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New player help: Bf 109


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FlatFaceNinjaCat
Posted

Whenever i take off, no matter how much rudder i put into it, I still does a donut going left. So frustrating. if it helps, im using a Extreme 3d Pro logitech joystick, no pedals though. It is something with the yaw input or something? 

216th_Lucas_From_Hell
Posted

Locked tail wheel?

FlatFaceNinjaCat
Posted

Locked tail wheel?

Nope, I always take it off while taxiing

216th_Lucas_From_Hell
Posted

OK, I've got no BoS so I'll do this blindly since it seems that everyone knowledgeable is asleep.

 

Line up on the runway, then add a little bit of throttle to taxi forward and straighten up the tail wheel. Once that's sorted, lock the tail wheel. Keep adding throttle in small increments and slowly compensate for the torque as needed until the tail is up. Try that, hopefully it should work.

  • Upvote 1
FlatFaceNinjaCat
Posted

OK, I've got no BoS so I'll do this blindly since it seems that everyone knowledgeable is asleep.

 

Line up on the runway, then add a little bit of throttle to taxi forward and straighten up the tail wheel. Once that's sorted, lock the tail wheel. Keep adding throttle in small increments and slowly compensate for the torque as needed until the tail is up. Try that, hopefully it should work.

It wont work, no matter how slow i go, and have the wheel unlocked, it'll travel left. and im turning my rudder right. 

216th_Lucas_From_Hell
Posted

Try locking the tail wheel before attempting take-off, if I got it right you have it unlocked which will let it turn the plane to the side.

FlatFaceNinjaCat
Posted

Try locking the tail wheel before attempting take-off, if I got it right you have it unlocked which will let it turn the plane to the side.

Ive been trying that aswell, im doing Quick Missions and it'll start you on the runway and, well you dont need the wheel unlocked, and it'll do the same thing

FlatFaceNinjaCat
Posted

And if i some how manage to get it into the air, the rolls to the left is too much for me to counter and ill just crash

Posted

In addition to locking the tail wheel. Hold the stick fully back when you start the roll until you pick up enough speed for the rudder to be effective. That will keep the tail from sliding around. Then center the stick, all the time keeping the plane straight with rudder input. You can then maybe nudge the nose down to raise the tail and the plane should take off by itself.

And if i some how manage to get it into the air, the rolls to the left is too much for me to counter and ill just crash

Then your airspeed is still too low, raise the tail and get sufficient speed before gently pulling back. The speed is listed in the manual I believe.

Also your flaps should be lowered to 20d, there's a mark to indicate this.

Check this out

FlatFaceNinjaCat
Posted

In addition to locking the tail wheel. Hold the stick fully back when you start the roll until you pick up enough speed for the rudder to be effective. That will keep the tail from sliding around. Then center the stick, all the time keeping the plane straight with rudder input. You can then maybe nudge the nose down to raise the tail and the plane should take off by itself.

Then your airspeed is still too low, raise the tail and get sufficient speed before gently pulling back. The speed is listed in the manual I believe.

Also your flaps should be lowered to 20d, there's a mark to indicate this.

Check this out

His rudder doesnt seem to be as bad as mine. His rudder can go both directions, while mine just goes left, and....I guess neutral position? Like its straight. 

Posted

Check your axis mapping, it should go 100% both directions.

FlatFaceNinjaCat
Posted (edited)

Check your axis mapping, it should go 100% both directions.

On yaw, it'll only go to the peak, top. It wont go to the right side. If i twist my joystick left it'll go left, but if i do it right, it'll only stay in the middle, and never cross into the right section of the yaw input. 

Edited by FlatFaceNinjaCat
Posted

Definitely lock your tailwheel once you are lined up with the runway. Rudder should do the rest, but if you want, you can apply some of the right brake to help at the beginning.

Posted

I have your same joystick and I too have a TON of problems to steer.  German planes are hard but possible to move but russian planes that does not have differential breaking are impossible to taxi. Not even full rudder makes them move to the opposite direction of torque.

But if you plan to move the 109, I can tell you this: 1500RPM to start moving, full rudder to the opposite direction of torque and once it moves, stop turning and apply only very temporal rudder.

Once you start moving, go back to 1200RPM and keep taxiing, never go below 1200RPM or you will stop sending a flow of air to your rudder and it will stop working.

I don't know what is wrong with this joystick and the game, but it's very very hard to manouver on the ground in full real sim or just impossible to taxi properly.

FlatFaceNinjaCat
Posted

I have your same joystick and I too have a TON of problems to steer.  German planes are hard but possible to move but russian planes that does not have differential breaking are impossible to taxi. Not even full rudder makes them move to the opposite direction of torque.

 

But if you plan to move the 109, I can tell you this: 1500RPM to start moving, full rudder to the opposite direction of torque and once it moves, stop turning and apply only very temporal rudder.

 

Once you start moving, go back to 1200RPM and keep taxiing, never go below 1200RPM or you will stop sending a flow of air to your rudder and it will stop working.

 

I don't know what is wrong with this joystick and the game, but it's very very hard to manouver on the ground in full real sim or just impossible to taxi properly.

Im having problems also with war thunder. Its actually easier for me to play with mouse on war thunder than this buggered joystick. ill try ur technique. Also, how do you compensate the roll? I cant change the aileron trim and so my plane keeps going left, and so i have to compensate by tiring my hand by keeping the stick right to make sure i dont dive bomb into the ground...

216th_Lucas_From_Hell
Posted

Just to make sure, have you tried unplugging and plugging the stick again? I had the 3D Pro for a good few years, it has enough quirks to say the least. Reinstall drivers and all that, see if it helps.

 

Now, on getting you in the air... If you can't hit the rudder to one side, try assigning the rudder trim left/right to the two top buttons on the stick, that will at least give you some quick way to control that. Keep an eye on the turn & slip indicator in order to keep the ball centered (trim rudder in the direction of the ball to correct it), a lot of times trimming the rudder properly will at least reduce the rolling tendency (though it won't go away completely).

 

Either way, good luck! :)

Posted (edited)

On yaw, it'll only go to the peak, top. It wont go to the right side. If i twist my joystick left it'll go left, but if i do it right, it'll only stay in the middle, and never cross into the right section of the yaw input.

 

Interesting. Someone else on the forum is having that problem with the 3D Pro, recognizing only half of an axis.

There is a way you need to calibrate joystick controllers in Windows in order to make sure that the full range of the axis are recognized.

 

This might be it here

http://www.sevenforums.com/gaming/193301-joystick-calibration.html

Edited by SharpeXB
Posted (edited)

Also, how do you compensate the roll? I cant change the aileron trim and so my plane keeps going left, and so i have to compensate by tiring my hand by keeping the stick right to make sure i dont dive bomb into the ground...

The 109 rudder and aileron trim was not adjustable by the pilot, it was pre-set on the ground. So it's not adjustable in BoS.

Edited by SharpeXB
Posted

On yaw, it'll only go to the peak, top. It wont go to the right side. If i twist my joystick left it'll go left, but if i do it right, it'll only stay in the middle, and never cross into the right section of the yaw input.

Sorry to say this man, but that sounds like a broken stick. I've had twister sticks and pedals act out in this way, and it always meant having to replace them eventually.

 

Test in your Windows calubratiin if it does the same thing.

Posted

Im having problems also with war thunder. Its actually easier for me to play with mouse on war thunder than this buggered joystick. ill try ur technique. Also, how do you compensate the roll? I cant change the aileron trim and so my plane keeps going left, and so i have to compensate by tiring my hand by keeping the stick right to make sure i dont dive bomb into the ground...

But that's not you, it's WT. In WT is easier to play usaing mouse and KB rather than JS. JS users are in a disavantadge, it's been like that for 3 years.

 

Sorry to say this man, but that sounds like a broken stick. I've had twister sticks and pedals act out in this way, and it always meant having to replace them eventually.

 

Test in your Windows calubratiin if it does the same thing.

I have a brand new joystick like his and have the same issues. Windows and Logitech calibrations show all the movements correctly and in BOS the rudder moves all along but the plane refuses to turn one side. I don't think it's  a faulty JS problem.

Posted

With the 109's you will need the breaks to taxi them

  • Upvote 1
Posted

With the 109's you will need the breaks to taxi them

And what about Russians? No differential brakes there.
Posted

And what about Russians? No differential brakes there.

On the contrary the Soviet fighters do have differential brakes controlled by the yaw axis.
Posted

That's strange. I look at the brakes while trying to turn but they are not moving, but when I press B, both of them move.

 

Will take a look again today, but so far I can barely taxi with a Russian plane

FlatFaceNinjaCat
Posted

Fixed it!! I had to calibrate my joystick. Took off in my 109 so easily. Thanks guys for you help. 

Posted (edited)

That's strange. I look at the brakes while trying to turn but they are not moving, but when I press B, both of them move.

 

Will take a look again today, but so far I can barely taxi with a Russian plane

 

With the russians you have to hit the break and push the rudder in the direction you want to go, the System will break one side more than the other just like on the Spitfire for example.

 

Its the same with the M.C.202 too

Edited by Saurer
Posted

Fixed it!! I had to calibrate my joystick. Took off in my 109 so easily. Thanks guys for you help.

Mmm I calibrated mine severa times and always the same result.

 

Did you calibrate with Windows our Logitech software?

 

In the end it's gonna be me that I cannot fly virtual and not the joy, lol

With the russians you have to hit the break and push the rudder in the direction you want to go, the System will break one side more than the other just like on the Spitfire for example.

 

Its the same with the M.C.202 too

Cool thanks for the info

216th_Lucas_From_Hell
Posted

Fixed it!! I had to calibrate my joystick. Took off in my 109 so easily. Thanks guys for you help.

Fantastic, enjoy the flying!

FlatFaceNinjaCat
Posted

Mmm I calibrated mine severa times and always the same result.

Did you calibrate with Windows our Logitech software?

In the end it's gonna be me that I cannot fly virtual and not the joy, lol

 

Cool thanks for the info

I did it in windows.
Posted

Thing that helps me in VVS planes is to set RPM and fuel mix to about 30%, also trim so the nose is pushed up and tail down [ can't remember if this is -ve on tech tips]. Then use full rudder and tap of brakes to turn. When you get to runway, set trim normal, increase fuel mix, and then finally increase rpm.

 

30% is just a starting point, you may have to fiddle with it a bit.

 

Nb. It helps to set fuel and rpm before the start sequence to avoid the engine misfire too!

Thanks, will use the information next time I can!

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