE_HF_YAW_P","Event","mouse_axis_X");
action("CAM_ROTATE_HF_YAW_P","State","_trackir_axis_YAW");
action("CAM_ROTATE_HF_PITCH_P","Event","mouse_axis_Y");
action("CAM_ROTATE_HF_PITCH_P","State","trackir_axis_PITCH");
action("CAM_ROTATE_HF_ROLL_P","State","trackir_axis_ROLL");​

 

There is a lot more of entries in these files, but check those Yaw and Pitch entries and see if the trackir_axis are correctly there.   

ScotsmanFlyingscotsman
Posted (edited)

Hi  Glad to find this thread. Just updated the IR TRacker to 5.3 that came in this morning. When using the tracker, throttle plays up, Advance it past 81% it drops power and becomes erratic. Fluctuating between 49-56%,. Slide back slowly you can advance again to 80%. 

Take the tracker out of the equation, Throttle works fine

Amd Athlon 3ghz, 2tb hdd, 11gb memory Warthog Hotas works on DCS WORLD, FSX, X-PLANE

 

Any advice appreciated

Edited by scotsmanFlyingscotsman
Posted

Remonti,

 

I do not have an Input.map file.

Posted

Not sure about that input.map file. After switching to Windows 10 and re-installing IL-2, I just copied my previous files to Input-folder. That file could be something left from previous versions...

But how does that Current.map file look? Do you have same kind of lines as I posted earlier?

 

What happens if you set up a quick mission, let the plane fly in autolevel and Alt-Tab to TrackIR software. Does the head movement show ok in TrackIR software while the game is running?

 

With Flyingscotsman problem added to the list, it sure sounds like some input from joystick is interfering with TrackIR inputs. How about deleting the files in Input-folder (Make a backup first!!) and running the game. I think these files a generated everytime you launch the game (and editing them is pretty useless unless you write-protect them).

Posted

The Current.map file has the same entries you posted.

 

If I start a quick mission, then alt-tab out, the TrackIR UI shows my head movements work fine.

 

I tried deleting the files in the input folder, and that disabled my mouse.  I could not even get to the main menu; I couldn't click any buttons.

Posted

The Current.map file has the same entries you posted.

 

If I start a quick mission, then alt-tab out, the TrackIR UI shows my head movements work fine.

 

I tried deleting the files in the input folder, and that disabled my mouse.  I could not even get to the main menu; I couldn't click any buttons.

 

I guess the default.* files are needed then to create current.* files.

It sure sounds like the TrackIR is working fine and I can't think of more solutions to your problem. I even updated my TrackIR to 5.3 also to see if I would get problems, but it is working fine.

ScotsmanFlyingscotsman
Posted

Regarding throttle problem since update to 5.3. The Throttle is on axis _t4. does not matter which of the two handles I use, thats the axis. Have checked in view/pilot head commands and they are all POV commands. If I use trackir, get fluctuating throttle setting will rise and fall in engine response as I advance the throttle. Get to about 80% if I open it r e a l l y slowly, Get it settled and then look around, 80 - 49-55-76-49% in short order.

Turn off the trackir and use the pov button. full throttle authority and all's well

Have opened the trackir and tested all the axes, by moving the throttle....no change or inidication of a problem..

Posted

So I still have family staying with me, but a quick update. I uninstalled Track IR and BoS and reinstalled both and the same exact problem exists. Do the devs read these issues? is there a way to submit a bug report? Is this even a bug? this really sucked because this was the main game I wanted TrackIR for, but it only seems to be affecting a small number of players.

Posted

Have you tried running the game without joystick plugged in? Does TrackIR work then?

 

I would also post a question to Naturalpoint.com forum. Their customer service seems to be quite good.

Posted

Hey Remontti, I just saw your post, but I had the same thought as you at 2 am this morning. As I couldn't sleep anyway I got up and decided to try running the game without my joystick (Xbox 360 controller in my case). Track IR works perfectly fine. I obviously can't fly or control my taxi, but as I go careening through the countryside at least I can look around. I was going to buy an actual joystick this week anyway, so hopefully that solves my issue for good. As for flyingscotsman and Millitron, I have no idea how to come up with a work around. At the very least, I think we are narrowing the problem down. the controllers are somehow over writing Track IR.

71st_AH_Mastiff
Posted

looks to as though you have a placement issue of your camera, if your looking up and left, then those reflectors should be left quadrant also.

 

also on Track ir site it says:

 

Many people have been affected by immediate crashes of their TrackIR 5.x software on load. Testing has shown that this is a result of the triple buffering option being enabled in either the ATI Catalyst Control Center or nVidia Control Panel (though the issue is much more prevalent with ATI boards).

If your TrackIR software is sluggish or crashes immediately, try disabling Triple Buffering within your video software, and reloading. If you need assistance with this, or if it does not fix the issue, please contact support@naturalpoint.com for more information.

 

https://forums.naturalpoint.com/viewtopic.php?f=60&t=10402

Posted

I'll have a peak in catalyst control later on, but I don't think this is the issue. TrackIR is running perfectly fine in all of my games and works perfectly fine in BoS so long as my controller is disconnected.

ScotsmanFlyingscotsman
Posted

Regarding throttle problem since update to 5.3. The Throttle is on axis _t4. does not matter which of the two handles I use, thats the axis. Have checked in view/pilot head commands and they are all POV commands. If I use trackir, get fluctuating throttle setting will rise and fall in engine response as I advance the throttle. Get to about 80% if I open it r e a l l y slowly, Get it settled and then look around, 80 - 49-55-76-49% in short order.

Turn off the trackir and use the pov button. full throttle authority and all's well

Have opened the trackir and tested all the axes, by moving the throttle....no change or inidication of a problem..

FIXED IT

My own fault. I had not deleted engine 1&2 farther down the list when I mapped Throttle for a single engine, so after deleting, all worked fine, so if I have to map the single or twin engined a/c,hats no hardship

  • 8 months later...
=LZR=Gorynych
Posted (edited)

I found what caused the problem with trackir's YAW.

 

I tried Tobii EyeX device and it modified current.map adding virtual joystick axis to pilot's head.

 

To fix, just open key mapping and clear values "Turn Pilot Head Horizontally" in "Pilots Head Control" tab

 

or just remove these lines from current.map

 

action("bc_head_pitch_n","State","joy3_axis_y");
action("bc_head_yaw_p","State","joy3_axis_x");
 

Edited by =LZR=Gorynych
  • 3 years later...
nonethenannymoh
Posted

I realize this is a bit of a necro...but I just got the TrackIR 5 and was having the same problem as OP.  Fixed it by either disabling mouse input, or unbinding all mouse head/look controls.  Once the mouse was divorced from head controls, all axis worked as they should.

  • Like 1
  • 10 months later...
suivezlemir
Posted
On 5/11/2020 at 9:41 PM, thenannymoh said:

I realize this is a bit of a necro...but I just got the TrackIR 5 and was having the same problem as OP.  Fixed it by either disabling mouse input, or unbinding all mouse head/look controls.  Once the mouse was divorced from head controls, all axis worked as they should.

Gentleman from 2020, I THANK YOU

 

Problem solved

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