YoYo Posted October 28, 2015 Posted October 28, 2015 (edited) Hello! Big Thank You for new maps and the new update! It looks very, very well and its a big "fresh breath" in IL-2 BoS. CRG for the Team!!! 1CGS kept his promises also! However on this new maps I see bigger shimmering on the horizon (It is more visible than in white maps before). When You in move the shimmering causes flickering of horizon and further textures. Any ideas, advices how to fight with this (AA, anizo, ect?). http://s25.postimg.org/466whrnxr/Nowy_1.jpg My settings in NVidia inspector ( Antialising 2x and Anizotropic 16x for IL-2 BoS, in BoS off): Edited October 28, 2015 by YoYo
1PL-Husar-1Esk Posted October 28, 2015 Posted October 28, 2015 Try Sparse grid supersampling x4 with in game 4 x AA. Also check 2x SGS if you use 2x MSAA (lower cost and result could ok for you).
Trinkof Posted October 28, 2015 Posted October 28, 2015 Use DSR 2× if your hardware is robust enough, it mostly solve it
Dakpilot Posted October 28, 2015 Posted October 28, 2015 (edited) Try changing Overide application setting to Enhance and turn on AA in game to 2X as well as NV inspector, seems to work better and improve performance for some reason MFAA ON Transparency multisampling ON Transparency supersampling 2 X sparse grid If performance okay try all settings at X4 DSR from Nvidia CP (global) can have a good effect on shimmering but at a performance cost try upping by a few factors and see if benefits are worth it, I play at 4k with GTX970 and have little shimmering on 49" screen Power management mode to - Prefer maximum performance and try negative LoD bias to - Clamp As a last resort you can try FXAA ON not a huge performance hit but can be effective against shimmering, but many people do not like its effect - slight bluring of some textures/fonts Cheers Dakpilot *edit* Ninja'd Edited October 28, 2015 by Dakpilot
Feathered_IV Posted October 28, 2015 Posted October 28, 2015 My landscape was crawling with shimmering textures. By a fluke I tried a combination of HDR off and antialiasing 2 in game and it smoothed things out extremely well. Prior to that I'd been mucking about with SFX and Nvidia settings to no great result.
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