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Is WoL the only good server...?


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=81FG=HellKitten
Posted

l see everyone is playing in WoL everyday night.
However, i hav to play at over 300~350 ping when i play in WoL (due to the place i live..haha).

Also, i really hate how pilots cannot choose unlocks in that server atm.

 

Seriously, is WoL the only good server?

Or, will devs makes some new ones in different regions?
 

Posted

No, it's not the "only good server", in fact it's not even the best expert server (not saying it's bad either)

 

The problem is, that the low number of online players means that people naturally flock towards the same 2-3 servers and leave the rest empty.

  • Upvote 3
Posted (edited)

I think for now it is the most preferred. Mostly for the Full Real-lite settings that make navigation foolproof while retaining engine management and no icons etc. The enforced locks are a bizarre choice, given the almost universal dislike of them earlier. In the ebb and flow of server popularity, I imagine it won't be too long though before another server takes its place.

 

Personally I look forward to some realism settings that allow for real navigation. Getting there is half the fun and I can't abide the GPS on the WoL map.

Edited by Feathered_IV
  • Upvote 1
Posted

Yes for a populated server , how ever there are other servers without the unlocks .

Posted

I would really like for the active parts of the online community to do a coordinated event over the course of a week or two, where instead of all crowding together on one server, we deliberately spread over a larger number of the good servers keeping around 10-12 dedicated players on each, enough to draw other people while still leaving plenty of room for new players. Do that for a fortnight and see how many new players we can draw in by having action on several servers rather than one completely full one and a lot of empty ones.

  • Upvote 2
Posted

I would really like for the active parts of the online community to do a coordinated event over the course of a week or two, where instead of all crowding together on one server, we deliberately spread over a larger number of the good servers keeping around 10-12 dedicated players on each, enough to draw other people while still leaving plenty of room for new players. Do that for a fortnight and see how many new players we can draw in by having action on several servers rather than one completely full one and a lot of empty ones.

 

+1

150GCT_Veltro
Posted (edited)

Good because it gives us a good feedback about what people is asking for, dynamic play. This server is a kinde of dynamic campaign, so we have the feel to play a tournement even if for a few time. It show us also the great potentiality of this sim and its editor.

Edited by 150GCT_Veltro
Posted

You would of thought with the amount of units sold world wide on here and steam , that all the servers would be full . Ijump between servers . As long as there are more than six in there not unless there is AI.

Posted (edited)

Check out Fighting Legends! The missions are somewhat smaller, with airfields closer to the front, but there is no navigation icon and what its best: there is no loadout lock, everything is free to you to choose from, also there is no cloud bs throughtout the entire map! 

 

One thing that I really like about that server is the object placement of the active airfields. It just feels nice taking off and landing, you guys should try it out!

Edited by istruba
Posted

I'm dedicating tomorrow night to FL then :)

Posted

If I will not end up on my usual Friday's night beer marathon I may join in :)

Posted

no, WoL is the only Server that's always populated. The only good server is the Fighting Legends Server

=362nd_FS=RoflSeal
Posted (edited)

I would really like for the active parts of the online community to do a coordinated event over the course of a week or two, where instead of all crowding together on one server, we deliberately spread over a larger number of the good servers keeping around 10-12 dedicated players on each, enough to draw other people while still leaving plenty of room for new players. Do that for a fortnight and see how many new players we can draw in by having action on several servers rather than one completely full one and a lot of empty ones.

That's ok for the airquake servers, but in the full real servers like WoL or Fighting Legends it would be a ghost town.

Edited by RoflSeal
Posted

I hope one day people will choose servers for their fairplay/fun factor and not for where all the cool kids play ;)

IRRE_Rolluptito
Posted (edited)

Fighting Legends is very good: maps are smaller but with real expert settings (without GPS navigation and stuff...). And without immature 8 years old players. Planes are not locked on it too, if you care about that.   

Edited by rolluptito
Posted

yes, connects you with Fighting Legends! Good Server ;)

Posted

Just gave Fighting Legends a go.  Not quite sure that is the answer either.  The flight distances are tiny.  The missions seem designed to funnel players into an airquake furball. 

7.GShAP/Silas
Posted (edited)

Just gave Fighting Legends a go.  Not quite sure that is the answer either.  The flight distances are tiny.  The missions seem designed to funnel players into an airquake furball. 

 

 

They're teeny tiny, yes. I can imagine that if one is only into dog-fighting(on no-gps settings) that one might enjoy it, but that's not my scene.

Edited by Silas
SCG_Space_Ghost
Posted

WOL is a popular server but many of its playerbase are extremely toxic examples of our community and how we behave.

 

good server..? In my opinion, not so much.

  • Upvote 1
Posted

I like WoL for fly attack planes. See "GPS" is player option, I prefer navigate without then, so don't matter if others use.

And there all  "bs" on screen is turned OFF, as is the CHAT (one the worse system I see in games, intrusive, no historic, too briefly to be useful), so the "word'fight" don't bother. ;)

Posted

 

 

Or, will devs makes some new ones in different regions?

 

It seems devs are mostly leaving the matter of servers to the community, although it seems they have contacts with some groups and mission designers. So it's mostly up to the community. I believe the WoL server is a private initiative, not something the devs are responsible for, but I could be wrong.

 

Anyway, here is some shameless self-advertising: I have my own server running around the clock (look for Coconuts EXPERT). It runs my missions, which are designed for smaller populations and use AIs on the ground and in the air to provide a target-rich environment and a more believable, dynamic setting. For instance, if you fly over enemy territory you will attract flak, and if you go deep you might encounter fighter patrols. The result of the mission is typically dictated by forces on the ground, whose efficiency is affected by the safe arrival of reinforcements. I think is a little less artificial than the usual "destroy X targets" played over a map devoid of ground battle and AA fire that servers focused on max player count typically offer. I also leave loadouts free. It's tempting to play with these as a mission designer, but in the end you are just preventing people from having fun on their own terms and is IMO not worth it.

 

Probably not to everyone's taste, as some prefer the challenge human opponents provide, but personally I still enjoy it. There's a teamspeak server available on the same server, address and password are provided in the mission.

  • Upvote 1
Posted (edited)

WOL is a GREAT server.

 

Yes it is experimented with and yes it has some things locked, but always you can do stuff that is fun.  It cannot be that bad if it is populated most nights.  Of course some will say it's the only place they can join because it's the only one populated... Ignore anyone who comes across as a fool and you're fine.  I haven't tried Fighting Legends but am hoping to do so soon.  From my understanding it fulfils the role of the old IL2 maps which were mostly small.

 

I also like Coconut's server a lot but it sure is a hell of a job for one guy to run.

 

von Tom

Edited by von_Tom
  • Upvote 1
Posted

I would really like for the active parts of the online community to do a coordinated event over the course of a week or two, where instead of all crowding together on one server, we deliberately spread over a larger number of the good servers keeping around 10-12 dedicated players on each,

 

And fly around for 40 minutes without seeing anyone?

Posted

And fly around for 40 minutes without seeing anyone?

The idea is not to keep player numbers at 10-12, but to draw in further players.

Posted

.

As i saw that post now and have never been on that, guess who is trying your server right now? 

 

Its EXACTLY what i have been looking for when Fighting Legends is empty!

 

Posted

coconut server is great, FL awesome as well

 

also expert TWB server is an excellent choice, just mostly empty...

 

some people like WOL b/c stats...

 

as stated above, just need more online crowd and FL/CE/TWB will be packed!


wonder if FL and CE could be added to 

 

http://online.il2forever.com/

 

:)

Posted (edited)

And fly around for 40 minutes without seeing anyone?

You could do that on WoL server if you dont know what the hell you're doing.

 

WoL likes to place objectives under clouds in favor of russian team...

 

Anyways, more centralized and focused objectives would be nice instead of the usual objectives randomly spread throughout the map. Most servers seem to have this. It's works when WoL is populated, but once all the Ruskies go to bed, this game is dead. There isnt very many of us Yanks to play with late at night. Centralized objectives might help a server, either one team should attack and the other defend, and stats.

Edited by SYN_Haashashin
Lenguage
Posted

WoL likes to place objectives under clouds in favor of russian team...

That makes no damn sense, for the simple reason, that the clouds move.

Posted (edited)

Clouds do move, it depends on the wind; if there are no wind on the mission, the clouds wont move. Also having those huge formations of clouds starting at 500m and extending through the entire map doesnt help either...

Edited by istruba
Posted

With how good WoL is, I still think AbortedMan is the best mission editor in IL-2. If you remember a year ago during the Beta, he designed the missions we played in every night, the "Pocket", "Heavy Metal", he had transport roles, recon roles as well. But there's something wrong... 

 

=81FG=HellKitten
Posted (edited)

I'm mostly joining Fighting Legends instead of WoL; there's no navigation icon which is great, but it is a little small in area. Most people who have flown recently have brought a friendly atmosphere too, although some of the usual complainers have been on and thrown a BS or FFS into chat. I think what ultimately tops off a sever is the people on it.

 

But what other expert servers are there (TWB eagles nest aside because of ping); I see lots of locked empty servers but not many expert open, ones?

 

l like Fighting Legend server MUCH BETTER than WoL too.

 

but the problem is, the server is located too far from where i live and it kicks me out for having a high ping all the time... fgs..

 

Can we plz hav a decent server in Asia or Oceania.. plz plz plz..

Edited by =81FG=HellKitten
Posted

Don't like existent servers (objectives, loadout, weather, player base...etc)?

Create your own, password then and invite only "good guys". Problem solved. ;)

Posted

IMHO, WoL is good, but not the only 'good' server. AND, thx to this thread (i believe), FIGHTING LEGENDS is getting more player participation and becoming a viable alternative.

... BECAUSE a 'good' (MP) server might be defined as one with enough players to 'wake up' the game. it doesn't matter how good your mission/map/server is, if there is not enough players joining, it will not come alive.

.

so far, WoL has dominated the MP player participation - well, even better than dominated - monopolized. without destroying a good thing (WoL), it really would be good if some other servers 'woke up' with that MP player participation. getting a 'critical mass' to regularly play is the trick, so that it becomes an option we can count on regularly. IMHO, this would actually HELP all the servers as more players could play when they get online, instead of being shut out when WoL is at 84, which usually leads to going into SP mode or mowing the lawn.

.

cool to see FL getting momentum here. i 've played it a few times and it was good... certainly different than WoL - usually smaller map. variety is good, cuz, sometimes you feel like a nut...sometimes you dont.

.

Posted

With how good WoL is, I still think AbortedMan is the best mission editor in IL-2. If you remember a year ago during the Beta, he designed the missions we played in every night, the "Pocket", "Heavy Metal", he had transport roles, recon roles as well. But there's something wrong... 

 

 

 

agree, some of the best missions...tanks attacking airfields, medevacs, etc

 

superfun..don't know where it stands now, will try to check

VBF-12_Stick-95
Posted

Will be trying out Flying Legends.

Posted

Flying Legends is my new favorite.

 

Though I think more people will still play WoL due to it being located in Russia.
 

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