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Posted

http://www.msn.com/en-us/news/technology/10-reasons-gamers-will-love-windows-10/ar-AAdFjCT?ocid=spartandhp

 

 

"In DirectX 12, every single one of your cores can talk to your graphics card simultaneously," says Wardell. "So in our benchmarks, going from DirectX 11-optimized games, we're seeing between 85% and 300% performance boosts." Those kinds of leaps, any way you want to slice them, are huge.

"Mind you, the game has to be written for DirectX 12, something you won't see much of as Windows 10 launches."

 

Are we gonna see this upgrate in the future?

 

1PL-Banzai-1Esk
Posted

We are going to see an upgrade in the future , sometime in 2025 judging by the speed that flight sims are moving on.

 

Check how many years it took for DCS to move to DX11.

 

Rise of Flight 2 in DX12 with VR support would be my dream.

-NW-ChiefRedCloud
Posted

It would defiantly be interesting but even without saying "never", I seriously doubt you'll see it here.

 

Chief

FuriousMeow
Posted (edited)

Those are arbitrary numbers, or more like BS. If it ranges 85% to 300% that means they don't know, because there is no real world proof. Just guesstimates.

 

Additionally, the biggest improvements from DX12 will be from the GPUs designed for DX12. Which you don't have, I don't have, only those with the 970 or 980 nVidia cards or whatever AMD's equivalent has. Older cards will work with DX12, but they won't see the huge performance gains - if any at all. The neat feature, like doing SLI/Crossfire natively in DirectX between two different cards is a cool feature and something I want to see in practice... but I'll wait to see what happens in the field in practice because so far it's all hype.

 

That's all that is, is hype. Sounds really cool, and I hope it works as well as they are hyping it. The other side of the coin is you need WIndows 10, and you should probably read what you are giving away to use Windows 10. Sure, most of it can be disabled... but how much of it truly is disabled when the user does it?

 

It also takes a long time to build a new graphics engine, and you need a HUGE percentage of your customer base to have that DirectX version to even think about building a graphics engine for it. DX12 promises a lot, but that's all it is - promises. Wait and see when a game is running DX12 to decide if it is what they say it is. More importantly, wait and see a game that is revamped from DX**** to DX12 and see what performance boosts occur. Then, and only then, is there something of substance to talk about.

 

DX12? Sure, when Windows 10 owns a solid 90% of the market share. Otherwise, it isn't commercially viable for anyone... let alone small teams on marginal profits.

 

Let's ask a team like Cloud Imperium if they plan on writing a DX12 engine. They made over $40 million in kickstarter funds.... but they don't even have their own game engine. They are using CryEngine. So the only other company to compare to would be Frontier Development that has created Elite Dangerous and their own in-house graphics engine, and they still have made far more on early purchases/donations/etc than this team has for BoS/BoM. DX12 is not a concern for them at this point in time.

 

It's a Microsoft marketing campaign to get people to go to Windows 10, because DX12 is so much better. They did the same thing with DX10 and Vista, and .... ick. And then Windows 7 and DX11. MS knows that games drive their operating systems, and so they package DirectX now with the OSes. It's a way to get more sold and more money, previously several versions of DX were released on the same OS (Windows 98 had DX7, 8 and 9). Their excuse with Vista was that DX10 required a whole new build and so... the turd Vista was lumped on so many. Windows 7 was actually good. Windows 8... yikes. And Windows 10... with promises of 300% gaming increase. We'll see, but it's not worth it for a game developer to throw all of their chips in with it just yet.

Edited by FuriousMeow
  • Upvote 2
71st_AH_Hooves
Posted

I'll take multi core support first.

FuriousMeow
Posted

I'll take multi core support first.

 

What do you mean? This title uses all cores. I have a quad core and it's running on all four cores. Not just dumping the sound engine on one core, and the game on another core but actually running on all four cores. Just like Rise of Flight.

FuriousMeow
Posted (edited)

 

That doesn't, because I want to know what Hooves is referencing. Multi-core in DX12, or just multi-core support in general. I already know about DX12's features.

 

Also, that article.. did that reviewer get kick backs from AMD? It's totally a DirectX12 will save AMD, rather than a whole review on why DirectX12 is so great. There are so many more features than just, finally, maybe, getting AMD to finally, maybe, get back in the ring with nVidia/Intel because there is potential for better graphics threads between the CPU and GPU and that finally AMD will once again come out fighting. Never mind how bad, in general, AMD's drivers have been regardless of DirectX or how many cores the CPU has.

 

Mantle was the last savior of AMD, and that came out with a... well not quite the on scene explosion to really bring AMD to the forefront so many were stating it would be.

Edited by FuriousMeow
Posted (edited)

The biggest things of dx12 is, less cpu overhead for dircectx and multicore rendering . So your system has more cpu time to render frames. Or same fps with a weaker cpu. Mantle do what. I think most il2 players would be happy with more fps.

Maybe this is could be intressting    www.anandtech.com/show/8962/the-directx-12-performance-preview-amd-nvidia-star-swarm

https://msdn.microsoft.com/en-us/library/windows/hardware/dn894184%28v=vs.85%29.aspx

You do not like it? Then is this the solution for you http://www.amazon.com/Intel-CM8063601213513-Pentadeca-core-Processor-Overclocking/dp/B00JNVF3VS/ref=sr_1_1?ie=UTF8&qid=1438975872&sr=8-1&keywords=intel+xeon+e7

Edited by Leplak
  • 1 month later...
Posted

12 has been built for hand held on the move gamers,our desk tops will have direact 13 then u will net lots of new hardware to get the speeds u talk about,

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