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Posted

.. Are very sad. It took me over a year to finally notice and pay attention to it.

 

A few nights ago, we had a formation flight of 6 Stuka's in the WoL server all with 1000kg bombs. We took out an objective in 1 pass, quite overkill. But from my cockpit, I heard 0 explosions.

I understand first hand that an aircraft engine is loud, but I don't think it should be able to mute a bomb?

Posted

This issue should be offset by the fact that you can hear your machine gun caliber rounds impacting aircraft 300m in front of you but not the 20mm round hitting the armor plate behind your head...

 

Summary:  Sound is jacked and has been since Early Access.  My biggest peeve in this otherwise fantastic Sim...

  • Upvote 5
216th_Lucas_From_Hell
Posted

It's really hard to hear stuff going on outside of your aircraft, I'm not sure you'd be able to hear an explosion over the engine, with the headset with its multiple layers of leather, radio equipment and such on plus all the static coming from the radio.

Posted (edited)

It's really hard to hear stuff going on outside of your aircraft, I'm not sure you'd be able to hear an explosion over the engine, with the headset with its multiple layers of leather, radio equipment and such on plus all the static coming from the radio.

 

I'm pretty sure they were radio silent most of the time near the target area. 

 

I noticed you can hear flak bursts around you (sadly it doesn't shake your aircraft), granted they are closer, they're smaller than a 500-1000kg bomb that's detonating 500-1000m away.

Edited by Y-29.Silky
Posted

I noticed you can hear flak bursts around you (sadly it doesn't shake your aircraft), granted they are closer, they're smaller than a 500-1000kg bomb that's detonating 500-1000m away.

It's annoying that they don't shake the aircraft, that would make the game 100% more immersive. Plus, War Thunder has flak that shakes the aircraft.

[CPT]milopugdog
Posted

I'm pretty sure they were radio silent most of the time near the target area. 

 

I noticed you can hear flak bursts around you (sadly it doesn't shake your aircraft), granted they are closer, they're smaller than a 500-1000kg bomb that's detonating 500-1000m away.

They do with cinematic mode enabled, explosions will also, but guess what's also in cinematic mode??? That's right!!!!!! Motion bluuuuuuuuur  :(

150GCT_Veltro
Posted

It's annoying that they don't shake the aircraft, that would make the game 100% more immersive. Plus, War Thunder has flak that shakes the aircraft.

 

This war perfect in RoF, so why not? This is a good question for Han.

1PL-Husar-1Esk
Posted

Shell passing under you should bump up plane similar shell flying above should pushu plane down.

216th_Lucas_From_Hell
Posted

I'm pretty sure they were radio silent most of the time near the target area. 

 

I noticed you can hear flak bursts around you (sadly it doesn't shake your aircraft), granted they are closer, they're smaller than a 500-1000kg bomb that's detonating 500-1000m away.

As far as I recall the radios themselves would give out a lovely static hum even when not transmitting, that's what I meant. You can make an experiment though: put on headphones that cover your ear, a winter hat over them and fire up a Stuka. Then get someone to pop a balloon a couple of metres away. I don't know what the result will be, but it should give some insight :)

 

My father told me you can never hear the aircraft flying next to you unless you are really about to crash. While the story this information was pertinent to had two MB-326s flying too close for comfort (i.e. less than a metre from each other), with different helmets and all that, it serves as a reference I suppose.

II./JG77_Manu*
Posted

As far as I recall the radios themselves would give out a lovely static hum even when not transmitting, that's what I meant. You can make an experiment though: put on headphones that cover your ear, a winter hat over them and fire up a Stuka. Then get someone to pop a balloon a couple of metres away. I don't know what the result will be, but it should give some insight :)

 

My father told me you can never hear the aircraft flying next to you unless you are really about to crash. While the story this information was pertinent to had two MB-326s flying too close for comfort (i.e. less than a metre from each other), with different helmets and all that, it serves as a reference I suppose.

 

You can't mistake the sound of 1000kg of explosives with the sound of another planes engine. If you don't set a timer, you should even feel the pressure wave of the explosion, when divebombing or skip bombing..but all those arguments, you list are - in the case of this particular game - redundant, because like OP already stated, you can hear other, way less noisy stuff going on outside your airplane. Like other airplanes shooting, or your hits on another aircraft...don't have to whitewash everything, what's going on in this game

  • Upvote 1
SCG_Space_Ghost
Posted (edited)

-snip-

 

You can make an experiment though: put on headphones that cover your ear, a winter hat over them and fire up a Stuka. Then get someone to pop a balloon a couple of metres away. I don't know what the result will be, but it should give some insight :)

 

 

-snip-

 

What's the takeaway here..? The dB of a balloon popping=/=the dB of an artillery shell/250kg explosive detonation and can be used to make a direct comparison?  :huh:

-snip-

 

like OP already stated, you can hear other, way less noisy stuff going on outside your airplane. Like other airplanes shooting, or your hits on another aircraft...

 

-snip-

 

Also, this. +1

Edited by Space_Ghost
216th_Lucas_From_Hell
Posted

It's not science, Space Ghost. However, it should be possible to calculate the dB that reach the pilot and compensating it with distance. A 250kg bomb exploding some 400-600 metres away from you is obviously louder than a balloon at 400m, but I presume the balloon gets little closer at 2m away instead - 190dB for the bomb, 125dB for the balloon, for reference. I could be wrong, though.

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