Over50 Posted November 10, 2013 Posted November 10, 2013 (edited) New/first time post here. The just released US holiday issue of PC Gamer preview of BoS noted that you will have to be online for single player campaign mode, meaning if there's a server problem you won't be able to play the game. Is this true? Edited November 10, 2013 by Over50
Krig Posted November 10, 2013 Posted November 10, 2013 New/first time post here. The just released US holiday issue of PC Gamer preview of BoS noted that you will have to be online for single player campaign mode, meaning if there's a server problem you won't be able to play the game. Is this true? Kinda. You have to login your account online and then you can play offline. I think that's how it will work
Karost Posted November 10, 2013 Posted November 10, 2013 (edited) this is pro and con - if your isp is down you can not start a game ( 2 - 5 time in one year for me and I accept that ) - from server side (imho) I believe their will make cluster server (or multiple server ) to cover when one of server need maintainance ( but I have no idea for budget to pay a cost for this servers 24x7x... years???) this sim have hi-marketing score they have a alot of budget to host a log-in server as long as they need after the sim release. when this sim release buy it :D Edited November 10, 2013 by karost
FlatSpinMan Posted November 10, 2013 Posted November 10, 2013 Hey Over50 Welcome to the forums. Yep, you will need to be connected when you start single player. It doesn't need huge bandwidth or anything, it just sends a bit of data about your account and campaign details, I think (please correct me anyone who knows more about Rise of Flight). You play your single player missions, finish, then I think it sends a bit more info to update your in-game career stats (usually, "Pilot X was killed", in my case). In RoF they actually released the capability to play entirely offline but it has some limitations I think. As far as the server being down, in my experience with RoF, which is not that extensive, I didn't encounter any down time when I wanted to play. Others who play more regularly will know more about that of course.
Sim Posted November 10, 2013 Posted November 10, 2013 He is asking about the single player campaign. In the dev diaries it is stated that the missions for single player campaign will be generated online on the server, So basically yes, to play a single player campaign you will need to login online and have an internet connection. No single player campaign in offline mode as far as I know.
steppenwolf Posted November 10, 2013 Posted November 10, 2013 I consider the multi-player and campaign in ROF to be kinda bad so I always login offline. Seems to work fine for just playing quick missions, or sometimes missions built in the editor.
kendo Posted November 10, 2013 Posted November 10, 2013 (edited) As mentioned ROF can be played offline (quick missions, player-created missions, static campaigns), but for the career mode you need to go online. Expect that BOS will work pretty much the same. They explained that the single player career/campaign mode in BOS will use a lot of server-generated content to make it more immersive and interesting. I think that's a big positive. The (only) downside will obviously be if your connection fails, but I expect that in time they will make it possible to still enjoy other aspects of the game offline just as in ROF now. Edited November 10, 2013 by kendo
BMA_West Posted November 10, 2013 Posted November 10, 2013 New/first time post here. The just released US holiday issue of PC Gamer preview of BoS noted that you will have to be online for single player campaign mode, meaning if there's a server problem you won't be able to play the game. Is this true? As mentioned ROF can be played offline (quick missions, player-created missions, static campaigns), but for the career mode you need to go online. Expect that BOS will work pretty much the same. They explained that the single player career/campaign mode in BOS will use a lot of server-generated content to make it more immersive and interesting. I think that's a big positive. The (only) downside will obviously be if your connection fails, but I expect that in time they will make it possible to still enjoy other aspects of the game offline just as in ROF now. ^^ that's it exactly. You may also save career generated missions while changing their name in order to play them again later. May even go to change them to COOP in the editor to play with friends, even on a intranet
J2_Trupobaw Posted November 10, 2013 Posted November 10, 2013 Hey Over50 Welcome to the forums. Yep, you will need to be connected when you start single player. It doesn't need huge bandwidth or anything, it just sends a bit of data about your account and campaign details, I think (please correct me anyone who knows more about Rise of Flight). You play your single player missions, finish, then I think it sends a bit more info to update your in-game career stats (usually, "Pilot X was killed", in my case). In RoF they actually released the capability to play entirely offline but it has some limitations I think. As far as the server being down, in my experience with RoF, which is not that extensive, I didn't encounter any down time when I wanted to play. Others who play more regularly will know more about that of course. Welcome to forums, Over50! We don't know exactly how BoS will work yet, but I can clarify how RoF seems to do it. In RoF stock career, the servers maintain pilot's and his squadron's statistics files and game needs internet connection to keep updating them. First, your squadron data, lists of available missions, your kills and rewards come from the server. Then, when you play the mission, the mission file is generated by server and downloaded to your machine. When in cockpit, you don't need connection to play the mission, but your kills and accomplishments don't count unless game informs server of them. So, you can fly around and shoot planes down, but you won't get kill credit unless you have connection at moment of kill. If you lose connection when exiting a mission, your success may be forgotten and you may have to refly (or rage skip) the mission. Oh, and servers are hosted by third party, so there are periods of accessibility problems. Sometimes only some parts of the world are affected. 777 always sorts it out. As they are overhauling RoF engine for BoS, I hope they will improve the above.
BMA_West Posted November 10, 2013 Posted November 10, 2013 (edited) ROF masterserver are with Amazon. If problems with connection this DNS settings change was usualy helpful: http://riseofflight.com/Forum/viewtopic.php?f=45&t=36963 Left click on image thump to enlarge. Edited November 10, 2013 by West
Over50 Posted November 11, 2013 Author Posted November 11, 2013 Many thanks to all for the comments. I was remiss not noting I have ROF and I'm aware that after a period of time the dev's removed the constant online requirement for single player once the game was initially setup online. Hopefully the same will occur in time with BoS. I sure miss the simpler days of PC gaming before rampant pirating forced developers to move away from the basic DRM disk check....
Dart_17 Posted November 11, 2013 Posted November 11, 2013 Actually, there's another reason to have the campaign missions generated from the Mother Ship, one that isn't mentioned much in RoF circles. Updates and improvements. In RoF's case, they really started from the ground up on campaigns after release, and have done a good job in improving the career missions. Rather than sending out endless patches - or, worse, waiting to release improvements in one area until they had a bunch in others to justify a patch release - they just tweaked the mission generator on their end. The patching was invisible to the player because he got the same handshake and quick mission download as before. Less fussing about and more flying with better missions. Okay by me. 1
FlatSpinMan Posted November 11, 2013 Posted November 11, 2013 Actually, there's another reason to have the campaign missions generated from the Mother Ship, one that isn't mentioned much in RoF circles. Updates and improvements. In RoF's case, they really started from the ground up on campaigns after release, and have done a good job in improving the career missions. Rather than sending out endless patches - or, worse, waiting to release improvements in one area until they had a bunch in others to justify a patch release - they just tweaked the mission generator on their end. The patching was invisible to the player because he got the same handshake and quick mission download as before. Less fussing about and more flying with better missions. Okay by me. Good point, Dart. Judging by the location, this is THE Dart - ace of Hello Kitty Squadron.
Sethos Posted November 11, 2013 Posted November 11, 2013 Kinda. You have to login your account online and then you can play offline. I think that's how it will work Why are you using my avatar
FlatSpinMan Posted November 11, 2013 Posted November 11, 2013 Presumably cos he likes the picture and was unaware that you also use it. I'm sure you can work something out.
Krig Posted November 11, 2013 Posted November 11, 2013 (edited) Why are you using my avatar I had no clue. But I like it. So if you want it for your self. I want hmmmm..... Not sure what I want.... A poem? On a serous note it's just a googled picture. I even cropped it and made a lot of changes and the the forum just Said "NOPE, don't work like that. You can't have anything but square." Edited November 11, 2013 by [SAF]Otyg
Sethos Posted November 11, 2013 Posted November 11, 2013 (edited) Copyright on avatars? Avatars are a unique way of representing each individual member, so you can quickly identify them by just looking at the picture. What's the point if everyone are sporting the same. But it wasn't to make a fuss, I just found it weird. Edited November 11, 2013 by Sethos
Krig Posted November 11, 2013 Posted November 11, 2013 Avatars are a unique way of representing each individual member, so you can quickly identify them by just looking at the picture. What's the point if everyone are sporting the same. But it wasn't to make a fuss, I just found it weird. No worries mate. I'll change it later when I'm done with my new becaus I'm not a morning person so pistol duel at dawn is a nono for me.
Bearcat Posted November 11, 2013 Posted November 11, 2013 Many thanks to all for the comments. I was remiss not noting I have ROF and I'm aware that after a period of time the dev's removed the constant online requirement for single player once the game was initially setup online. Hopefully the same will occur in time with BoS. I sure miss the simpler days of PC gaming before rampant pirating forced developers to move away from the basic DRM disk check.... Yes it is .. Actually, there's another reason to have the campaign missions generated from the Mother Ship, one that isn't mentioned much in RoF circles. Updates and improvements. In RoF's case, they really started from the ground up on campaigns after release, and have done a good job in improving the career missions. Rather than sending out endless patches - or, worse, waiting to release improvements in one area until they had a bunch in others to justify a patch release - they just tweaked the mission generator on their end. The patching was invisible to the player because he got the same handshake and quick mission download as before. Less fussing about and more flying with better missions. Okay by me. Yes I like the RoF system.. and you can actually not do the update and just log in offline as well... Not that that would make much sense of you have a connection....
Skiiwa Posted November 13, 2013 Posted November 13, 2013 I didn't buy RoF because of the Online stuff...Hope BoS dosent go that route again....
Rama Posted November 19, 2013 Posted November 19, 2013 Yes, it is true. And there's nothing more to say about. Locking this thread
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