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P-40E first impressions


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Posted

Looking at opionis about P-40 flying characteristic and performacne in BOS its really pity that some  Russian planes in BOS cant be done with such historical accuracy :(

  • Upvote 1
Posted

The yellow shimmer of the propeller tips when it spins is really great

Posted

Looking at opionis about P-40 flying characteristic and performacne in BOS its really pity that some  Russian planes in BOS cant be done with such historical accuracy :(

 

How so? In what way are the other Soviet fighters inaccurate compared to the P-40?

=362nd_FS=Hiromachi
Posted

Does anyone have any roll trim settings that could share ? I seem to get stability between -30 to -50% but saw people going up to -70%, so was thinking if anyone got some precise numbers and would be kind to provide them :)

Posted

I set it for 30% prior to take off to make the lift off smooth, but other than that it's as with all other trim: Depends on the situation.

Posted (edited)

Actually the P-40 cockpit is problably the best one. However i agree about some frame Macchi textures that could be improved, really too low resolution.

 

P-40 is not an horse but is really well modelled. The feeling on the groud as for in flight is simple stunning. I begin to feel how could be a Spitfire in this engine.

 

We'll se in combat in the next time.

Edited by 150GCT_Veltro
=362nd_FS=Hiromachi
Posted

I set it for 30% prior to take off to make the lift off smooth, but other than that it's as with all other trim: Depends on the situation.

I guess so, though I was looking more for combat situations, I'm sometimes having a hard time getting a stable firing solution in this bird. Wild she is for sure :)

Posted

I guess so, though I was looking more for combat situations, I'm sometimes having a hard time getting a stable firing solution in this bird. Wild she is for sure :)

 

Strange... I find her thoroughly stable, once I reduce fuel below 75%. The wing guns necessitates that you take convergence into account, but other than that, I think she's a very nice shooting platform.

Posted

Strange... I find her thoroughly stable, once I reduce fuel below 75%. The wing guns necessitates that you take convergence into account, but other than that, I think she's a very nice shooting platform.

 

I'm with you on this Fink. I have found it one of the best for stability in the ground attack role taking out small targets easily with pinpoint accuracy.

Guest deleted@50488
Posted

Also, mind to take into account that the ASI is in MPH, not KMH... It appears to be flying even slower if we forget about it :-)

Posted

Looking at opionis about P-40 flying characteristic and performacne in BOS its really pity that some  Russian planes in BOS cant be done with such historical accuracy :(

Forum rules p.18.

Posted

Graet review Finkeren.

 

I agree with everything U say. Yesterday I had the chance to fly the P40 in the DED "relaxed" server. For the first 45 mins it was planty of P40s against 109s F-4...it was a very balanced match (even if i keep being shot down by all those virtuaveterans)..the match was so balanced that after some minutes soviets back to their Yaks..and left me alone with P40 ;)

 

Would be great to create a server with only 109s, P40s and Macchis, turn white scenario textures into sand yellow, and pretend to be somewhere in North Africa :)

Posted

I don't see how the P-40 can stand up to the F4 personally....maybe the 109 pilots were all turn fighting?

Posted (edited)

Overall:

 

Taxiing is easier than expected. I read a lot about the P-40s taxiing characteristics beforehand and maybe got a impression she didn't deserve but beyond an initial donut, I found her do do the taxi slalom just fine. Take-off with a bit of preparation of the trim tabs works nicely too. Overall, a plane that definitely needs to have its trim set constantly unless you constantly want to stand on the rudder. 

 

As for a gun platform, remarkably stable as anticipated, the only issue being the general tendency of the aircraft to go its own way. Countered properly and she fires just straight and true. Talking about weapons, I got to say that the gun sounds are underwhelming. Seems like a copy paste job from the Berezin and due to wing placement further weakened. I presume this is temporary but if it weren't for the tracers, you could have the impression that nothing is firing at times.

 

The .50cals themselves need a bit more testing until I have a final conclusion. Obviously a good steady burst into, well, anything, will see it go down instantly. Overall damage impression is good: .50cals do damage when a concentrated burst hits but if all you do is get a hit here and there in unimportant areas, it'll take some time until the enemy goes down. Need more testing but liking what I see so far. With 4 guns and ammo upgrade, she can stick around for quite some time.

 

Performance wise, I can only reiterate what has been said before. She ain't a prize stallion. Picks up speed nicely in a dive but that's about it. Climb, acceleration and overall performance is lacking compared to all Axis fighters currently available. As it should be. The engine doesn't heat up quickly and I found that I don't really have to bother much with it. The auto-pitch is not very good in my opinion as it always tries to up the rpm to the max. Manual pitch control should be done during normal flight and maybe auto-pitch during takeoff or a fight but I would say doing it manually might still be better.

 

Maneuverability is good, she rolls nicely at ~300-360mph but then drops off quickly. Going above 400mph see's a severe decease in strength of the aircraft's control surfaces.

 

The engine doesn't take damage well, but the overall aircraft seems to take a few shots. Again, as I expected it to be,

 

Unless you have altitude, I'd say that a wingman is required to give you a solid chance against a competent pilot in a 109/190. Getting a victory in this one is bound to make one happy. :)

 

A challenging aircraft in a fight, but a joy to fly.

Edited by =LD=Bis18marck70
Posted

I'd love to try a pure P-40 vs. Macchi server. So far the P-40 vs Macchi has proved to be something of an interesting fight against AI.

  • Upvote 1
Posted

 The auto-pitch is not very good in my opinion as it always tries to up the rpm to the max. Manual pitch control should be done during normal flight and maybe auto-pitch during takeoff or a fight but I would say doing it manually might still be better.

 

You know that in Auto you still have to adjust the RPM, it is not like in the 109 ot 190

TheBlackPenguin
Posted

Managed to take it for a quick circuit last night, of course I had to use the guns and used all the ammunition, but somehow landed without breaking the thing.

 

Really nice plane :).

 

What's next?

  • 1CGS
Posted

What's next?

 

Bf 109 E-7

  • Upvote 1
TheBlackPenguin
Posted

Bf 109 E-7

 

Thank you :). Cannot wait for BOM to release and the summer season, really coming together well.I hope this continues on just like we've seen with ROF.

Posted (edited)

Thank you :). Cannot wait for BOM to release and the summer season, really coming together well.I hope this continues on just like we've seen with ROF.

It won't be 'just like' RoF, the development path is decidedly different.

 

It will be something else but no less awesome for that.

Edited by Finkeren
Posted

How do you land this thing? In the training video they say maintain 140 mph on the circuit, and approach at 115 mph on final. I dare anyone to do this. Stick fully back, dropping like a stone...

 

If I come in any faster though, I bounce all over the place.

Posted

On landing what works best as far as flaps are concerned? What %age down should I set up?

SCG_Space_Ghost
Posted

How so? In what way are the other Soviet fighters inaccurate compared to the P-40?

 

You know the answer to that.

 

Don't derail the thread.

 

Don't beat the hornet's nest.

  • Upvote 1
SCG_Space_Ghost
Posted

I don't see how the P-40 can stand up to the F4 personally....maybe the 109 pilots were all turn fighting?

 

This.

 

Even a P-40 at a high energy state has trouble matching the F-4 in a climb.

 

Stay vertical and it seems you are intangible.

Posted

Even a P-40 at a high energy state has trouble matching the F-4 in a climb.

 

 

I had about 8 seconds to chase an F-4 in the climb before he started pulling away. Couldn't get my darn guns on him.

=362nd_FS=Hiromachi
Posted

This.

 

Even a P-40 at a high energy state has trouble matching the F-4 in a climb.

 

Stay vertical and it seems you are intangible.

Well, P-40 vs F-4 is not exactly what was intended, after all its a part of BoM so you should keep in mind that it would be better to compare it with E-7 in theory. Of course server practice is different story :)

Posted (edited)

How do you land this thing? In the training video they say maintain 140 mph on the circuit, and approach at 115 mph on final. I dare anyone to do this. Stick fully back, dropping like a stone...

 

If I come in any faster though, I bounce all over the place.

I approach with a bit above 100 mph (can't say how much exactly, i hate the speed gauge btw  :P ) and then slowly pull the stick back and it will touch down around 70-80 mph, depending on fuel load. Stick fully back doesn't work that well and is not necessary. It's also one of the planes, that doesn't really require 3-point landings. 

 

I have not experimented that much with the flaps, but fully down works fine for me, though with less fuel load, it might make sense to not extend them that far.

 

 

 

I flew against some He 111 yesterday and it's really good against them. One short burst reliably cripples a bomber and you can easily get flamers if you aim for the engines.

Edited by Matt
Posted

You know that in Auto you still have to adjust the RPM, it is not like in the 109 ot 190

 

Which is why I said that its probably something to avoid

 

Posted

Which is why I said that its probably something to avoid

 

 

In Auto you have a constant speed propeller, you set a RPM setting and the unit tries to keep the RPM, if you have it in manull you constantly have to adjust the Prop Pitch to maintain RPM when manuvering. 

 

Having it in auto just saves you a lot of work, also have you seen were the controlls for changing the Prop Pitch are, the little switch would be really awkward to use in flight.

Posted

I thought it landed quite easily but I was not paying much attention to IAS having over-cooled my engine after mis-assigning my radiator flaps :biggrin:

Posted

Am I mistaken in how the elevator trim tabs work? If they are elevated, shouldn't that in turn raise the nose? In this video it show them pushing the nose down. When depressed it shows the nose going up? Is that correct?

 

Posted (edited)

Am I mistaken in how the elevator trim tabs work? If they are elevated, shouldn't that in turn raise the nose? In this video it show them pushing the nose down. When depressed it shows the nose going up? Is that correct?

 

 

Think of the horizontal stabilizer as if it were the main wing and think about how flaps effect the flight of your airplane.

Ah there we go.

post-13907-0-91978700-1443655168_thumb.jpg

Edited by =LD=Strat
Posted

Rjel, the trim tabs exert a force on the control surface, moving it in the opposite direction. What you are seeing is correct - elevator trim tabs down for nose-up trim.

Posted

Thx guys. Good thing I wasn't a real pilot then because this seems so opposite to what I thought was correct. Time to do more reading I think.

TheNotoriousFNG
Posted (edited)

After seeing those videos, makes me wish I had the cash on hand to afford BOM!

 

It also makes me wish we had a Ki-43 or A6M to try those .50s out on...

Edited by Haggart85
TheBlackPenguin
Posted

It won't be 'just like' RoF, the development path is decidedly different.

 

It will be something else but no less awesome for that.

 Yes I know they're different development wise, I didn't just fall off of a Christmas tree ya know  :P

 

It was the awesomeness I was referring to  :biggrin: .

Posted

My impressions:

 

Firepower - it seems like If you get to hit an enemy, they either catch fire instantly or lose balance and stall. Very effective in this aspect.

 

Aiming - Very difficult to correct your aim in the last moment with rudder input. However, once on target, the plane doesnt move much while you unload all 6x 50 cals

 

Taxiing - Its pretty simple although you have to be gentle to avoid looping. 

 

Climbing -  Horrible :(

Posted

I thought it was interesting how they modeled the wing damage. I havent seen this for the other planes so I assume that it's unique for the P-40 but I could be wrong.

 

rmjkoz.jpgt5hfu0.jpg

Posted (edited)

It is damn slow straight and level but she loves to dive. It lands like crap but i got used to it. It turns good with flaps low level. And those 50s tear through everything. Best part is you get a lot of ammo for it unlike most of the other planes. I like it. My short and sweet 2 cents. :)

 

I am drooling over the Emil. Cant wait for that!!

Edited by 1.FJRjamesyak52
216th_Peterla
Posted

Hi guys, during my yesterday flights, it was really difficult to get the anemometer above the 200 mph. I was with 2500-2600 rpm. What I'm doing wrong? Is that slow in level flight? Maybe incorrect prop pitch?

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