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VR-DriftaholiC
Posted (edited)

I'm just paraphrasing everything I read over at DCS. Someday I plan to get one of these things myself but based upon what I've read and know from using a 1080p & 4K monitor, I will wait until I see an Oculus Rift with at least 4K resolution. I don't think it will be a long wait, as soon a GPUs are able to handle that, which will be within 6 months you'll see VR go there for certain. I was really considering the first CV but now I will skip that one.

Get your head into a DK2, you can't really imagine VR until you've tried it. I'll be getting both the CV1 and Vive and selling the one I like least. Even 1080p flight is the best sim experience I've ever had. 

Edited by driftaholic
Posted

Get your head into a DK2, you can't really imagine VR until you've tried it. I'll be getting both the CV1 and Vive and selling the one I like least. Even 1080p flight is the best sim experience I've ever had.

 

No doubt it's an amazing experience. But the ability to do any actual skilled gameplay is hampered by the resolution. These early consumer versions are only "proof of concept" to quote Luckey himself. Better ones will follow quickly. The only technical hurtle is the GPUs and that barrier get crossed in six months.
Posted

No doubt it's an amazing experience. But the ability to do any actual skilled gameplay is hampered by the resolution. These early consumer versions are only "proof of concept" to quote Luckey himself. Better ones will follow quickly. The only technical hurtle is the GPUs and that barrier get crossed in six months.

 

Well that is technology, no matter the hardware or the time, better ones will always be following. If one always wants to wait on the better one, he would never buy one.

Posted (edited)

Well that is technology, no matter the hardware or the time, better ones will always be following. If one always wants to wait on the better one, he would never buy one.

Yeah but there's a certain threshold. I didn't buy a $1,000 Blu-ray or DVD player either. It won't be a very long wait, give it about a year and you'll see better models.

Edited by SharpeXB
Posted

Yeah but there's a certain threshold. I didn't buy a $1,000 Blu-ray or DVD player either. It won't be a very long wait, give it about a year and you'll see better models.

 

If you had waited about a year bet those two GTX Titans would have been a little cheaper as well.

 

It is all relative, if not for the ones spending more upfront then the success that results in more production and lower costs would not happen.

  • Upvote 1
Posted (edited)

If you had waited about a year bet those two GTX Titans would have been a little cheaper as well.

 

Yeah I coulda got a 980ti and saved a boatload of cash. Oops.

 

I'm sure Oculus will do incredibly well even without widespread use in flight sims, this isn't that big of a market.

It's not a question of cost for the OR, they won't be that expensive. But they just won't be usable in a sim like this without higher resolution. Well and also BoS/BoM will probably need some significant upgrade in order to be compatible.

 

For WWII the resolution threshold would be the ability to see aircraft at 6 miles, that's the farthest away they appear anyways in BoS anyways.

 

Modern in DCS gets tougher. You need to be able to see another fighter at 10 miles, although with difficulty. The 6 mile range planes spawn in at in BoS is literally point blank in modern air combat. You'd be dead by the time somebody got that close undetected. Ground targets you should be able to see from 20,000' if they aren't camouflaged. You need to be able to see missile launches, on a monitor you can see those from 40 miles sometimes.

That's realistic visibility. And you can get that on a monitor. Getting that in VR is necessary in order to make it actually usable.

Edited by SharpeXB
taildraggernut
Posted

No, it won't be necessary to be useable, it may not be ideal because HD monitors are spoiling us but it will certainly be useable, this technology has to start somewhere just like every other piece of hardware did, it is likely to be the best thing for immersive gameplay in all types of games and it needs to be encouraged not viewed with scepticism at every opportunity.

Posted (edited)

because HD monitors are spoiling us

How are HD (1080p) monitors are spoiling us?

HD is on the verge of becoming obsolete in favor of UHD

VR will eventually go UHD or higher too.

Edited by SharpeXB
Posted

As for the scaling concern for distant objects.

Just a theory: how about a solution that the VR option in the settings itself triggers that kind of scaling? May also be possible to turn it off for VR if one prefers but wouldn't be possible to enable it for non-VR use.

If the scaling is done that spotting with VR is around the same distance as spotting with monitors, that would make even the 1st gen VR usable and wouldn't give an advantage to anyone. If properly developed of course..

Posted

As for the scaling concern for distant objects.

Just a theory: how about a solution that the VR option in the settings itself triggers that kind of scaling? May also be possible to turn it off for VR if one prefers but wouldn't be possible to enable it for non-VR use.

If the scaling is done that spotting with VR is around the same distance as spotting with monitors, that would make even the 1st gen VR usable and wouldn't give an advantage to anyone. If properly developed of course..

It seems certain that BoS will need an engine upgrade beyond DX9 in order to support VR or at least the Oculus. By the time that happens, these headsets will have evolved beyond the need for such a graphics crutch.
Posted

Yes that is most probably true for BOS

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