216th_Lucas_From_Hell Posted December 7, 2015 Author Posted December 7, 2015 Thanks for the feedback, I think after all considerations I'll just settle for the 4GB 960 for now
Static Posted December 7, 2015 Posted December 7, 2015 Best thing you can do is avoid purchasing an AMD GPU for this game.
216th_Lucas_From_Hell Posted December 7, 2015 Author Posted December 7, 2015 Right Any reason why they don't perform as well as the NVidia stuff with BoS?
Static Posted December 8, 2015 Posted December 8, 2015 (edited) Maybe the lack of DX9 API support in the AMD drivers? Low RND funds for AMD driver Devs? The only reason I switched to AMD a while back was for Crypto mining since Nvidia GPUs could not compute the algorithms well. I am defiantly saving up for two 980ti GPUs, or I might wait for the Pascal series if my buddy lets me borrow his 780ti's since he will soon have a Titan X or Z? I do think the DX9.0 API has a bunch to with BoS not performing well with AMD GPUs, who knows? But I have not been able to enjoy this sim since it came out of the beta phase. I even bought BoM early access since I thought it would of improved, but from what I read on the forums the last update is causing micro stuttering & lower frames no matter AMD or Nvidia. Edited December 8, 2015 by Static
216th_Lucas_From_Hell Posted December 8, 2015 Author Posted December 8, 2015 It amazes me how they have been on a bad foot with flight simulators since the old Il-2.
Voidhunger Posted December 8, 2015 Posted December 8, 2015 (edited) Maybe the lack of DX9 API support in the AMD drivers? Low RND funds for AMD driver Devs? The only reason I switched to AMD a while back was for Crypto mining since Nvidia GPUs could not compute the algorithms well. I am defiantly saving up for two 980ti GPUs, or I might wait for the Pascal series if my buddy lets me borrow his 780ti's since he will soon have a Titan X or Z? I do think the DX9.0 API has a bunch to with BoS not performing well with AMD GPUs, who knows? But I have not been able to enjoy this sim since it came out of the beta phase. I even bought BoM early access since I thought it would of improved, but from what I read on the forums the last update is causing micro stuttering & lower frames no matter AMD or Nvidia. nah AMD is good. I switched to Nvidia because people told that nvidia is better for this sim and the performance is tragic. I hope that improvements will come. GPU is not so importatant for this game. There are people with a worse CPU and GPU and they are happy how the game performs Edited December 8, 2015 by Voidhunger
Static Posted December 8, 2015 Posted December 8, 2015 Check my system specs in my sig, for some reason I have issues & I should not. Maybe the issue is with people with 1440p resolutions & higher? I have seen many post with people complaining about how AMD GPUs perform with this game.
216th_Lucas_From_Hell Posted February 9, 2016 Author Posted February 9, 2016 This is a non-rig related update but I thought you'd want to hear it Thanks to the kindness of a fellow forum member who gifted me a BoS premium key (yay!), I gave into my eagerness and decided to install it on my current old rig - right now recovering from some hardware trouble and after a factory-reset that gave it a 32-bit Vista and missing a 2GB RAM stick (so 3GB in only). This was the sequence of events: I launched it at 1280x1024 but the lag in the interface made me unable to click anything. Turned everything down but no joy - it lagged too much. That being said, at its ugliest settings this game is still bloody beautiful Let's start small then. I launched it at 800x600 (GameBoy mode, nearly), windowed. Interface runs somewhat smoothly. For the true test though, I needed to fly. I picked one of my favourite aircraft, the La-5, and without much regard to the commands (I am familiar with the engine temperatures so I figured I could handle it through the throttle). Bingo, bingo! To my surprise, BoS in flight ran extremely smooth. With no work done to the input and being unfamiliar with it, the flying was all over the place but that's OK. I found an airbase at the vicinity and tried a landing. To my surprise, despite the La-5's unforgiving reputation the landing was butter smooth with not a single bounce, coming in at 150km/h. I am not so bad at this, I thought! Until it came to slowing down and then everything started spinning The old warrior's CPU doesn't handle it all that bad after all. Next test... Upped the resolution a little bit again, full screened it this time to avoid having to hit my nose at the screen to see anything. Attempted a take-off with the LaGG-3. Spun. Tried again - pulled up too soon and without flaps, skidded right across the runway. Attempt three - success! Utka 1 was airborne! FPS were lower than 25 at the ground, but in the air I could muster a steady 30. I came in for landing, confident that if I did it the first time it wouldn't be so awful this time, and decided to record a track. My mistake there, bounces all over and a spin at the end. I am, however, alive. Next test! Combat! Being unused to it, I loaded up the slow, big Ju-52 to burn up. FPS remained between 25-30, playable. My gunnery however is awful, and I feel the need to add some curves to my cheap yet reliable stick. I shot at the Junkers with my La-5, then attempted a split-S at 'toolowmeters' and experienced the beauty of the physics here - instead of the scripted snap-roll once I pulled the aircraft did raise its nose, only increasing the angle of attack and pancaked. First death, and a lesson on dumb manoeuvres that can be avoided Test 5, the dreaded He-111. Surprisingly no change, FPS still at around 25-30. Shot that one down, first kill it seems! Explosions yield no FPS difference, when in the order of one. Time to die, I thought... Fighter on fighter action because why not! I picked the P-40, at novice level, just because I needed an easy target to see how it would fare. FPS were the same, and despite my poor gunnery brought about by being unused to the inputs I brought it down after flying in formation with it for a while. The rest was just a lot of shenainiganry, including a Bf-110 that bounced me beautifully and caught me halfway through a scissors fight. I might do a test-drive on MP to tell you how this prehistoric machine fares, but all in all I'm surprised - Rise of Flight barely runs a slide-show with all customiseable settings dialed down, yet BoS (all maps, I tried, and at different altitudes) remains playable even with multi-crewed aircraft, over cities and so on. I didn't blow a single engine somehow, but I see it'll be a long way to becoming anything close to lethal here
Dakpilot Posted February 9, 2016 Posted February 9, 2016 To give your venerable rig a better chance try setting Texture Quality in Nvidia CP to performance or High performance and try using Vsync at 1/2 monitor refresh rate have fun Cheers Dakpilot 1
216th_Lucas_From_Hell Posted February 9, 2016 Author Posted February 9, 2016 Thanks for the tip, going to do that next time. Unfortunately it seems going online (DED Random) with 50 players does not bode well to the computer. The FPS is 20 or under - still doable - but after a while one way or another random memory error started popping up and the third time around the game crashes and I need to kill it through task manager. Oh well, at least it launches and I managed to drag a La-5 and a Yak-1 to the runway without a) damaging the aircraft and b) hitting someone else, an achievement by itself The GPU and RAM seem to be the biggest problems here, CPU loads observed were not maxed out or anything. Once I get the GPU I'll test it in the oldie and see how it fares, I'm curious
216th_Lucas_From_Hell Posted February 10, 2016 Author Posted February 10, 2016 (edited) Ah well, "Out Of Memory" errors even when running 4GB instead of 3GB prevent me from flying on the campaign or online. Alas, I'm surprised I can even use the QMB The FPS is always in the 30s compared to 15 on RoF, except on the ground (summer maps, haven't compared it to the winter maps, it could be the grass). The bits I flew on the campaign were actually pretty enjoyable before they crashed - both the scripted mission and the generated ones. While I was flying home I saw a P-40 pull the plug on a Macchi, which was fun too. Then over the airfield everything went south, but not much one can do about that. So far zero engines blown (though I did overcool a Yak on final), and take-off and taxi have become pretty instinctive once you learn to feel the aircraft better and see the ground loops coming. Landings have so far been survivable and without damage to the aircraft, except for that one time I mistook the Red AA batteries for actual Red Army AA batteries on a Pe-2. That time I tumbled over, but the whole crew was alive nonetheless! EDIT: Just a little added extra, I CMD'd to allow 3GB set aside for the user and launched. No memory errors so far. Also, I put a 12 aircraft combat on QMB (4 x LaGG-3s, 4 x MiG-3s and 4 x Fw-190, all on Ace) and had no performance decrease whatsoever. I did have an eager beaver MiG try to clear my tail and instead smash his prop on my elevator, effectively putting me out of the fight. The LaGGs withdrew with me and last thing I saw the MiGs were grilling the 190s left and right with their ShKASs and UBs. I was a happy camper EDIT2: If anyone still reads this, campaigns and MP are working now! Did one Il-2 sortie on Flying Legends, nailed a halftrack then touched down too soon and wrecked the plane right by the threshhold. Edited February 11, 2016 by Lucas_From_Hell 1
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