Reflected Posted August 10, 2015 Posted August 10, 2015 Folks, It's been brought up several times by others, and my experience is quite similar: What do you think about accelerated stalls in BoS? I can do that with a 190, and the Rata as well, although not as easily as I would expect based on other sims. (I've never dared to do an accelerated stall with a glider in real life, to compare). When it comes to the 109 though - and possibly other planes - I just can't pull that stick suddenly and hard enough to make the plane stall. After 20-30 degrees the wind noise increases, the nose wobbles around but the upward movement stops, and that's it. Is it because of the wing slats? It's also the case in turns: the engine power seems to win over the stalled wings, and keeps pulling the plane around in turns, like an RC. I'm curious what those of you with a more profound aeronautical knowledge than mine think about the matter.
unreasonable Posted August 10, 2015 Posted August 10, 2015 If the nose is wobbling about perhaps it has stalled - but not flipped over because both wings have stalled together so it just falls back to a flying AoA? My recollection of accelerated stalls in other games is that one wing often stalls out first (which one depending on aircraft type and circumstances) but I am not sure if I have seen this in BoS. Hasty note: I make no claim to aeronautical knowledge profound or otherwise: just curious like you as to whether what we see is what would actually happen. Using BoS as an educational toy, as it were.
Guest deleted@50488 Posted August 10, 2015 Posted August 10, 2015 (edited) Curiously I had posted about this at another thread. The observation came exactly from the points you raise - sustained turning at high bank angles, on turning dogfights... This was after I re-installed BoS last week when migrating to the GREAT win 10 Pro. After that I performed a few more tests, and indeed accelerated stalls are modeled, not with the results we get in the Fw190, Rata and La-5 as well, but that's most probably because the real aircraft was designed to be a lot more benign in this area. The stall behavior is overall much more believable that what I was used to experience in another sim where an advanced model of the 109 is included, but, IMHO, very poorly modeled in many aspects, from ground handling to flight ... Spinning the 109, K4 and G2, can also be done in IL2 BoS, and again IMO feels good and believable. What you also have to take into consideration is that BoS has a much more sound modeling of stick forces, and rudder forces with dynamic pressure than other sims you can take for comparison. Edited August 10, 2015 by jcomm
Guest deleted@50488 Posted August 10, 2015 Posted August 10, 2015 (edited) Where I wrote "K4" in the previous post, it was meant to be "F4", sorry :-/ Honestly, while BoS can look "simplified" in as far as interaction with the systems go ( non-clickable ) IMO it has the most believable flight dynamics, for the modeled aircraft that I can find in any of the Combat Flight Simulators I have tried. Actually for me the interaction with the cockpit is no factor because on sims where I could interact more I was using a "cheat" key for the startup and shutdown :-) and shortcuts or joystick buttons to perform other tasks, and was trying to mimic what I had in BoS Yes there are quirks, the Yak-1 flaps being a well known one, but overall there isn't much that at it's present shape I can complain about regarding aircraft behavior on ground and in flight. Also I have just started to try the "heavies". Made my first "long distance" mission in an Heinkel 111 yesterday, and really like the feel of it :-) Edited August 10, 2015 by jcomm
unreasonable Posted August 10, 2015 Posted August 10, 2015 The stall behavior is overall much more believable that what I was used to experience in another sim where an advanced model of the 109 is included, but, IMHO, very poorly modeled in many aspects, from ground handling to flight ... Just to clarify, I take it that you mean that the "other sim" is poorly modeled in many aspects etc? I am in no position to judge the accuracy of the modelling, but I do find the overall illusion of flight in BoS (and RoF) to be way more convincing than anything else I have tried.
Ace_Pilto Posted August 10, 2015 Posted August 10, 2015 Don't have any profound knowledge but it feels good to me, especially in the LaGG-3 which has an excellent accelerated stall, try some snap rolls in it.
Guest deleted@50488 Posted August 10, 2015 Posted August 10, 2015 (edited) Just to clarify, I take it that you mean that the "other sim" is poorly modeled in many aspects etc? I am in no position to judge the accuracy of the modelling, but I do find the overall illusion of flight in BoS (and RoF) to be way more convincing than anything else I have tried. Exactly, and that's my opinion too. IL2 BoS captures the overall sensation of flight much better than whatever I have used before, including the civil sims. Ground handling which had it's problems in the beginning is now also very well done and plausible. When we compare real world footage of similar aircraft maneuvering on ground, it's evident that BoS has captured it very well. The accelerated ( and all other types ) of stall, post-stall and spins are also plausible, and feel just good as they are now, given that this is not a dedicated CFD tool :-) Another aspect where IMO IL2 BoS is far ahead of any competitors is in the way control forces have been modeled. Edited August 10, 2015 by jcomm
Bert_Foster Posted August 11, 2015 Posted August 11, 2015 "Another aspect where IMO IL2 BoS is far ahead of any competitors is in the way control forces have been modeled." Though few if any of the aeroplanes Rates of Roll are really affected that much by increasing IAS.
Guest deleted@50488 Posted August 11, 2015 Posted August 11, 2015 (edited) "Another aspect where IMO IL2 BoS is far ahead of any competitors is in the way control forces have been modeled." Though few if any of the aeroplanes Rates of Roll are really affected that much by increasing IAS. Well, my 109s are certainly affected. The La-5 as well. And, one thing I really appreciate is that this stiffening affects all axis - not just pitch and/ or roll... - and it's implemented in rather plausible way. Feels believable to me, and actially forces me to consider the effects when B&Z in my Fw190 A3 Edited August 11, 2015 by jcomm
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