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Oh skip the mouse and go directly to the smart phone!


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Posted

There are ways to make a smart phone into a game controller. I have in mind that how I tilt the the phone controls how the plane surface controls move. Plus, with thumbs or whatever you could move graphic sliders to control things like throttle and radiators.

This would be a step way above a mouse and many people already have a smart phone.

 

I already suggested this in the suggestions sub-forum. I only bring it up here because of the coming mouse control and the discussion about that.

links

http://www.ijcte.org/papers/532-A172.pdf

 

http://www.extremetech.com/computing/98601-teletouch-turn-your-smartphone-into-a-truly-universal-remote-control

Posted

Not sure if you're being serious, but smart phone controls, especially tilting, are so much less accurate than a mouse. For a game like this I think they would be positively useless.

Posted

It does not have to be tilting. The second link has another idea. But I did not know about the tilting not being so accurate.

  • 1CGS
Posted

There are ways to make a smart phone into a game controller. I have in mind that how I tilt the the phone controls how the plane surface controls move. Plus, with thumbs or whatever you could move graphic sliders to control things like throttle and radiators.

This would be a step way above a mouse and many people already have a smart phone.

 

I already suggested this in the suggestions sub-forum. I only bring it up here because of the coming mouse control and the discussion about that.

links

http://www.ijcte.org/papers/532-A172.pdf

 

http://www.extremetech.com/computing/98601-teletouch-turn-your-smartphone-into-a-truly-universal-remote-control

 

 

It does not have to be tilting. The second link has another idea. But I did not know about the tilting not being so accurate.

 

No

Posted (edited)

No

Perhaps you could explain why not? It seems like an interesting idea to me (though I think that the mouse will work better), but you seem to have more knowledge about software than I do, so I'd like to hear why it wouldn't work.

Edited by Cybermat47
216th_Lucas_From_Hell
Posted

Not an expert here, but try out any smartphone flight simulator. You've got Strike Fighters for combat and a bunch of others that do civvy. Now get there and try to work out subtle inputs. It's possible, but very hard and tiring. Not to mention that over a long flight you'd have to hold the smartphone in the same position otherwise your plane goes all over the place. The rudder is also a problem for some smartphones since not all of them have a 3-axis accelerometre.

 

Uriah, the concept is interesting though, even if it would only work on simpler flight models. It should be fun to work the gunner stations by tilting the phone to get that feeling of moving the guns around. :)

Posted

Not an expert here, but try out any smartphone flight simulator. You've got Strike Fighters for combat and a bunch of others that do civvy. Now get there and try to work out subtle inputs. It's possible, but very hard and tiring. Not to mention that over a long flight you'd have to hold the smartphone in the same position otherwise your plane goes all over the place. The rudder is also a problem for some smartphones since not all of them have a 3-axis accelerometre.

I guess that for long flights you could use autopilot, and the rudder could be done with the 'Z' and 'X' keys, but I agree with the rest of your post. Smartphones can be hard to use just by themselves sometimes.

Posted (edited)

I wish the developers had the same passion for flight simulators as Oleg Maddox.

Oh hey, let's add tanks!

Edited by Y-29.KevinBacon
Posted

Nice video sokol.Was it Korean or Chinese? Looks like smartphone is a viable option.Maybe looks a bit awkward right first time,but with some training one could get quite proficient with it.I'm playing around with my in the app you have posted here few days ago.One that makes an additional "screen" out of it and you can place some controlls on it.

ROCCAT Powergrid is the name.

Posted

xbox controller is the best, cheapest already existing and implemented control for this game

Posted

I think the idea of OP was about using smartphone as another way how to control the plane.As nondedicated multipurpose gaming device.I don't have Xbox but I doubt the possibility of its controller to make a phonecalls ;)

Posted

I find this entire discussion disturbing.   

Posted

I wish the developers had the same passion for flight simulators as Oleg Maddox.

Oh hey, let's add tanks!

Oleg Maddox made Cliffs of Dover, and playable tanks were planned as an official feature for that game.

 

Also, please try to stay on topic.

Posted

I'm sure that if somebody wanted to develop an external application to make a smartphone emulate a joystick, using the built-in accelerometer it could be done. I can't think of any good reason to do so, however, given the effort involved in producing something that isn't going to work as well as a real joystick anyway. It makes about as much sense as fitting an articulated lorry with a tiller and a ship's engine order telegraph (https://en.wikipedia.org/wiki/Engine_order_telegraph) as far as I can see. 

 

Using the phone touch screen as a 'virtual keyboard' with properly-labelled controls makes more sense - and there are already applications available to do this with tablets. They may work with phones too, but I'd think something a bit bigger would be more practical.

Posted

I've just checked, and someone had already developed an iPhone / Android phone joystick emulator, and started a thread on the forum about it: http://forum.il2sturmovik.com/topic/13322-use-your-iphone-and-android-phone-control-il2/?hl=%2BandroidNobody seems to have responded, which rather suggests to me that it doesn't have much appeal.

 

Meanwhile, I'm going to develop a way to convert organ pedals (https://en.wikipedia.org/wiki/Pedal_keyboard) into a keyboard, and build myself a tongue-operated joystick. That way I should be able to fly two planes at the same time, and be my own wingman...

Posted

I wish the developers had the same passion for flight simulators as Oleg Maddox.

Oh hey, let's add tanks!

  

Oleg Maddox made Cliffs of Dover, and playable tanks were planned as an official feature for that game.

Posted

The idea is for those who don't already have joy sticks and are interested in checking out the game. I can't see anyone continuing to play a flight sim without sometime buying a joystick. Compare the idea against a mouse, not a joystick.

  • 1CGS
Posted

The idea is for those who don't already have joy sticks and are interested in checking out the game. I can't see anyone continuing to play a flight sim without sometime buying a joystick. Compare the idea against a mouse, not a joystick.

 

Sorry, but it's a ridiculous idea.

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