coconut Posted October 11, 2015 Posted October 11, 2015 Bug description: In the recent update 1.103, I noticed that some animations (created in the FME using the animation operator translator) no longer work. This is in particular the case for soldiers. Although the soldiers and their animations are visible in the FME, they are not visible in the game. Another potential issue is that waypoints are not properly textured and appear as solid white. Moreover, animating a waypoint does not work in multiplayer. Reproduction: See the attached mission as an example. Waypoint.zip Run this single player mission (it can also be played as multiplayer mission, after changing the mission type). You will spawn in a plane. To the right, 1m or so above the ground there should be a soldier visible. 15s after mission start it should start running. What actually happens is that no soldier is visible. In front of the plane, straight ahead, their is a giant ring hanging in the air. Notice that it is solid white. I don't know if that's the expected result, but it does not look right. The ring should be animated, with arrows "pulsing". The animation is visible in single-player, but not in multiplayer. PC Config: My PC is intel-based (core i5 4690K) running Windows 8.1. GPU is an NVidia GTX970 with the most recent driver 358.50.
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