=CFC=Conky Posted September 17, 2015 Posted September 17, 2015 (edited) Teams pretty well balanced too. Not bad, not bad. Good hunting, =CFC=Conky Edited September 17, 2015 by CFC_Conky
Y-29.Silky Posted September 18, 2015 Posted September 18, 2015 There's 64 players on everyday, sometimes I even have to wait for someone to quit. This is of course, during EU/RU prime hours.
Finkeren Posted September 18, 2015 Posted September 18, 2015 We're getting there... Slowly but steady
SR-F_Winger Posted September 18, 2015 Posted September 18, 2015 Playercount has to rise to 75 at least, better a hundred. Map is too big for only 64 players.
6./ZG26_Emil Posted September 18, 2015 Posted September 18, 2015 Playercount has to rise to 75 at least, better a hundred. Map is too big for only 64 players. The furballs will be truly epic then Only kidding...kinda
72sq_Savinio Posted September 18, 2015 Posted September 18, 2015 We started to fly on WoL from Wednesday with 8-10 pilots from different groups. Currently we are excellent targets but despite this we really enjoy!
coconut Posted September 18, 2015 Posted September 18, 2015 Shameless plug: I'm running a server for smaller player counts on Velikie-Luki, you might want to give it a try. The mission consists of a number of German tank platoons attacking Russian positions. There are AIs attacking and guarding the objective, there are AI patrols defending the territory under their control, and there are supply transports, trains and fuel depots to bomb. The mission is divided in three phases. The first is easy for the Germans, the last one is easy for the Russians. Currently only the two last phases are enabled, which should give almost 3h of fighting if the Germans can make it past the first phase. Air starts are available for bombers, keeping climb time to reasonable levels. There's a small number of regulars who will often drop in if they see someone on the server, and you should not remain alone for long if you are the first to log in during EU prime time. I even provide a teamspeak server (address and password available from the mission on the server). The server is named Coconut Expert Rush. 2
6./ZG26_Emil Posted September 18, 2015 Posted September 18, 2015 Shameless plug: I'm running a server for smaller player counts on Velikie-Luki, you might want to give it a try. The mission consists of a number of German tank platoons attacking Russian positions. There are AIs attacking and guarding the objective, there are AI patrols defending the territory under their control, and there are supply transports, trains and fuel depots to bomb. The mission is divided in three phases. The first is easy for the Germans, the last one is easy for the Russians. Currently only the two last phases are enabled, which should give almost 3h of fighting if the Germans can make it past the first phase. Air starts are available for bombers, keeping climb time to reasonable levels. There's a small number of regulars who will often drop in if they see someone on the server, and you should not remain alone for long if you are the first to log in during EU prime time. I even provide a teamspeak server (address and password available from the mission on the server). The server is named Coconut Expert Rush. I'd be interested in this for sure
150GCT_Veltro Posted September 18, 2015 Posted September 18, 2015 Great server with a great format (concept). Well done.
System87 Posted October 3, 2015 Posted October 3, 2015 Yesterday i had to wait 45min to get a place on the server (from 8p.m to 8.45 p.m CEST). As soon as a place was available it was instantly filled by someone. I Think we could fill a 100 pop server at european prime time easy!
6./ZG26_Emil Posted October 3, 2015 Posted October 3, 2015 If everyone waiting to get in to WOL joined another server we'd have two near full expert ones....
keeno Posted October 4, 2015 Posted October 4, 2015 Just a question regarding MP. I fly online once in a while, I almost always fly ground attack. I can fly a few missions, take out 20 ground targets a mission, never getting shot down, return to base and land safely and yet actually "score" zero points. Why are ground targets not issued with points? I'm not really bothered, I still enjoy it, I just wondered. Cheers
coconut Posted October 4, 2015 Posted October 4, 2015 That's probably because the server has custom settings, that gives a multiplier of 0. I never understood the reason, it's not like these points have a meaning outside the mission, but that's how it is.
Ace_Pilto Posted October 5, 2015 Posted October 5, 2015 She's starting to come to life, new content is bringing them in
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