TWC_Ace Posted July 15, 2015 Posted July 15, 2015 (edited) http://www.mudspike.com/dcs-world-2-preview-wwii-air-combat/ Im so happy in which direction DCS and BOS are going. Also with TF 5.0 CLOD will meet new dimension. Happy times for simmers. Edited July 15, 2015 by blackram_
Guest deleted@50488 Posted July 15, 2015 Posted July 15, 2015 (edited) http://www.mudspike.com/dcs-world-2-preview-wwii-air-combat/ Im so happy in which direction DCS and BOS are going. Also with TF 5.0 CLOD will meet new dimension. Happy times for simmers. +1, and not to forget RoF for ww1 action ;-) I have actually decided on a final setup: - RoF for ww1 - BoS for ww2 - DCS for the most advanced flight simulation of props and helicopters available, second to none... - PSX for the Boeing 747-400 Edited July 15, 2015 by jcomm
Finkeren Posted July 15, 2015 Posted July 15, 2015 It looks like a great improvement overall. I just wish they would do something about those particle effects.
Guest deleted@50488 Posted July 15, 2015 Posted July 15, 2015 It looks like a great improvement overall. I just wish they would do something about those particle effects. It's being done :-) I am put a lot of expectations on EDGE, and the upcoming ED ww2 fighters too !
Willy__ Posted July 15, 2015 Posted July 15, 2015 I'm hoping that ED make something about that horrendous damage model on the WW2 planes. But very pretty graphics, I enjoyed watching that battle at sunset
Finkeren Posted July 15, 2015 Posted July 15, 2015 I'm afraid it'll still take a proper WW2 map (Normandy will do, even if it doesn't quite fit the plane set) and at least 6 - 8 flyables that match the theater to really sucker me into spending more than a few hours with DCS. I just need a plausible historical scenario to really keep my attention. 2
SharpeXB Posted July 15, 2015 Posted July 15, 2015 (edited) it'll still take a proper WW2 map (Normandy will do, even if it doesn't quite fit the plane set) and at least 6 - 8 flyables that match the theaterI really hate being pessimistic about this stuff. But at the rate they're going that's going to take 10 years. :-(I like DCS a lot and I accept the fact that it's just not the same type of sim that BoS, RoF or CoD are. It's not an "air combat" sim, it's a "study sim". The level of detail that they do the aircraft to precludes making dozens of them in order to create a believable air war scenario. Maybe in order to fill out the roster of a WWII world they could create more simple system planes like Flaming Cliffs. Having those alongside the full system planes is a fine idea. It certainly works for the modern DCS World. Edited July 15, 2015 by SharpeXB
Urra Posted July 15, 2015 Posted July 15, 2015 I really hate being pessimistic about this stuff. But at the rate they're going that's going to take 10 years. :-( I like DCS a lot and I accept the fact that it's just not the same type of sim that BoS, RoF or CoD are. It's not an "air combat" sim, it's a "study sim". The level of detail that they do the aircraft to precludes making dozens of them in order to create a believable air war scenario. Maybe in order to fill out the roster of a WWII world they could create more simple system planes like Flaming Cliffs. Having those alongside the full system planes is a fine idea. It certainly works for the modern DCS World. I was actually thinking 8 years more, for the new map, based on how long NTTR seems to be taking. Based on the feedback on progress they mentioned in the livestreams I'm not sure how they felt compelled to say first half of 2015?
Finkeren Posted July 15, 2015 Posted July 15, 2015 8 years for a map?? Jeez... Imagine where BoS (or whichever BoX we're on at that point) will be in 8 years.
Feathered_IV Posted July 16, 2015 Posted July 16, 2015 DCS seems more like an Airshow with live rounds. I don't think they will get there in 8 years or even more. Their development team seems to consist of myriads of external contractors doing their own pet projects, but without a cohesive overall plan. Unless they change the way they work it looks like DCS will always be a very random experience.
Guest deleted@50488 Posted July 16, 2015 Posted July 16, 2015 Guys, all true statements, maybe, but, honestly, from a long time simmer, DCS is simply the most advanced flight simulator I have ever used! No other sim, BoS included, can give me such a close match to how the rw counterparts of it's modules behave, at least those I own, and as much as I am sometimes very critic at their forums, specially regarding the beta modules, I have to take my hat off at the SUPERB modeling of the P51, Fw190, and the helicopters and F86 ( I do not own the other modules ). Is it a ww2 combat sim ? Of course it isn't ! Will it ever be ? I guess it will, and I really don't care how long it'll take, provided I am still around and able to play a PC game :-)
TWC_Ace Posted July 16, 2015 Author Posted July 16, 2015 (edited) Some valid points about DCS. However, comparing dcs anf bos is like comparing apples and oranges. DCS a study sim and BOS an "IL2 niche". I love both for their strenghts. I wanted to share good news about DCS, first review is very promising, better mp performance, dm, new visuals, new map and more ww2 planes. Now we have a roadmap and we know spit and p47 are already in the works. Clickable cockpits or not, doesnt even cocncern me, In DCS I like FM and super detailed cockpits. For sure, for all stuff we will wait more but we waited for 13 years for another IL2 and nobody here complained right? Edited July 16, 2015 by blackram_ 1
Reflected Posted July 16, 2015 Posted July 16, 2015 To be honest I'm a bit disappointed. It's almost all sunset shots over some mountains. It looks nice, but as soon as you're in full daylight... A bit like WoFF2: all the promo shots were taken in rain at sunset. Clear weather midday shots immediately reveal the age of the graphics engine. At this rate it will never become a proper combat sim. Maybe a good substitute for flying warbirds in FSX, but that's all. 1
Finkeren Posted July 16, 2015 Posted July 16, 2015 I don't think anyone is disputing the good news blackram. DCS World 2 certainly looks nice, and we are all aware, that you can't really compare it to BoS. I'm happy to see this move forward after alpha was delayed several times. Two things however do get me down about DCS, and it can not all be put down to it being a 'study sim': First: The lack of a coherent development plan, which would make more historical scenarios posible (Yeah I know we are talking different developers, but they would do themselves a huge favor by cooperating to make sure, that the planes and maps match each other) Second: The excruciatingly slow pace of development and endless delays. Yes, I understand that making planes for DCS requires much more research, modelling work and testing, but still... A year and a half ago, I was told by some DCS players here on the forum, that by now (summer/fall 2015) we'd have 10 - 12 flyable WW2 aircraft, the Normandy map and posibly a North Africa map with coresponding ground units all working in a fully developed DCS World 2 (this statement was made after Luthiers original DCS WW2 project went belly up). This statement convinced me to buy into DCS (I bought the P-51 and the Dora) but since then it has mostly been collecting dust on my harddrive, because I still have nowhere to go to play realistic historical scenarios, which is what I really wanna do in a combat flight sim. I can't help but feel a little cheated (not so much for the money, that doesn't matter, but for the expectations I was led to have) I know neither ED nor any of the other developers are responsible for what some of their players claim on random flight sim forums, but at the time it was clear, that the guys who told me this were quite sincere and really believed we'd have all this stuff ready by now, which tells me, that the developers for DCS have real issues with delivering on their promises. 3
Feathered_IV Posted July 16, 2015 Posted July 16, 2015 I just watched the video again. I must admit, regardless of what sim it is. Once you've seen your first dozen dogfights at sunset overdubbed with royalty free epic-generic choral music; you've really seen them all. 2
BeastyBaiter Posted July 16, 2015 Posted July 16, 2015 (edited) I'm not so pessimistic on the graphics update. In all honesty, I think DCS is going to beat BoS/BoM/BoX graphically once it's released. From what I've seen, the new engine and terrain on the new maps should bring the world to BoS's standards while their already substantially more detailed cockpits push it over the top. Being a 64bit DX11 game will also give it much more room to grow in detail. BoS appears to be running the absolute limit of what we can get with DX9 and 32bit architecture. So our low resolution, low poly cockpits are here to stay as is the skin unloading/reloading every time you look away from a plane. With that said, I don't think DCS WW2 is ever going to be a thing. As others have said, the lack of focus and the terrible damage modeling are what doom it. They have dozens of WW2 planes currently planned or in the works, and nearly all of them are US/UK fighters. They also have no plans to add any AI planes, ground or naval units to fill it out. So looking at the future even in the most optimistic light where everything goes according to plan, it will be P-51D's + C-130's (stand in for heavy bombers) vs Bf-109K's and Fw-190D's. It will also be P-40F vs Bf-109K, F4F vs Bf-109K and of course Hawk 75 vs Bf-109K. And for tank busting, obviously the T-55 = PzIV = Sherman. Oh yeah, that realism! Edited July 16, 2015 by King_Hrothgar
nirvi Posted July 16, 2015 Posted July 16, 2015 They also have no plans to add any AI planes, ground or naval units to fill it out. So looking at the future even in the most optimistic light where everything goes according to plan. Not correct. WWII AI units are planned, information about airbases and equipment used in normandy 1944 were already requested. http://forums.eagle.ru/showthread.php?t=144346 http://forums.eagle.ru/showthread.php?t=135412 It's still a long way to go for DCS to be a proper WWII sim, but I'm sure the waiting will be worth it.
=362nd_FS=Hiromachi Posted July 16, 2015 Posted July 16, 2015 Dont forget about delayed P-47 and coming sooner than expected Spitfire The case is that some of the 3rd parties simply do the things on their own, best example is VEAO which is producing for the moment only allied aircraft (though they plan some Axis too) which are not going to meet any proper opposition any time soon. It's taken beyond logic, as last time I've spoken with Pman from VEAO they wished to make 3 (sic !) versions of Wildcat. As far as they explained, they are not concerned with lack of opposition. They claim they make the aircraft for the joy of having them and flying. This is cute reply, but I can't understand how they wish to attract more people to buy their products. Especially that VEAO did not present a fully developed Flight Model for their warbird yet. I mean the biggest change last year was that Mustang finally found a worthy opponent in form of Dora, which attracted many virtual pilots. Before that most I've heard was not interested in buying P-51 simply because there was nothing to do with it. That's just one 3rd party company, others can be different but lack of a general plan makes it just a bad investment from my perspective. I bought MiG-15, flew it couple of times but as there was not enough people to fly against I dont play it anymore. I have P-51 and D-9 too, and same situation is here. No point it taking them in the air as there is nothing to do (except of fighting over and over K-4). DCS would be great if they would focus their efforts on single goal like the WW2 project.
Feathered_IV Posted July 16, 2015 Posted July 16, 2015 I recall the Spitfire was originally planned to be released last year.
BeastyBaiter Posted July 16, 2015 Posted July 16, 2015 (edited) Not correct. WWII AI units are planned, information about airbases and equipment used in normandy 1944 were already requested. http://forums.eagle.ru/showthread.php?t=144346 http://forums.eagle.ru/showthread.php?t=135412 It's still a long way to go for DCS to be a proper WWII sim, but I'm sure the waiting will be worth it. A list request is not the same as actually developing it for the game. They have given some hints that they may at some point decide it might be a good idea to add some WW2 era AI units. But it doesn't appear to be something they are seriously looking at for now. I think LNS gets it as they've said they will be focusing on complete theaters rather than planes in total isolation. But we really don't have any details on that yet. And yeah, the comments by the VEAO guys are always gold. I'm particularly fond of how they like to brag about how realistic their Hawk flight model is. Edited July 16, 2015 by King_Hrothgar
SharpeXB Posted July 16, 2015 Posted July 16, 2015 Like I said, the best thing to do with DCS is fly the A-10C. It will be quite some time before WWII is ready. I will always buy all their other stuff but only out of hope for the future and as a show of support. I agree the 3rd party developers are just going in random circles developing planes which there's no environment for. Even for WWII they should be concentrating on Europe 1944 and not planes like the Wildcat which didn't operate there.
DD_Arthur Posted July 16, 2015 Posted July 16, 2015 I agree the 3rd party developers are just going in random circles developing planes which there's no environment for. Even for WWII they should be concentrating on Europe 1944 and not planes like the Wildcat which didn't operate there. I don't have any axe to grind with DCS. I reserve it for my propellerless flying I have Flaming Cliffs 3. I like Flaming Cliffs Three and considering the age of the series I'm rather pleased and surprised it's all still actively supported and ED are obviously still interested in developing and adding to their base modules. Since I only have flight sims on my pc I say the more the merrier and I like the way the series gives individual groups or design houses the opportunity to produce and promote high quality software for our niche hobby. Also, after IL2 1946, RoF Cliffs and now BoS have taught me to be.....patient DCS WW2 Normandy? Fleet Air Arm Wildcats provided part of the air cover over the invasion beaches on D-Day.
TWC_Ace Posted July 16, 2015 Author Posted July 16, 2015 I must admit its really a pitty BOS isnt dx11. But I think ROF engine can utilize more memory and features of 64 bit OS.
SharpeXB Posted July 16, 2015 Posted July 16, 2015 Fleet Air Arm Wildcats provided part of the air cover over the invasion beaches on D-Day. I stand corrected! :-D
Chuck_Owl Posted July 17, 2015 Posted July 17, 2015 (edited) I guess I shouldn't have bothered after all. Edited July 17, 2015 by 71st_AH_Chuck
SharpeXB Posted July 17, 2015 Posted July 17, 2015 I guess I shouldn't have bothered after all. Thanks for the effort. I thought it was great!
Guest deleted@50488 Posted July 18, 2015 Posted July 18, 2015 I guess I shouldn't have bothered after all. What do you mean by that Chuck ? Writing the excellent tutorials, for either sim, Il2 BoS and DCS World, is simply great! I use them all :-)
Guest deleted@1562 Posted July 18, 2015 Posted July 18, 2015 Like I said, the best thing to do with DCS is fly the A-10C. It will be quite some time before WWII is ready. I will always buy all their other stuff but only out of hope for the future and as a show of support. I agree the 3rd party developers are just going in random circles developing planes which there's no environment for. Even for WWII they should be concentrating on Europe 1944 and not planes like the Wildcat which didn't operate there. I agree. The A-10C is were DCS really shines. If the trees had blocking LOS then the Black Shark would be there too.
Sokol1 Posted July 20, 2015 Posted July 20, 2015 Soon, in "WWII Warbirds over Nevada". I like the hand pump detail. 1
71st_AH_Hooves Posted July 20, 2015 Posted July 20, 2015 looks like it has promise, but it also looks a LONG way off to finished.
Finkeren Posted July 20, 2015 Posted July 20, 2015 If only they could get it to actually make that sound in game. 1
nirvi Posted July 20, 2015 Posted July 20, 2015 Who's working on that I-16 for DCS ? OctopusG https://www.facebook.com/pages/OctopusG/1475030196055201
Uufflakke Posted July 20, 2015 Posted July 20, 2015 OctopusG https://www.facebook.com/pages/OctopusG/1475030196055201 The cockpit of the I-16 is a great piece of 3D work. Just like many other DCS cockpits. The Nevada map looks very promising from what I've seen in their first two Twitch livestreams. The way they populated the map is so detailed and lifelike with all the trucks and cars moving around on the highways. What still puzzles me though is their selection of planes, timeframe and maps. What to do with a Bf-109K over Las Vegas or Street of Hormuz? Oh well, with the I-16 and a custom skin we can pretend to fly in the Spanish Civil War with the Nevada map as a placeholder for the arid region of Andalucia.
Chuck_Owl Posted July 20, 2015 Posted July 20, 2015 (edited) Soon, in "WWII Warbirds over Nevada". The alternative was showing Georgia only, which doesn't fit either. No matter what I showed, people are gonna complain anyway. It's a lose-lose situation. Or I could've shown nothing at all. Maybe I'll just do that next time. Edited July 20, 2015 by 71st_AH_Chuck
Guest deleted@50488 Posted July 20, 2015 Posted July 20, 2015 Chuck, it came to my mind it might be you, but I wasn't sure you had recorded that excellent EDGE video. Great you had the chance to test the new graphics. You already have a clear notion of how much it'll contribute to a better experience online and offline, in as far as identifying air and ground targets goes. Thx for the video - for me I couldn't care less about what scenery is used - what matters is, above all, the accuracy of the flight and systems modeling.
nirvi Posted July 21, 2015 Posted July 21, 2015 The cockpit of the I-16 is a great piece of 3D work. Just like many other DCS cockpits. The Nevada map looks very promising from what I've seen in their first two Twitch livestreams. The way they populated the map is so detailed and lifelike with all the trucks and cars moving around on the highways. What still puzzles me though is their selection of planes, timeframe and maps. What to do with a Bf-109K over Las Vegas or Street of Hormuz? Oh well, with the I-16 and a custom skin we can pretend to fly in the Spanish Civil War with the Nevada map as a placeholder for the arid region of Andalucia. There is some logic behind the plane/map selection. ED is making the planes they have direct access to, or the most information/blueprints/flighttests whatever.. Nevada was only a mod made by some communitymembers, then it was integrated to the alpha. When they started developing the new engine, the map was promised to all alpha version players. Strait of Hormus will be the map for the F-18C, normandy the map for the WWII modules. 1
TWC_Ace Posted July 21, 2015 Author Posted July 21, 2015 The alternative was showing Georgia only, which doesn't fit either. No matter what I showed, people are gonna complain anyway. It's a lose-lose situation. Or I could've shown nothing at all. Maybe I'll just do that next time. At some point well have normandy map, enough of ww2 planes I care for and dcs world2 improvements. If somebody doesnt like that its his bad not ours. I will surely enjoy superb cockpits and fms. Thanks for the vid mate! 1
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