PA-Sniv Posted July 8, 2015 Posted July 8, 2015 (edited) I guess mouse control is coming and the symbol shows which controls are allowed on the server... If so, it means this option can be set on server side (and this is a good thing)! Edited July 8, 2015 by PA-Sniv
Guest deleted@50488 Posted July 8, 2015 Posted July 8, 2015 (edited) Ok, so we now have a Rat, and now a Mouse is coming too ? Where's FuriousMeaw? Edited July 8, 2015 by jcomm
SharpeXB Posted July 8, 2015 Author Posted July 8, 2015 I guess mouse control is coming and the symbol shows which controls are allowed on the server... If so, it means this option can be set on server side (and this is a good thing)! That's what I'm thinking. I'm fine with the idea of mouse control but perhaps based upon their experience with RoF are they deciding to segregate the servers?I tried mouse control in RoF and of course being a stick person I couldn't fly with it at all. But if it sells more copies go for it. Just keep the mouseies in their own playground. 2
Roo5ter Posted July 8, 2015 Posted July 8, 2015 But if it sells more copies go for it. Just keep the mouseies in their own playground. +1 Agreed 100 percent. Widening the scope of the game and decreasing the entry cost will bring about more joystick flyers (eventually) and publicity for what is shaping up to be an excellent title.
SCG_Space_Ghost Posted July 8, 2015 Posted July 8, 2015 -snip- But if it sells more copies go for it. Just keep the mouseies in their own playground. I would prefer to keep mouseplay out of IL-2 lest we catalyze a series of events that cuts our sim pilot noses off in spite of our faces - the eventual dumbing-down of our genre in order to draw the flock of "untapped players" is a real threat to the purity and nature of our hobby. If mouseplay is to come to IL-2 I do hope that there will be the ability for game server administrators to perform a lockout based on the type of control set you are using - though sealclubbing a mouse user in Expert Mode sounds like a real joy I imagine I would grow bored pretty quickly. 1
Y-29.Silky Posted July 8, 2015 Posted July 8, 2015 But if it sells more copies go for it. Just keep the mouseies in their own playground. +2 Which would likely only end up being the official 1CGS Normal Server, I'd assume. That server is already a playground. 1
6./ZG26_Emil Posted July 8, 2015 Posted July 8, 2015 Eugh....I would never fly on the same server as mouse controlled planes....Never ever!
SharpeXB Posted July 8, 2015 Author Posted July 8, 2015 I think the mouse control servers would have to be segregated at least from Expert mode because mouse control is basically a "piloting aid" option since the game is aiding the player. It's not like the joystick & rudder input where the player controls every axis. It should not be allowed on the Expert servers for the same reason "Rudder Assist" is not.
6./ZG26_Emil Posted July 8, 2015 Posted July 8, 2015 "Piloting aid" sounds like a polite way of saying retard mode :D Segregated is a bare minimum....they should be fumigated and put in to quarantine for 6 months
Roo5ter Posted July 8, 2015 Posted July 8, 2015 "Piloting aid" sounds like a polite way of saying retard mode :D Segregated is a bare minimum....they should be fumigated and put in to quarantine for 6 months Now now, we want to bring more people to the sim not away I dont think there is any grounds for someone to be seriously mad about this though (as long as we can segregate). That being said, they are going to have a hard time on the forums if they ask a question and there is some sort of discussion going on and they say, "Oh, I use mouse aim."
SharpeXB Posted July 8, 2015 Author Posted July 8, 2015 Did any of the old IL-2 games have mouse control? I assume it has always been possible to just assign the mouse axis to pitch and roll, right? That actually sounds easier to comprehend than just mouse aiming. But both have the Y-axis inversion problem that makes it impossible for me to imagine how anyone can use a mouse for flying. I mean is "up" moving the mouse back like a stick? But shooting is like aiming where "up" is forward. Arrrrgggggg. See that's why a joystick is better.
=EXPEND=Dendro Posted July 9, 2015 Posted July 9, 2015 Just keep em out of the usual servers until they see the light and buy a joystick.... no problem.
=38=Tatarenko Posted July 9, 2015 Posted July 9, 2015 I don't think it's mouse control at all before everyone throws a wobbly. I think it's the new locked server symbol. But I don't know for sure.
TWC_Ace Posted July 9, 2015 Posted July 9, 2015 (edited) We need more ppl into the sim. The question is do we need mouse people in the sim.... Edited July 9, 2015 by blackram_ 1
SR-F_Winger Posted July 9, 2015 Posted July 9, 2015 (edited) +2 Which would likely only end up being the official 1CGS Normal Server, I'd assume. That server is already a playground. Hasnt been stated by Jason that there will NOT be mouse controls? Well, as long as they dont have us (Joystickers) compete with mouseplayers with eased up cheater FM i am all good with it. Some easy kills:P But if 777 decides to do something that is only REMOTELY close to the FU*PEEP*UP thats going on with Star Citizen Arena commander and controlscemes i am just gone and there wont be a single cent from me anymore. Edited July 9, 2015 by VSG1_Winger
Saurer Posted July 9, 2015 Posted July 9, 2015 If it will be implented i am sure it will be as it is in ROF now. Good for showing the grafics of the sim but not realy competitive. Just give it a try in ROF
SR-F_Winger Posted July 9, 2015 Posted July 9, 2015 If it will be implented i am sure it will be as it is in ROF now. Good for showing the grafics of the sim but not realy competitive. Just give it a try in ROF Thanks for calming:) I tend to get upset too soon:)
[CPT]milopugdog Posted July 9, 2015 Posted July 9, 2015 I don't think it's mouse control at all before everyone throws a wobbly. I think it's the new locked server symbol. But I don't know for sure. Why wouldn't a locked server symbol just be a lock?... Since it's locked...
TheElf Posted July 9, 2015 Posted July 9, 2015 (edited) "Piloting aid" sounds like a polite way of saying retard mode :D Segregated is a bare minimum....they should be fumigated and put in to quarantine for 6 months Using the term "retard" is politically incorrect and insensitive to those who have special needs family members. The proper term is "Ruh-tard"... Edited July 9, 2015 by TheElf
SharpeXB Posted July 10, 2015 Author Posted July 10, 2015 It's interesting so far nobody knows exactly what this symbol is. Maybe we will find out Friday?
reve_etrange Posted July 10, 2015 Posted July 10, 2015 It's interesting so far nobody knows exactly what this symbol is. I'm at work so I can't check, but can you join those servers? My first thought was that it was a jackhammer, as-in "server testing underway" or something like that. Re: mouse control, I don't mind it if it directly controls a virtual joystick (can't vjoy already be used like that?), but WT style mouse aim is awful. It gives perfect long distance aim and rudder control during certain maneuvers, but prevents the most interesting maneuvers from being conducted at all. Overall quality of tactics is lower as a result. IMHO the only reasons to oppose it are 1) encouraging worse tactics and 2) using a joystick is just more fun.
Dakpilot Posted July 10, 2015 Posted July 10, 2015 Mouse control will be the same as RoF, it is nothing like "mouse aim' in other games and should not be compared, IF that is what the symbol is indicating anyway Anything that makes it easier for newcomers to have access to BoS/BoM should be encouraged not disparaged by experienced players. It will cause no hardship to current players but may add new players who will soon transition to a joystick if they have a small interest in CFS The elitist view will simply continue to shrink the playerbase due to steep learning curve and initial equipment cost....sometimes flight sim users seem to be their own worst enemies LoL Cheers Dakpilot 2
6./ZG26_Emil Posted July 10, 2015 Posted July 10, 2015 Using the term "retard" is politically incorrect and insensitive to those who have special needs family members. The proper term is "Ruh-tard"... Thank you kind sir I have booked myself in for political re-education immediately!
Livai Posted July 10, 2015 Posted July 10, 2015 I would prefer to keep mouseplay out of IL-2 lest we catalyze a series of events that cuts our sim pilot noses off in spite of our faces - the eventual dumbing-down of our genre in order to draw the flock of "untapped players" is a real threat to the purity and nature of our hobby. If mouseplay is to come to IL-2 I do hope that there will be the ability for game server administrators to perform a lockout based on the type of control set you are using - though sealclubbing a mouse user in Expert Mode sounds like a real joy I imagine I would grow bored pretty quickly. Why, keep out mouseplay from IL-2? I see very good arguments that speak for mouseplay! + More Players that come to IL-2 + More Players that fill the Normal and Expert Server + The Player decide with what equipment (Mouse, Joystick, Hotas, Track IR.) he like to play. - Players that play with Hotas and Track IR have a advantage over Players that play only with Joystick or Mouse. But hey does this little disadvantage really matter?
wtornado Posted July 11, 2015 Posted July 11, 2015 Who knows maybe PS3 and Xbox one players might be able to join the multiplayer servers too.
-TBC-AeroAce Posted July 11, 2015 Posted July 11, 2015 Who knows maybe PS3 and Xbox one players might be able to join the multiplayer servers too. I started play bos with an Xbox controller. It just sees them as any other input device. FYI Xbox controller is very good, I could be competitive and I recomend it to anyone that is starting... Two triggers for rudder left stick for stick right stick for view... Very handy controller I still use it when away with laptop and can't lug 5 tones of hotas walthog about 1
J2_Trupobaw Posted July 12, 2015 Posted July 12, 2015 (edited) *If* the mouse control a'la RoF is coming (a big if already) it will not change much for joystick players; its nowhere as effective as stick and pedals are. Expect lots of baby-seal clubbing of mouse players by stick pilots, and mouse players jumping straitght to Wings of Liberty and asking how to start their engines /taxi. Edited July 12, 2015 by Trupobaw
Dakpilot Posted July 12, 2015 Posted July 12, 2015 If new players are joining and asking how to start their engines and taxi...how could that be a bad thing? Am sure you did not mean it that way Cheers Dakpilot
Finkeren Posted July 12, 2015 Posted July 12, 2015 I tried out the mouse control in RoF, and while it is definately usable, it is by no means an advantage over a joystick, much unlike WT. I think it'd be great to have BoS being more accessible to people without specific hardware.
Willy__ Posted July 12, 2015 Posted July 12, 2015 (edited) I guess people freak out when they see the term "mouse control" on flight sims because of the way it works in WT, and because WT was one of the first games that implemented, people automatically assume that every "mouse control" will be like that, which, clearly is not the case. I tested mouse control in RoF and as already said, its by no means an advantage, even better, I hope it brings more people to the game! Edited July 12, 2015 by istruba
coconut Posted July 12, 2015 Posted July 12, 2015 The mouse as used in War Thunder simulator battles is the only one relevant to the discussion, because there is no point in comparing any aspect of the arcade and "realistic" modes to BOS. I wonder if people who go on a war path against mouse users know that. To clarify: mouse usage in War Thunder SB gives you a virtual joystick, not the mode where the plane flies itself and all you do is click on the lead indicators you see that you have in AB. I don't understand what some people have against a virtual joystick, which is a solution that I suppose has been available for a long time through 3rd party drivers and software anyway.
Finkeren Posted July 12, 2015 Posted July 12, 2015 I don't think anyone has a problem with mouse as a virtual joystick. I think some people aren't aware that there's a difference. I know I wasn't at one point.
StG2_Manfred Posted July 12, 2015 Posted July 12, 2015 When you uncheck 'Allow mousejoy' on the server this symbol appears.
Y-29.Silky Posted July 12, 2015 Posted July 12, 2015 (edited) I don't think anyone has a problem with mouse as a virtual joystick. Nein nein nein nein nein! This game costs ..... $50 for Standard... A 3D-Pro costs.... $30..... If their computer alone ($600-2500) can run this game... They can afford a damn joystick Everyone, let's not mention War Blunder (Notice that's Red Text, I was banned from the WT forums because of it).. Please lol. We're talking about a flight simulator here. Anyone who wants to take me on, I'm game for a flame.. Server admins.. Keep that joystick symbol activated... Leave the mouse pilots to the official normal server.. спасибо! Edited July 12, 2015 by Y-29.Silky
SharpeXB Posted July 12, 2015 Author Posted July 12, 2015 I don't think anyone has a problem with mouse as a virtual joystick. I think some people aren't aware that there's a difference. I know I wasn't at one point.I don't have anything against a mouse control used as a virtual joystick. It's not an "advantage" any more so than a HOTAS Warthog with a stick extension, a TrackIR and triple monitors. But since mouse control inherently means adding an automatic rudder assist it makes sense that server owners should have the option to restrict this input scheme for the same reason that other piloting aids aren't enabled on some servers. In Rise of Flight the rudder control is a really big deal, it's the key to handling some of the more difficult and effective planes like the Dr.I and Camel, and having this done automatically for the player is a big advantage.
[CPT]milopugdog Posted July 14, 2015 Posted July 14, 2015 (edited) Nein nein nein nein nein! This game costs ..... $50 for Standard... A 3D-Pro costs.... $30..... If their computer alone ($600-2500) can run this game... They can afford a damn joystick Everyone, let's not mention War Blunder (Notice that's Red Text, I was banned from the WT forums because of it).. Please lol. We're talking about a flight simulator here. Anyone who wants to take me on, I'm game for a flame.. Server admins.. Keep that joystick symbol activated... Leave the mouse pilots to the official normal server.. спасибо! Ah yes. WT mods censor things like they're still in the USSR. Shall we not forget the whole thing with the Steam Summer Sale? Didn't hear of it? Do you see my point? But on the topic of mouse aim. I think it'll bring in some people who want to play the game, but don't have a joystick. This would enable people to get into the game (as in the groove of things), and then invest in a joystick whenever they decide that they want to change control schemes. It's not a big issue in RoF, and I don't see why it should be one here. I mean come on, we're all people with similar interests here. Edited July 14, 2015 by =ICOGI=milopugdog
SharpeXB Posted July 14, 2015 Author Posted July 14, 2015 It's not a big issue in RoF, and I don't see why it should be one here. I mean come on, we're all people with similar interests here. I don't think enough people play RoF online that it matters if you segregated them. In concept I'd say keep em separate but the reality is you should probably just be glad there's anyone else online at all.
[CPT]milopugdog Posted July 14, 2015 Posted July 14, 2015 I don't think enough people play RoF online that it matters if you segregated them. In concept I'd say keep em separate but the reality is you should probably just be glad there's anyone else online at all. There are always people on the main New Wings server if it isn't some ungodly hour. I've seen a full house at peak hours, but after that, it dies down to 15-30
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